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Nikolaos Pellas – Journal of Educational Computing Research, 2024
Educational technologists and practitioners have made substantial strides in developing affordable digital and tangible resources to support both formal and informal computer science instruction. However, there is a lack of research on practice-based assignments, such as Internet of Things (IoT) projects, that allow undergraduate students to…
Descriptors: Computation, Thinking Skills, Learning Motivation, Academic Persistence
Sergio Trilles; Aida Monfort-Muriach; Enrique Cueto-Rubio; Carmen Lopez-Girona; Carlos Granell – IEEE Transactions on Education, 2024
This article discusses the latest developments of the Sucre4Stem tool, as part of the Sucre initiative, which aims to promote interest in computational thinking and programming skills in K-12 students. The tool follows the Internet of Things approach and consists of two prominent components: 1) SucreCore and 2) SucreCode. SucreCore incorporates an…
Descriptors: Elementary Secondary Education, Thinking Skills, Problem Solving, Computation
Yifan Li; Anmin Liu; Runming Si; Leyan Liu; Qidong Zhao – Journal of Chemical Education, 2024
The plate and frame filtration experiment is one of the essential experiments performed by undergraduate students during their practical education. While this experiment often relies on the conventional manual recording of data and calculation, there are frequent problems with data collection because capturing transient data of filtrate volume and…
Descriptors: Internet, Automation, Undergraduate Study, College Science
Emre Eçier; Serkan Izmirli – Journal of Educational Technology and Online Learning, 2024
The primary aim of this research is to assess the digital fluency levels of high school students and to investigate how digital fluency varies according to different variables. The study employed a descriptive research design using survey methodology. A total of 698 students from various high schools in Çanakkale province, Türkiye, representing…
Descriptors: High School Students, Foreign Countries, Gender Differences, Grade Level Differences
Siu-Cheung Kong; Wei Shen – Interactive Learning Environments, 2024
Logistic regression models have traditionally been used to identify the factors contributing to students' conceptual understanding. With the advancement of the machine learning-based research approach, there are reports that some machine learning algorithms outperform logistic regression models in terms of prediction. In this study, we collected…
Descriptors: Student Characteristics, Predictor Variables, Comprehension, Computation
Gwo-Haur Hwang; Beyin Chen; Shih-Pei Chen – Interactive Learning Environments, 2024
This study proposed a game-based flipped teaching approach and applied it to a HTML (HyperText Markup Language) course. We developed two versions of the pre-class content testing, one of which was game-based, using a "looking-through" game, and the other which was traditional, using a multiple-choice test. We conducted a teaching…
Descriptors: Flipped Classroom, Instructional Effectiveness, Teaching Methods, Prior Learning
Carsten Lecon – Athens Journal of Education, 2024
In this paper, we describe a teaching scenario using a virtual environment (known also in the context of the 'metaverse'). This is motivated by the challenges that arise during the pandemic. More and more teaching scenarios are transferred to online learning settings, which allow learning at any time and at any time. One of the possibilities are…
Descriptors: Electronic Learning, Virtual Classrooms, Computer Simulation, Artificial Intelligence