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OECD Publishing, 2018
Schools are not just four walls inside of which students learn how to read, write and think. Schools provide a venue where young people meet each other, and where they develop relationships and friendships that may last for decades. At school, students socialise and hone the interpersonal skills that are required to function effectively in the…
Descriptors: Cooperative Learning, International Cooperation, Interpersonal Competence, Problem Solving
Lenhart, Amanda; Kahne, Joseph; Middaugh, Ellen; Macgill, Alexandra Rankin; Evans, Chris; Vitak, Jessica – Pew Internet & American Life Project, 2008
Video games provide a diverse set of experiences and related activities and are part of the lives of almost all teens in America. To date, most video game research has focused on how games impact academic and social outcomes (particularly aggression). There has also been some exploration of the relationship between games and civic outcomes, but as…
Descriptors: Video Games, Parent Role, Interpersonal Relationship, Measures (Individuals)
Gentile, Douglas A.; Walsh, David A. – 1999
This study examined family media habits, including the use of television, movies, videos, computer and video games, the Internet, music, and print media. The study was conducted by mail with telephone follow-ups, surveying a national random sample of 527 parents of 2- to 17-year-olds who completed MediaQuotient questionnaires. Findings were…
Descriptors: Adolescents, Children, Family Attitudes, Family Environment