NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 5 results Save | Export
Enriquez, Judith Guevarra – ALT-J: Research in Learning Technology, 2009
Content analysis has dominated computer-mediated communication and educational technology studies for some time, and a review of its practices applied to online corpus of data or messages is overdue. We are confronted with complexity given the various foci, nuances and models for theorising learning and applying methods. One common suggestion to…
Descriptors: Computer Mediated Communication, Content Analysis, Transcripts (Written Records), Research Problems
Peer reviewed Peer reviewed
Direct linkDirect link
Peacock, Susi; Robertson, Ann; Williams, Sarah; Clausen, Maria Giatsi – ALT-J: Research in Learning Technology, 2009
This article explores how the role of learning technologists, a professional group that has emerged during the last 15 to 20 years, may be diversifying to include supporting e-research. It contributes to the current debate about the emerging profession and the roles it should play in contemporary higher education. Previous studies have shown that,…
Descriptors: Curriculum Development, Focus Groups, Case Studies, Educational Environment
Peer reviewed Peer reviewed
Direct linkDirect link
Woo, Karen; Gosper, Maree; McNeill, Margot; Preston, Greg; Green, David; Phillips, Rob – ALT-J: Research in Learning Technology, 2008
Web-based lecture technologies (WBLT) have gained popularity amongst universities in Australia as a tool for delivering lecture recordings to students in close to real time. This paper reports on a selection of results from a larger research project investigating the impact of WBLT on teaching and learning. Results show that while staff see the…
Descriptors: Distance Education, Online Courses, Foreign Countries, Internet
Peer reviewed Peer reviewed
Direct linkDirect link
Laine, Teemu H.; Vinni, Mikko; Sedano, Carolina Islas; Joy, Mike – ALT-J: Research in Learning Technology, 2010
This article presents the features, design and architecture of the Myst pervasive game platform that has been applied in creating pervasive mobile learning games in various contexts such as science festivals and museums in Finland. Based on our experiences with the development, we draw a set of design principles for creating successfully a…
Descriptors: Electronic Learning, Educational Games, Young Adults, Museums
Peer reviewed Peer reviewed
Direct linkDirect link
de Bakker, Gijs; Sloep, Peter; Jochems, Wim – ALT-J: Research in Learning Technology, 2007
Instant messaging (IM) is the term used to describe the technology through which "users can set up a list of partners who will be able to receive notes that pop up on their screens the moment one of them writes and hits the send button". While early use could be described as mainly for fun, IM today is a serious communication medium.…
Descriptors: Questionnaires, Access to Computers, Age Differences, College Students