Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 0 |
Since 2006 (last 20 years) | 6 |
Descriptor
Source
Campus Technology | 6 |
Publication Type
Journal Articles | 6 |
Reports - Descriptive | 6 |
Education Level
Higher Education | 6 |
Postsecondary Education | 3 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Raths, David – Campus Technology, 2012
This is the first article in a six-part series on the elements of a collaborative classroom: furniture, social media, video/web conferencing tools, collaborative software, interactive devices, and mobile devices. With most universities facing tight budgets, convincing administrators to invest in expensive new classrooms is a challenge. Many higher…
Descriptors: Cooperation, Internet, Video Technology, Furniture
Raths, David – Campus Technology, 2011
In many ways, specialized computer labs are the black holes of IT organizations. Budgets, equipment, employees--even space itself--are sucked in. Given a choice, many IT shops would engage warp drive and escape their gravitational pull forever. While Captain Kirk might have looked to Scotty for a fix to the problem, colleges and universities are…
Descriptors: Internet, Virtual Classrooms, Asynchronous Communication, Electronic Learning
Korzeniowski, Paul – Campus Technology, 2009
Voice over IP (VoIP) has been infiltrating campus networks, but more like stray weeds in an unattended garden than like a well-planned crop. Trouble is, in most instances, moving directly from a PBX or Centrex service to VoIP represents a shift too costly and dramatic for many academic institutions to undertake. Instead, schools have been…
Descriptors: Costs, Educational Finance, Computer Software, Telecommunications
Ramaswami, Rama – Campus Technology, 2009
Digital lecture capture and broadcast solutions have been around for only about 10 years, but are poised for healthy growth. Frost & Sullivan research analysts estimate that the market (which amounts to $25 million currently) will quadruple by 2013. It's still dominated by a few key players, however: Sonic Foundry holds a hefty 40 percent-plus…
Descriptors: Computer Software, Lecture Method, Vendors, Costs
Panettieri, Joseph C. – Campus Technology, 2007
This article discusses open source projects which may free universities from expensive, rigid commercial software. But will the rewards outweigh the potential risks? The Kuali Project involves multiple universities writing and sharing code for their financial and operational systems. Another, the Sakai Project, is a community source platform for…
Descriptors: Management Systems, Computer Software, Higher Education, Universities
Campus Technology, 2008
This article features the 14 winners of the 2008 Campus Technology Innovators. This article offers an insider's view of the winners' campus technology initiatives, their project leads, and vendor partners jointly recognized for a unique ability to advance teaching, learning, administration, and operation on North American college and university…
Descriptors: Emergency Programs, Computer Uses in Education, Educational Innovation, Higher Education