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Yuan-Hsuan Lee; Huang-Yao Hong – Interactive Learning Environments, 2024
Integrating Information and Communication Technologies (ICT) for meaningful constructivist instruction has become essential in teacher education. This study investigated preservice teachers' intention to integrate ICT for constructivist learning from the perspectives of their Internet epistemic beliefs (IEB) and Internet-based learning…
Descriptors: Preservice Teachers, Information Technology, Technology Integration, Constructivism (Learning)
Jordi Guitart; Juan José Costa – Interactive Learning Environments, 2024
The pandemic situation banned the presence of teachers and students in the classrooms disrupting the typical teaching process. Videoconferencing services have been used successfully for lectures, but they are insufficient for hands-on laboratories where the physical presence is a requirement (i.e. to access specific hardware). Enabling remote…
Descriptors: Distance Education, Laboratories, Computer Networks, Videoconferencing
Hwang, Wu-Yuin; Huang, Yueh-Min; Wu, Sheng-Yi – Interactive Learning Environments, 2011
The use of instant messaging to support e-learning will continue to gain importance because of its speed, effectiveness, and low cost. This study developed an MSN agent to mediate and facilitate students' learning in a Web-based course. The students' acceptance of the MSN agent and its effect on learning community identification and learning…
Descriptors: Electronic Learning, Feedback (Response), Web Based Instruction, Identification
Angehrn, Albert A.; Luccini, Angelo Marco; Maxwell, Katrina – Interactive Learning Environments, 2009
Innovation is a key driver of organizational renewal and success. However, providing the right environment for innovative ideas to emerge and develop is not easy. This is further complicated by the fact that the professional environment is increasingly virtual as globally dispersed organizational and inter-organizational teams collaborate on…
Descriptors: Knowledge Management, Management Systems, Innovation, Social Networks