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Schaaf, Ryan – Canadian Journal of Action Research, 2012
Digital Game-Based Learning (DGBL) activities were examined in comparison with effective, research-based learning strategies to observe any difference in student engagement and time-on task behavior. Experimental and control groups were randomly selected amongst the intermediate elementary school students ages 8 to 10 years old. Student…
Descriptors: Learner Engagement, Educational Strategies, Control Groups, Elementary School Students
Goodin, Laura M. – Online Submission, 2012
In this action research project report, the teacher researcher focused on the problem of lack of achievement of students in middle school social studies classes. The purpose of the project was to increase motivation and engagement of students by incorporating the use of technology; thereby, increasing achievement. A total of 105 sixth-grade…
Descriptors: Feedback (Response), Middle School Students, Check Lists, Action Research
Sindel-Arrington, Patricia – ProQuest LLC, 2010
This study examines the use of Internet online polling at a suburban junior high school as a means for decision makers to systematically acquire student perceptions about local conditions of learning. Federal and state mandates result in curricular, instructional, evaluative, and organizational changes that affect students' conditions of learning.…
Descriptors: Student Attitudes, Time Management, Grade 8, Internet
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Junco, Reynol; Salter, Daniel W. – NASPA Journal, 2004
As one strategy to improve the campus climate for students with disabilities, the Project Opportunity and Access online training program was evaluated for its ability to change the attitudes of faculty and student affairs staff. The Attitudes Towards Disabled Persons Scale was used to measure attitudes towards individuals with disabilities.…
Descriptors: Educational Environment, Disabilities, Computer Assisted Instruction, Internet