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Elma Hajric – ProQuest LLC, 2024
Smart cities surveil through ubiquitous and intrusive data collection via networked sensors. Smart city efforts are also frequently imagined as primarily top-down and male visions of the future in service of economic benefit. The smart campus presents a new dimension of smart city urbanism as an identified gap in literature. In the following…
Descriptors: Research Universities, Campuses, Information Technology, Design
Paloma Sepulveda-Parrini; Paloma Valdivia-Vizarreta; Pilar Pineda-Herrero – Teaching in Higher Education, 2025
In this Point of Departure, we will present six key concepts, grouped into the following three dimensions which are salient for incorporating a cyberfeminist perspective into online higher education: Critical technologies (Platform capitalism and Digital gender gaps), Gendered gazes (Digital gender-based violence and Safer spaces) and…
Descriptors: Higher Education, Educational Quality, Electronic Learning, Internet
Pattra Suansokchuak; Pallop Piriyasurawong – Higher Education Studies, 2025
This article aims to present a new educational model that integrates engineering learning with design thinking via a cloud ecosystem to enhance digital intelligence for undergraduate students. This approach utilizes user-centered problem-solving to foster innovation and collaborative learning. The educational environment can adapt to 21st-century…
Descriptors: Design, Thinking Skills, Engineering Education, Undergraduate Students
García-Tudela, Pedro Antonio; Prendes-Espinosa, María Paz; Solano-Fernández, Isabel María – Journal of New Approaches in Educational Research, 2020
Educational technology evolves constantly, in line with the innovative technologies we implement, but always catering for the improvement of teaching and learning. For this, Smart Learning Environments (SLE) emerge as an optimal alternative to traditional teaching as, through ergonomics, an inclusive outlook which is bound to enhance the…
Descriptors: Educational Environment, Human Factors Engineering, Educational Research, Educational Technology
Van De Heyde, Valentino; Siebrits, André – Research in Science & Technological Education, 2022
Background: This article presents the findings of a pilot study introducing students to emerging educational technologies to enhance their physics laboratory learning experiences. This follows a design-based laboratory approach in which the students move from constructing and developing their laboratory reports in a traditional cookbook…
Descriptors: Educational Technology, Science Instruction, Science Laboratories, Physics
Apolo, Diego; Melo, Malena; Solano, Johe; Aliaga, Felipe – Digital Education Review, 2020
The policies of digital inclusion in Ecuador had a rebound since 2007, placing technology as a priority axis for government management. Despite this, there are still pending issues to be developed. This study is based on a qualitative approach that, through documentary research, bibliographic analysis and critical review of literature, can…
Descriptors: Foreign Countries, Educational Technology, Teacher Education Programs, Technology Uses in Education
Engelbrecht, Johann; Llinares, Salvador; Borba, Marcelo C. – ZDM: The International Journal on Mathematics Education, 2020
Growing use of the internet in educational contexts has been prominent in recent years. In this survey paper, we describe how the internet is transforming the mathematics classroom and mathematics teacher education. We use as references several reviews of use of the internet in mathematics education settings made in recent years to determine how…
Descriptors: Internet, Educational Technology, Technology Uses in Education, Mathematics Education
Nikolaos Pellas – Journal of Educational Computing Research, 2024
Educational technologists and practitioners have made substantial strides in developing affordable digital and tangible resources to support both formal and informal computer science instruction. However, there is a lack of research on practice-based assignments, such as Internet of Things (IoT) projects, that allow undergraduate students to…
Descriptors: Computation, Thinking Skills, Learning Motivation, Academic Persistence
Jason Ferguson; Michelle Louch – Information Systems Education Journal, 2023
The case focuses upon 1) a public health outcome, namely improving access to healthcare, 2) systems and design thinking approaches to software development and the internet of things, 3) mockup tools and user interface design, 4) understanding stakeholder requirements and feature requests, 5) presentation of a prototype application. This case…
Descriptors: Design, Public Health, Access to Health Care, Systems Approach
Ramli, Nurshahrily Idura; Rawi, Mohd Izani Mohamed; Rebuan, Fatin Nur Nabila – International Journal of Web-Based Learning and Teaching Technologies, 2022
Today, in the realm of Industry 4.0, vastly diverse internet of things (IoT) technologies are integrated everywhere, not to mention included in academic programs in schools and universities. Domain ratio of the final year projects in Universiti Teknologi MARA exposes a staggering hype in IoT as compared to other domains despite not having IoT…
Descriptors: Technology Uses in Education, Capstone Experiences, Student Projects, College Students
Terrell K. Glenn – ProQuest LLC, 2022
Makerspaces can support educational experiences in prototyping for young learners, while physical computing platforms enable high levels of creativity and expression. However, each of these have high barriers of entry, especially for youth without prior experience. Commercial microcontrollers have become a popular tool to use when designing both…
Descriptors: Design, Internet, Simulated Environment, Cooperation
Kanokrat Jirasatjanukul; Nuttakan Pakprod; Prueksa Dokkulab; Apatcha Changkwanyeun; Thada Jantakoon; Rukthin Laoha – Higher Education Studies, 2023
This research examined the process of creating educational innovations through cloud-based constructivism and connectivism learning for undergraduates. The objectives were as follows: (1) To examine the cloud-based constructivism and connectivism learning model's roles in helping undergraduates create educational innovations; and (2) To evaluate…
Descriptors: Educational Innovation, Internet, Computers, Information Technology
Choi, Ping Man Samuel; Lam, Sze Sing – Interactive Technology and Smart Education, 2018
Purpose: The purpose of this paper is to outline a hierarchical model for developing essential e-textbook functionality and to offer important insight for e-textbook designers. Design/methodology/approach: Guided by the SAMR model, five hierarchical functional layers are proposed in the development process for e-textbook to enable more effective…
Descriptors: Textbooks, Electronic Publishing, Design, Educational Technology
Online Learning Consortium, 2022
The purpose of this report is to explore global trends, emerging research, innovative models, and expert insights regarding the future of learning by detailing the present context of a rapidly changing and hyper-connected world. Our innovation framework for describing the future of digital learning, which emerged during the research process,…
Descriptors: Foreign Countries, Educational Technology, Online Courses, Electronic Learning
Ahsen, Tooba – ProQuest LLC, 2023
This thesis explores the use of Augmented Reality (AR) in two challenging scenarios -- autism therapy, and network-constrained, remote collaboration. In the first half of this thesis, we highlight the design and implementation of CustomAR and Augmented Playgrounds -- two applications that leverage the visualization and contextual abilities of AR…
Descriptors: Physical Environment, Simulated Environment, Synthesis, Information Technology