Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 14 |
Descriptor
Source
Author
Joy, Mike | 2 |
Alves, Bruno | 1 |
Areão, Andreza S. | 1 |
Avouris, Nikolaos | 1 |
Baptista Nunes, Miguel, Ed. | 1 |
Barnes, Tiffany, Ed. | 1 |
Bateman, Scott | 1 |
Borcea-Pfitzmann, Katrin | 1 |
Carswell, Linda | 1 |
Chang, C.K. | 1 |
Chang, Chun-Yi | 1 |
More ▼ |
Publication Type
Journal Articles | 13 |
Reports - Descriptive | 6 |
Reports - Research | 6 |
Collected Works - Proceedings | 3 |
Reports - Evaluative | 3 |
Speeches/Meeting Papers | 2 |
Education Level
Higher Education | 9 |
Postsecondary Education | 7 |
Elementary Secondary Education | 2 |
Junior High Schools | 2 |
Middle Schools | 2 |
Secondary Education | 2 |
Elementary Education | 1 |
High Schools | 1 |
Audience
Location
Germany | 3 |
Italy | 3 |
Brazil | 2 |
Canada | 2 |
Estonia | 2 |
Finland | 2 |
Portugal | 2 |
Afghanistan | 1 |
Africa | 1 |
Asia | 1 |
Australia | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
De Coninck, David; d'Haenens, Leen – Comunicar: Media Education Research Journal, 2023
Previous research on gender differences in young people's digital development has shown that boys and girls differ in frequency and type of internet use, but vital gaps in the literature remain. In recent years, gender is increasingly considered to be a multidimensional concept with a growing number of young people identifying as non-binary (i.e.…
Descriptors: Gender Differences, Technological Literacy, LGBTQ People, Internet
Luz, Bruno N.; Santos, Rafael; Alves, Bruno; Areão, Andreza S.; Yokoyama, Marcos H.; Guimarães, Marcelo P. – International Association for Development of the Information Society, 2015
The main purpose of this paper is to present the importance of Interactive Learning Objects (ILO) to improve the teaching-learning process by assuring a constant interaction among teachers and students, which in turn, allows students to be constantly supported by the teacher. The paper describes the ontology that defines the ILO available on the…
Descriptors: Resource Units, Metadata, Interaction, Learning Processes
Liu, Chen-Chung; Lin, Chia-Ching; Chang, Chun-Yi; Chao, Po-Yao – Educational Technology & Society, 2014
Creative Commons (CC) mechanism has been suggested as a potential means to foster a reliable environment for online knowledge sharing activity. This study investigates the role of the CC mechanism in supporting knowledge sharing among a group of university students studying programming from the perspectives of social cognitive and social capital…
Descriptors: Foreign Countries, Information Transfer, Information Dissemination, Sharing Behavior
Lorenz, Anja; Borcea-Pfitzmann, Katrin – Interactive Technology and Smart Education, 2010
Purpose: Facing the dilemma between collaboration and privacy is a continual challenge for users. In this setting, the purpose of this paper is to discuss issues of a highly flexible role management integrated in a privacy-enhanced collaborative environment (PECE). Design/methodology/approach: The general framework was provided by former findings…
Descriptors: Cooperation, Interaction, Data, Role
The Social Semantic Web in Intelligent Learning Environments: State of the Art and Future Challenges
Jovanovic, Jelena; Gasevic, Dragan; Torniai, Carlo; Bateman, Scott; Hatala, Marek – Interactive Learning Environments, 2009
Today's technology-enhanced learning practices cater to students and teachers who use many different learning tools and environments and are used to a paradigm of interaction derived from open, ubiquitous, and socially oriented services. In this context, a crucial issue for education systems in general, and for Intelligent Learning Environments…
Descriptors: Models, Interaction, Educational Technology, Design Requirements
Crisp, Geoffrey – Journal of Learning Design, 2010
This paper will explore some of the practical options that are available to teachers as we move towards Assessment 2.0. Assessment 2.0 describes an environment in which the teacher sets tasks that allow students to use more dynamic, immersive and interactive environments for exploring and creating responses to sophisticated assessment tasks.…
Descriptors: Educational Assessment, Student Evaluation, Thinking Skills, Interaction
Chen, G.D.; Chang, C.K.; Wang, C.Y. – Computers & Education, 2008
With the growing popularity of computers and the Internet, most teachers are taking advantage of Internet functions to assist in both teaching and student learning. However, students only login to the assisted learning system once or twice a week on average to surf for relevant references, participate in discussions, or hand in assignments, even…
Descriptors: Delivery Systems, Computer Interfaces, Interaction, Internet
Peng, Hsinyi; Chou, Chien; Chang, Chun-Yu – Educational Technology & Society, 2008
Computing devices and applications are now used beyond the desktop, in diverse environments, and this trend toward ubiquitous computing is evolving. In this study, we re-visit the interactivity concept and its applications for interactive function design in a ubiquitous-learning system (ULS). Further, we compare interactivity dimensions and…
Descriptors: Instructional Design, Computers, Virtual Classrooms, Computer Uses in Education
Conrad, Frederick G. – Mid-Western Educational Researcher, 2007
Educational researchers and policy makers have come to rely on data from sample surveys. However, survey research on educational issues poses some special challenges. In many respects, the survey methodology issues in educational research are the same as those throughout the social and behavioral sciences. These issues concern obtaining the best…
Descriptors: Educational Research, Research Methodology, Data Collection, Internet
Laine, Teemu H.; Vinni, Mikko; Sedano, Carolina Islas; Joy, Mike – ALT-J: Research in Learning Technology, 2010
This article presents the features, design and architecture of the Myst pervasive game platform that has been applied in creating pervasive mobile learning games in various contexts such as science festivals and museums in Finland. Based on our experiences with the development, we draw a set of design principles for creating successfully a…
Descriptors: Electronic Learning, Educational Games, Young Adults, Museums
Joy, Mike; Muzykantskii, Boris; Rawles, Simon; Evans, Michael – Online Submission, 2002
We describe an initiative under way at Warwick to provide a technical foundation for computer aided learning and computer-assisted assessment tools, which allows a rich dialogue sensitive to individual students' response patterns. The system distinguishes between dialogues for individual problems and the linking of problems. This enables a subject…
Descriptors: Interaction, Man Machine Systems, Computer Assisted Instruction, Web Based Instruction
Barnes, Tiffany, Ed.; Chi, Min, Ed.; Feng, Mingyu, Ed. – International Educational Data Mining Society, 2016
The 9th International Conference on Educational Data Mining (EDM 2016) is held under the auspices of the International Educational Data Mining Society at the Sheraton Raleigh Hotel, in downtown Raleigh, North Carolina, in the USA. The conference, held June 29-July 2, 2016, follows the eight previous editions (Madrid 2015, London 2014, Memphis…
Descriptors: Data Analysis, Evidence Based Practice, Inquiry, Science Instruction
Fidas, Christos; Kapsalis, Vasilios; Tranoris, Christos; Avouris, Nikolaos – Campus-Wide Information Systems, 2006
Purpose: The purpose of this paper is to present the design of a context-aware service for synchronous support in web-based educational systems. Design/methodology/approach: The proposed service supports synchronous interaction among tutors and students, based on their current context, thus increasing the communication channels, the reasoning and…
Descriptors: Distance Education, Internet, Computer Assisted Instruction, Educational Technology

Corder, Greg – Science Teacher, 2005
Science teachers face challenges that affect the quality of instruction. Tight budgets, limited resources, school schedules, and other obstacles limit students' opportunities to experience science that is visual and interactive. Incorporating web-based Java applets into science instruction offers a practical solution to these challenges. The…
Descriptors: Science Instruction, Science Teachers, Programming Languages, Internet
Molinari, Andrea; Colazzo, Luigi – 1998
This paper presents a prototype for the construction of interactive educational hypermedia that can be used on the Internet without being bound to typical World Wide Web protocols and tools. Its most innovative aspect is interactivity: it allows teachers and learners to remotely interact in real time in both a synchronous and asynchronous manner.…
Descriptors: Authoring Aids (Programming), Computer Mediated Communication, Computer Uses in Education, Courseware
Previous Page | Next Page »
Pages: 1 | 2