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Zilal Meccawy; Najwan Sebai – Journal of Education and Learning, 2025
This qualitative study uses a semi-structured interview to investigate why Saudi learners stop learning a third language and whether these reasons are permanent or temporary. The participants were six female master's degree students who had experience learning a third language outside of formal education or informal settings. This study identifies…
Descriptors: Learning Motivation, Attribution Theory, Learning Processes, Social Media
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Martinez, Patricia; Bannan-Ritland, Brenda; Peters, Erin E.; Baek, John – Science Activities: Classroom Projects and Curriculum Ideas, 2011
This three-lesson sequence, addressing the topic of slow geomorphological change caused by water movement, integrates a Web-based system called Goinquire into a series of activities aimed to help upper-elementary, diverse students improve their observation skills and content knowledge in geomorphology. During the inquiry-based lessons, students…
Descriptors: Observation, Learning Strategies, Inquiry, Vocabulary Development
Gemin, Butch; Smith, Barbara; Vashaw, Lauren; Watson, John; Harrington, Chris; LeBlanc, Elizabeth S. – Evergreen Education Group, 2018
Many reports on rural education give little attention to digital learning. At most, they tend to note either infrastructure needs or the potential of remote course access, with little focus on instruction, outcomes, or exemplars. This report intends to begin correcting that imbalance by connecting the dots between rural regions, rural education,…
Descriptors: Electronic Learning, Learning Strategies, Rural Areas, Rural Schools
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Sardone, Nancy B. – Journal of Information Technology Education, 2011
The confluence of powerful technologies of computers and network connectivity has brought explosive growth to the field of Information Technology (IT). The problem presented in this study is whether the type of learning environment where IT concepts are taught to undergraduates has a relationship to the development of IT fluency and course…
Descriptors: Information Technology, Undergraduate Students, Constructivism (Learning), Educational Environment
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Chai, Ching Sing; Lim, Cher Ping – Internet and Higher Education, 2011
In the face of rapid technological and economic developments globally, pre-service teacher education programs in the Asia-Pacific region are challenged to prepare teachers who are open to new ideas, new practices and information and communication technologies (ICT), to learn how to learn, unlearn and relearn, and to understand and accept the need…
Descriptors: Preservice Teacher Education, Constructivism (Learning), Teacher Education Programs, Learning Strategies
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Gerdes, Anne – International Journal of Computer-Supported Collaborative Learning, 2010
This paper analyses preconditions for trust in virtual learning environments. The concept of trust is discussed with reference to cases reporting trust in cyberspace and through a philosophical clarification holding that trust in the form of self-surrender is a common characteristic of all human co-existence. In virtual learning environments,…
Descriptors: Trust (Psychology), Learning Strategies, Teaching Methods, Cooperation
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Tlhoaele, Malefyane; Suhre, Cor; Hofman, Adriaan – European Journal of Engineering Education, 2016
Cooperative learning may improve students' motivation, understanding of course concepts, and academic performance. This study therefore enhanced a cooperative, group-project learning technique with technology resources to determine whether doing so improved students' deep learning and performance. A sample of 118 engineering students, randomly…
Descriptors: Technology Uses in Education, Comprehension, Academic Achievement, Cooperative Learning
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Mortensen, Torill Elvira – E-Learning and Digital Media, 2010
Digital game-players devote a large amount of their time to discovering rules hidden in the code and discoverable through empirical study, experiments, and developing or rediscovering the mathematical formulae governing the code. They do this through their own independent play as they test areas, gear and abilities, through data mining using…
Descriptors: Learning Strategies, Play, Internet, Game Theory
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Bembenutty, Hefer – New Directions for Teaching and Learning, 2011
This chapter highlights the major contributions of this volume on self-regulation of learning and provides new directions for cutting-edge theoretical and empirical work that could serve to facilitate self-regulation of learning in postsecondary education. "Self-regulation of learning" refers to learners' beliefs about their ability to engage in…
Descriptors: Postsecondary Education, Learning, Self Control, Self Efficacy
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Furlong, John; Davies, Chris – Oxford Review of Education, 2012
The paper presents findings from a large-scale mixed methods study of young people's uses of new technologies at home to address a number of key conceptual issues in understanding the home as context for learning. First it is argued that young people's engagement with new technologies is fundamentally bound up with their own identity. It then goes…
Descriptors: Informal Education, Young Adults, Youth, Educational Technology
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Benchicou, Soraya; Aichouni, Mohamed; Nehari, Driss – European Journal of Engineering Education, 2010
Technology-mediated education or e-learning is growing globally both in scale and delivery capacity due to the large diffusion of the ubiquitous information and communication technologies (ICT) in general and the web technologies in particular. This statement has not yet been fully supported by research, especially in developing countries such as…
Descriptors: Electronic Learning, Engineering Education, Higher Education, Learning Strategies
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Murphy, Elizabeth; Rodriguez-Manzanares, Maria A. – International Review of Research in Open and Distance Learning, 2009
This paper reports on a study that uses cultural historical activity theory (CHAT) to make sense of e-teachers' activity in a context of high-school distance education. Data collection involved semi-structured interviews with 13 e-teachers as well as seven management and support personnel in an organization responsible for the design and delivery…
Descriptors: Distance Education, Figurative Language, Foreign Countries, Internet
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Fu, Fong-Ling; Wu, Ya-Ling; Ho, Hsi-Chuan – Computers & Education, 2009
Information and communication technologies (ICTs) have created a supportive environment for collaborative learning at the expense of student motivation and engagement. This study attempts to explore the development of a productive learning atmosphere in the context of Web-based learning. An experiment is conducted with university-level students…
Descriptors: Knowledge Level, Learning Strategies, Competition, Internet
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Mapuva, Jephias; Muyengwa, Loveness – International Journal of Teaching and Learning in Higher Education, 2009
ICTs have brought benefits to business as well as to Higher Education Institutions (HEIs), where an unprecedented demand for tertiary education has seen students enrolling for courses, some doing so through distance education. This has made the internet a very significant and indispensable teaching/learning, communication, and marketing tool for…
Descriptors: Electronic Learning, Higher Education, Distance Education, Learning Strategies
Cochrane, Thomas D. – Journal of Asynchronous Learning Networks, 2011
Mobile learning (m-learning) has moved beyond the realms of fantasy to become a viable platform for contextual learning that bridges formal and informal learning environments. This paper overviews how mobile Web 2.0 has been instrumental in facilitating pedagogical change and informing an institution's new e-learning strategy that focuses upon…
Descriptors: Electronic Learning, Communities of Practice, Constructivism (Learning), Learning Strategies
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