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Liou, H.-C.; Yang, P.-C.; Chang, J. S. – Journal of Computer Assisted Learning, 2012
Various writing assistance tools have been developed through efforts in the areas of natural language processing with different degrees of success of curriculum integration depending on their functional rigor and pedagogical designs. In this paper, we developed a system, WriteAhead, that provides six types of suggestions when non-native graduate…
Descriptors: Graduate Students, Second Language Learning, Computer Software, Computer System Design
Connolly, Thomas M.; Stansfield, Mark; Hainey, Thomas – Computers & Education, 2011
Over the last decade, Alternate Reality Games (ARGs), a form of narrative often involving multiple media and gaming elements to tell a story that might be affected by participants' actions, have been used in the marketing and promotion of a number of entertainment related products such as films, computer games and music. This paper discusses the…
Descriptors: Foreign Countries, Research Design, Student Attitudes, Learning Activities
Wu, Shaoqun; Witten, Ian H.; Franken, Margaret – ReCALL, 2010
Collocations are of great importance for second language learners, and a learner's knowledge of them plays a key role in producing language fluently (Nation, 2001: 323). In this article we describe and evaluate an innovative system that uses a Web-derived corpus and digital library software to produce a vast concordance and present it in a way…
Descriptors: Electronic Libraries, Internet, Computational Linguistics, Second Language Learning
Huang, Chung-Kai; Hsin, Ching-O; Chiu, Chiung-Hui – Journal of Educational Multimedia and Hypermedia, 2010
With the widespread availability of Internet and computer technology, on-line web-based learning has become prevalent in the field of teaching Chinese as a second/foreign language (CSL/CFL). This study examined the concepts of usability and types of design elements that help construct an effective web-based learning environment, as well as their…
Descriptors: Foreign Countries, Protocol Analysis, Educational Technology, Internet
Liu, Xiaolei; Liu, Haitao; Bao, Zhen; Ju, Bo; Wang, Zhenghong – Computers & Education, 2010
Self-testing is a means to check learning effect. Besides time-space restriction, there are many deficiencies in traditional offline self-testing. With the development of information technology, learners can have self-testing on the Internet. Self-testing on Internet, namely, web-based self-testing, overcomes time-space limitation of traditional…
Descriptors: Feedback (Response), Constructivism (Learning), Social Environment, Testing
Baek, Youngkyun; Whitton, Nicola – IGI Global, 2013
In K-12 classrooms, as well as on the college and university level, the incorporation of digital games has played a vital role in the educational system. While introducing teachers to new fields, these digital games have been designed and implemented for the classroom and have shown positive results at a variety of educational levels. Cases on…
Descriptors: Foreign Countries, Educational Technology, Student Attitudes, Second Language Learning
Vlugter, P.; Knott, A.; McDonald, J.; Hall, C. – Computer Assisted Language Learning, 2009
We describe a computer assisted language learning (CALL) system that uses human-machine dialogue as its medium of interaction. The system was developed to help students learn the basics of the Maori language and was designed to accompany the introductory course in Maori running at the University of Otago. The student engages in a task-based…
Descriptors: College Students, Introductory Courses, Malayo Polynesian Languages, Pretests Posttests
Kartal, Erdogan; Uzun, Levent – Turkish Online Journal of Distance Education, 2010
In the present study we call attention to the close connection between languages and globalization, and we also emphasize the importance of the Internet and online websites in foreign language teaching and learning as unavoidable elements of computer assisted language learning (CALL). We prepared a checklist by which we investigated 28 foreign…
Descriptors: Check Lists, Second Languages, Global Approach, Second Language Learning
Lan, Yu-Ju; Sung, Yao-Ting; Chang, Kuo-En – Computers & Education, 2009
This study attempts to implement a cooperative reading environment for EFL early reading using a mobile-device-supported computer-assisted reciprocal early English reading (CAREER) system, and to evaluate its effect on the early reading skills and learning behaviors of elementary EFL learners. The design rationale of CAREER is based on the three…
Descriptors: Feedback (Response), Early Reading, Cooperative Learning, Reading Skills
Yang, Yu-Fen; Hung, Ya-Chen – Educational Technology & Society, 2008
This study reports on our design of a computer system which supports the understanding of how students construct their mental representation of references and how the construction failures impede their reading comprehension. Three modules, "User interface", "Recording", and "Feedback" were implemented. The…
Descriptors: Feedback (Response), Reading Comprehension, Reading Processes, Reading Strategies
Helms-Park, Rena; Radia, Pavlina; Stapleton, Paul – Internet and Higher Education, 2007
While the use of a search engine to find secondary sources is now a commonplace practice among undergraduate writers, recent studies show that students' online searches often lead to materials that are wholly or partially unsuitable for academic purposes. Accordingly, this project set out to determine whether using a more specialized search…
Descriptors: Search Engines, Internet, English for Academic Purposes, Information Sources