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Showing 1 to 15 of 63 results Save | Export
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April Toadvine – College Teaching, 2024
In this adaptable activity, students add research about other regions and cultures to the traditional role-play. Students are given a character, research the lives of people in the area and the issues affecting them, and then develop their ideas about what that character might think about those issues. Giving them the chance to research and learn…
Descriptors: Cultural Awareness, Interpersonal Competence, Learning Activities, Role Playing
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Dixit Bharatkumar Patel; Xavian Ogletree; Yong Pei – International Association for Development of the Information Society, 2022
While serious role-play games have been developed for individuals with autism spectrum disorders to learn social interactions and emotions, there is a lack of role-playing games that teach people without autism the necessary communication skills to engage and interact effectively with autistic people. In this research, we present a mobile serious…
Descriptors: Role Playing, Autism Spectrum Disorders, Interpersonal Competence, Communication Skills
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Kumm, Skip; Reeder, Jacob; Farrell, Erin – Beyond Behavior, 2021
Students with emotional and behavioral disorders (EBD) are likely to require interventions to help them navigate the social demands of the school environment. Several meta-analyses of social skills interventions have been conducted, which have provided guidance and demonstrated the effectiveness of social skills training for students with EBD.…
Descriptors: Behavior Disorders, Interpersonal Competence, Emotional Disturbances, Skill Development
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Haydon, Todd; Musti-Rao, Shobana; McCune, Ashley; Clouse, Diane E.; McCoy, Dacia M.; Kalra, Hilary D.; Hawkins, Renee O. – Intervention in School and Clinic, 2017
There has been growing interest in the field of education regarding the use of technology in classrooms to improve student outcomes. Specifically, researchers have demonstrated positive outcomes for using mobile technology with students with autism spectrum disorder (ASD). Fewer studies have used mobile technology with students with emotional and…
Descriptors: Video Technology, Telecommunications, Handheld Devices, Interpersonal Competence
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Hilliard, Amanda – English Teaching Forum, 2017
Pragmatic competence, or the ability to use language appropriately in a variety of contexts, is a critical skill for communication in a second language (L2). Thus, teaching that focuses on developing students' abilities to communicate effectively in an L2 must also include a focus on developing students' pragmatic competence. This article…
Descriptors: Pragmatics, Second Language Learning, Second Language Instruction, English (Second Language)
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Vitalaki, Elena; Kourkoutas, Elias; Hart, Angie – International Journal of Inclusive Education, 2018
Based on the theory of inclusion, the present 3-year pilot program (2013-2016) deals with narrative speech, role play and creative writing as a useful tool to build resilience in primary school students with and without Special Educational Needs (SEN) in the mainstream classroom. The specific aim of the program was to help students develop a…
Descriptors: Inclusion, Resilience (Psychology), Elementary School Students, Disabilities
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Samalot-Rivera, Amaury; Vidoni, Carla – Journal of Physical Education, Recreation & Dance, 2015
Social interventions during physical education classes can help students increase their appropriate behaviors and decrease inappropriate ones. Many educators assume that students develop appropriate social skills as a byproduct of participating in physical education and sport. However, the physical education literature shows that appropriate…
Descriptors: Physical Education, Teaching Methods, Interpersonal Competence, Team Sports
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Samalot-Rivera, Amaury – Journal of Physical Education, Recreation & Dance, 2014
Using role playing during physical education provides limitless opportunities for intervention and for the demonstration of personal and social qualities. The purpose of this article is to provide easy steps for implementing role playing as a strategy to teach social skills to students in the physical education setting.
Descriptors: Role Playing, Physical Education, Affective Objectives, Teaching Methods
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Newberry, Robert; Collins, Marianne K. – Marketing Education Review, 2012
Creating experiential learning opportunities that engage students, meet marketing curricula objectives, and fit the application in a traditional semester course is extremely challenging. This paper describes a role-playing simulation offered concurrently to the professional selling and sales management classes in which the selling students act as…
Descriptors: Recruitment, Personnel Selection, Role Playing, Simulation
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Campana, Kristie L.; Peterson, Jamie J. – College Teaching, 2013
Recent college graduates are entering a competitive workforce that demands strong communication, teamwork, and problem-solving skills. However, many recent surveys and reports describe college graduates as deficient in these skills. For two courses at separate institutions, we each framed a course as a job, playing the role of a supervisor or…
Descriptors: College Graduates, Labor Market, Competition, Work Environment
Rhode Island Department of Education, 2013
In a school with a transparent data culture, frequent, low-stakes Data Conversations happen all the time. Although most schools engage in Data Conversations at times, there are some specific strategies and "listen-fors" that can assist educators in making these conversations more productive, such as developing a low-stakes set of…
Descriptors: Data, Professional Development, State Departments of Education, Questioning Techniques
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Green, Diana J.; Blaszczynski, Carol – Journal of Applied Research for Business Instruction, 2012
Employers seek employees who possess soft skills. Employees who do not have excellent soft skills may not experience success in obtaining and sustaining employment. McEwen's (2010) framework for skill-building--introduce, explain, practice, and reinforce--was used to describe activities for enhancing soft skills. Soft skills building activities…
Descriptors: Employer Attitudes, Employer Employee Relationship, Employers, Expectation
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Franklin, Keri – English Journal, 2010
As teachers, the time they get to talk with peers, their friends, is an important time because there is never enough of it. Why not allow students the opportunity to chat with friends--the same courtesy the author appreciated in meetings with peers? Through talk, students can improve their conversational skills, which in turn would help their…
Descriptors: Conferences (Gatherings), Writing Skills, Writing Instruction, Interpersonal Competence
Le Messurier, Mark; Parker, Madhavi Nawana – Routledge, Taylor & Francis Group, 2011
Some children, for all manner of reasons, struggle to make friends and fit in socially. "What's the Buzz?" is a unique sixteen-lesson social skills enrichment programme designed to explicitly teach children how to think and relate to others in social situations. This lively, highly practical role-play and play-based programme targets everyday…
Descriptors: Feedback (Response), Play, Interpersonal Competence, Elementary School Students
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Calame, Robert; Parker, Kimberlee; Amendola, Mark; Oliver, Robert – Reclaiming Children and Youth, 2011
Aggression Replacement Training[R] (ART) is a psychoeducational approach to working with young people who experience difficulties with interpersonal relationships and prosocial behavior. ART[R] originated with Skillstreaming and developed into a three-component model. Arnold P. Goldstein recognized that the complex problems of youth would not…
Descriptors: Feedback (Response), Prosocial Behavior, Role Playing, Youth
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