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Showing 1 to 15 of 17 results Save | Export
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Prince, Julia; Tincani, Matt; Dowdy, Art – Journal of Positive Behavior Interventions, 2023
Children with autism spectrum disorder (ASD) experience challenges with social interactions that manifest in specific social situations. These challenges may inhibit them from developing sustained friendships with school-age peers, resulting in their exclusion from group-based leisure activities. To aid this population in developing friendships,…
Descriptors: Autism Spectrum Disorders, Interaction, Interpersonal Competence, Friendship
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Chau, Lilian; Yuen, Mantak; Chan, Paul; Liu, Sylvia; Chan, Kit; Lee, Diana; Hsieh, Wu-Ying – British Journal of Guidance & Counselling, 2022
It is vital to foster children's ability to cooperate with others, communicate effectively, and exercise self-control. These competencies represent a set of transferrable skills required in many aspects of daily life and along any career path. In Hong Kong, a play-based training programme was launched to support parents to target these areas of…
Descriptors: Parent Education, Play, Interpersonal Competence, Foreign Countries
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Pliasa, Sofia; Fachantidis, Nikolaos – Themes in eLearning, 2019
Independent studies in various settings indicate that interventions with Socially Assistive Robots, might help children with Autism Spectrum Disorder (ASD) to participate in activities that demand cooperation and communication skills. The purpose of this article is to present the benefits of robot assisted interventions in the development of…
Descriptors: Teaching Methods, Robotics, Autism, Pervasive Developmental Disorders
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Plavnick, Joshua B.; Dueñas, Ana D. – Journal of Autism and Developmental Disorders, 2018
Four adolescents with autism spectrum disorder (ASD) were taught to interact with peers by asking social questions or commenting about others during game play or group activities. Participants were shown a video model and then given an opportunity to perform the social behavior depicted in the model when playing a game with one another. All…
Descriptors: Adolescents, Autism, Pervasive Developmental Disorders, Peer Relationship
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Jacobs, Adam – Afterschool Matters, 2019
Kids Creative is a New York City nonprofit that runs afterschool and summer programs with over 1,000 youth each year. The programs they run use this creativity-oriented process to produce original musicals, works of art, videos, dances, and more. When Kids Creative received grant funding, they were able to include more youth and add homework help,…
Descriptors: After School Programs, Summer Programs, Creative Activities, Youth Programs
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Orak, Seval; Çilek, Adem; Yilmaz, Ferah Güçlü – Cypriot Journal of Educational Sciences, 2020
One of the greatest goals of the 21st century is the acquisition of high-level skills through the STEM course designs to provide skill-assisted transformation in learning processes. The purpose of this research; The aim of this course is to examine the views of teachers about STEM course designs supported by traditional Turkish games adapted to…
Descriptors: Games, Game Based Learning, Cultural Maintenance, Social Studies
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Winoto, Pinata; Tang, Tiffany Y. – Journal of Educational Computing Research, 2019
Joint attention skills, broadly speaking, refer to the ability to share experiences and interests about objects and events with others in a social environment. Due to their impairment in joint attention skills, children with autism are usually facing communication challenges, for example, being reluctant to socialize and share items with others.…
Descriptors: Attention, Interaction, Children, Autism
Lappa, Christina; Mantzikos, Constantinos – Online Submission, 2019
Few studies have been conducted in Greece, which focus on the education of children with multiple disabilities (motor and intellectual disabilities, ID). Four children between the ages 9 and 15 with multiple disabilities (motor and ID) were selected to be taught social skills. The aim of this qualitative study was to provide training with regard…
Descriptors: Teaching Methods, Interpersonal Competence, Small Group Instruction, Children
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Hetzroni, Orit E.; Banin, Irit – Journal of Applied Research in Intellectual Disabilities, 2017
Background: People with intellectual and developmental disabilities (IDD) often demonstrate difficulties in social skills. The purpose of this study was to examine the effects of a comprehensive intervention program on the acquisition of social skills among students with mild IDD. Method: Single subject multiple baseline design across situations…
Descriptors: Computer Software, Video Technology, Group Discussion, Skill Development
Hudson, Matthew – Online Submission, 2016
Serious games have been shown to promote behavioural change and impart skills to players, and non-serious games have proven to have numerous benefits. This paper argues that non-serious digital games played in a "clan" or online community setting can lead to similar real world benefits to serious games. This paper reports the outcomes…
Descriptors: Ethnography, Well Being, Social Influences, Self Esteem
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Light, Richard; Curry, Christina; Mooney, Amanda – Asia-Pacific Journal of Health, Sport and Physical Education, 2014
As a well-developed indicator of high-quality teaching in any subject area we use the New South Wales (NSW) Quality Teaching Framework (QTF) in this article to identify what might constitute quality teaching in physical education and to suggest the extent to which Game Sense pedagogy can be seen to meet the expectations of the NSW QTF. We identify…
Descriptors: Foreign Countries, Educational Quality, Instructional Effectiveness, Physical Education
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McCreery, Michael P.; Schrader, P. G.; Krach, S. Kathleen – Journal of Educational Computing Research, 2011
There is a substantial and growing interest in immersive virtual spaces as contexts for 21st century skills like problem solving, communication, and collaboration. However, little consideration has been given to the ways in which users become proficient in these environments or what types of target behaviors are associated with 21st century…
Descriptors: Expertise, Educational Technology, Virtual Classrooms, Computers
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Langone, John; And Others – Mental Retardation, 1995
Generalization probes conducted preceding and following social skills training (using a game format) of high school students with mild mental retardation found acquisition of social skills across game conditions. Although immediate generalization to nontraining environments did not occur, a possible "deferred generalization" effect was found at…
Descriptors: Games, Generalization, High Schools, Instructional Effectiveness
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Rao, Shaila M.; Gagie, Brenda – TEACHING Exceptional Children, 2006
Autism is a life-long, complex developmental disorder that causes impairment in the way individuals process information. Autism belongs to heterogeneous categories of developmental disabilities where neurological disorders lead to deficits in a child's ability to communicate, understand language, play, develop social skills, and relate to others.…
Descriptors: Play, Autism, Developmental Disabilities, Communication Skills
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Utay, Joseph M.; Lampe, Richard E. – Journal for Specialists in Group Work, 1995
Describes the implementation and supports the effectiveness of a cognitive-behavioral group counseling game, the Social Skills Game (Berg, 1989) in enhancing social skills, as measured by the Walker-McConnell Scale of Social Competence and School Adjustment, of third- to sixth-grade children with learning disabilities. (LKS)
Descriptors: Elementary School Students, Emotional Development, Games, Group Counseling
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