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Ke, Fengfeng; Moon, Jewoong – British Journal of Educational Technology, 2018
Using OpenSimulator, we constructed a 3D virtual playground that affords competition-themed social gaming, role-play gaming and design-themed architectural gaming among high-functioning autistic (HFA) children. A mixed-method, multi-case study was conducted to examine the association between the game task and setting features, learners'…
Descriptors: Correlation, Computer Simulation, Role Playing, Interpersonal Relationship
Witkin, Stanley L. – 1976
In order to develop a prevention-oriented, communication-skill training program for couples, this study used a social-learning paradigm to increase positive messages, to decrease negative messages, and to enhance problem-solving abilities. The small group provided the context for training. Communication effectiveness and marital satisfaction were…
Descriptors: Behavioral Science Research, Communication Skills, Communication (Thought Transfer), Doctoral Dissertations
Hinterkopf, Elfie; Brunswick, Les – 1979
A study was conducted to investigate the effects of teaching mental patients to use client-centered and experiential therapeutic skills with each other. To determine whether these skills could be learned, the 42 patients were pretested and posttested using the Hinterkopf-Brunswick Talker and Helper Rating Scales. The patients were randomly…
Descriptors: Affective Behavior, Behavioral Science Research, Communication Research, Communication (Thought Transfer)