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Kane, Natasha; Neutzling, Misti; St. George, Sara M. – American Journal of Health Education, 2022
Background: Obesity and physical inactivity are serious public health concerns in the United States (US) and globally. COVID-19 restrictions are resulting in decreased physical activity (PA) levels among children. Purpose: To determine barriers and challenges to PA promotion among children during COVID-19 and inform a PA promotion video. Methods:…
Descriptors: COVID-19, Pandemics, Video Technology, Intervention
Speelman, Ryan C.; Whiting, Seth W.; Dixon, Mark R. – Journal of Applied Behavior Analysis, 2015
A behavioral skills training procedure that consisted of video instructions, video rehearsal, and video testing was used to teach 4 recreational gamblers a specific skill in playing blackjack (sometimes called "card counting"). A multiple baseline design was used to evaluate intervention effects on card-counting accuracy and chips won or…
Descriptors: Skill Development, Behavior Modification, Video Technology, Games
Hetzroni, Orit E.; Banin, Irit – Journal of Applied Research in Intellectual Disabilities, 2017
Background: People with intellectual and developmental disabilities (IDD) often demonstrate difficulties in social skills. The purpose of this study was to examine the effects of a comprehensive intervention program on the acquisition of social skills among students with mild IDD. Method: Single subject multiple baseline design across situations…
Descriptors: Computer Software, Video Technology, Group Discussion, Skill Development
Macpherson, Kevin; Charlop, Marjorie H.; Miltenberger, Catherine A. – Journal of Autism and Developmental Disorders, 2015
A multiple baseline design across participants was used to examine the effects of a portable video modeling intervention delivered in the natural environment on the verbal compliments and compliment gestures demonstrated by five children with autism. Participants were observed playing kickball with peers and adults. In baseline, participants…
Descriptors: Autism, Interpersonal Competence, Physical Activities, Athletics
Holt, Josh E.; Kinchin, Gary; Clarke, Gill – Physical Education and Sport Pedagogy, 2012
Background: Coaches developing young talent in team sports must maximise practice and learning of essential game skills and accurately and continuously assess the performance and potential of each player. Relative age effects highlight an erroneous process of initial and on-going player assessment, based largely on subjective opinions of game…
Descriptors: Video Technology, Feedback (Response), Research Design, Physical Education
Card, Josefina J.; Kuhn, Tamara; Solomon, Julie; Benner, Tabitha A.; Wingood, Gina M.; DiClemente, Ralph J. – AIDS Education and Prevention, 2011
We describe development of SAHARA (SiSTAS Accessing HIV/AIDS Resources At-a-click), an innovative HIV prevention program that uses a computer to deliver an updated version of SiSTA, a widely used, effective group-level HIV prevention intervention for African American women ages 18-29. Fidelity to SiSTA's core components was achieved using: (1)…
Descriptors: Video Technology, Acquired Immunodeficiency Syndrome (AIDS), Intervention, Prevention
Makarushka, Marta Maria – ProQuest LLC, 2011
Depression during adolescence is highly prevalent with as many as 20% experiencing a major depressive episode by the age of 18. Adolescent depression causes significant impairment across life areas including school functioning, such as poor academic performance and decreased academic achievement. Despite the existence of many evidence-based…
Descriptors: Prevention, Evidence, Self Efficacy, Adolescents