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Zhu, Suning; Wu, Yun; Sankar, Chetan S. – Journal of Educational Technology Systems, 2016
A high-impact practice is to incorporate experiential learning projects when teaching difficulty subject matters so as to enhance students' understanding and interest in the course content. But, there is limited research on how to design and execute such projects. Therefore, we propose a framework based on the processes described by the Project…
Descriptors: Experiential Learning, Case Studies, Navigation, Geographic Information Systems
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Stein, Joanne Striley – Journal of Educational Technology Systems, 1987
Designed to evaluate the use of microcomputer-based labware (MBL) in junior high school science, the Computer as Lab Partner Project examined classroom experience of using MBL; system features used and curriculum designed; classroom procedures, processes, and interactions; gains and benefits of MBL use; and potential difficulties in MBL…
Descriptors: Computer Assisted Instruction, Curriculum Development, Data Processing, Formative Evaluation
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Dugdale, Sharon – Journal of Educational Technology Systems, 1987
Describes Pathfinder, a microcomputer software package designed to improve students' understanding and skills in interpreting graphs of physical phenomena which was tested in high school math classes. Differences in strategies between various ability levels are reported, and student interactions based on observations and interviews are discussed.…
Descriptors: Academic Ability, Aptitude Treatment Interaction, Computer Assisted Instruction, Courseware