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Showing 1 to 15 of 77 results Save | Export
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Chiang, Feng-kuang; Qin, Lian – Interactive Learning Environments, 2018
This study examined the effects of students' construction of computer-based educational games, using Scratch, on their mathematical equation-solving performance and their attitudes towards learning mathematics with the assistance of technology. A one-group, pretest-posttest quasi-experimental study design, was adopted. A total of 89 seventh grade…
Descriptors: Pilot Projects, Foreign Countries, Grade 7, Educational Games
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Shadiev, Rustam; Liu, Taoying; Hwang, Wu-Yuin – British Journal of Educational Technology, 2020
Familiarity with learning contexts is important in the field of mobile-assisted language learning (MALL). Several review studies on MALL have been published to date. However, scholars have not covered certain aspects of familiar contexts in their reviews, such as which learning/instructional methodologies support learning in familiar contexts or…
Descriptors: Computer Assisted Instruction, Handheld Devices, Telecommunications, Second Language Learning
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Aksakalli, Ayhan; Turgut, Umit; Salar, Riza – Journal of Education and Practice, 2016
This research aims to investigate the ways in which pre-service physics teachers interact with computers, which, as an indispensable means of today's technology, are of major value in education and training, and to identify any misconceptions said teachers may have about computer-aided instruction. As part of the study, computer-based physics…
Descriptors: Preservice Teachers, Science Teachers, Physics, Educational Technology
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Donnelly, Dermot F.; Namdar, Bahadir; Vitale, Jonathan M.; Lai, Kevin; Linn, Marcia C. – Journal of Research in Science Teaching, 2016
In this study, we explore how two different prompt types within an online computer-based inquiry learning environment enhance 392 7th grade students' explanations of evolution with three teachers. In the "elaborating" prompt condition, students are prompted to write explanations that support the accepted theory of evolution. In the…
Descriptors: Science Instruction, Evolution, Cues, Grade 7
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Goo, Minkowan; Therrien, William J.; Hua, Youjia – Education and Training in Autism and Developmental Disabilities, 2016
The purpose of this study was to evaluate the effects of computer-based video instruction (CBVI) on teaching grocery purchasing skills to students with moderate intellectual disability (ID). Four high school students with mild to moderate ID participated in the study. A multiple-probe design across students was used to examine the effects. Results…
Descriptors: Video Technology, Purchasing, Food, Retailing
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Mompean, José Antonio; Fouz-González, Jonás – Language Learning & Technology, 2016
This paper looks at the use of "Twitter" as a language teaching/learning tool. It describes the results of a study aimed at testing "Twitter's" effectiveness for pronunciation teaching. The purpose of the study was to determine whether "Twitter" can foster online participation and whether it may have a positive effect…
Descriptors: Second Language Learning, Second Language Instruction, English (Second Language), Pronunciation Instruction
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Moyer-Packenham, Patricia S.; Bullock, Emma K.; Shumway, Jessica F.; Tucker, Stephen I.; Watts, Christina M.; Westenskow, Arla; Anderson-Pence, Katie L.; Maahs-Fladung, Cathy; Boyer-Thurgood, Jennifer; Gulkilik, Hilal; Jordan, Kerry – Mathematics Education Research Journal, 2016
This paper focuses on understanding the role that affordances played in children's learning performance and efficiency during clinical interviews of their interactions with mathematics apps on touch-screen devices. One hundred children, ages 3 to 8, each used six different virtual manipulative mathematics apps during 30-40-min interviews. The…
Descriptors: Computer Oriented Programs, Mathematics, Mathematics Instruction, Academic Achievement
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Luo, Tian; Lee, Guang-Lea; Molina, Cynthia – Journal of Information Technology Education: Research, 2017
Aim/Purpose: IStation is an adaptive computer-based reading program that adapts to the learner's academic needs. This study investigates if the IStation computer-based reading program promotes reading improvement scores as shown on the STAR Reading test and the IStation test scaled scores for elementary school third-grade learners on different…
Descriptors: Educational Technology, Technology Uses in Education, Computer Assisted Instruction, Reading Programs
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Chang, Jia-Wei; Lee, Ming-Che; Su, Chien-Yuan; Wang, Tzone-I – Computer Assisted Language Learning, 2017
Chinese as a foreign language (CFL) learners generally encounter difficulty in using some special rules of Chinese grammar because such grammar points do not exist in their native languages. CFL learners require an effective learning strategy to assist them in acquiring a greater understanding of Chinese grammar. Thus, we integrated a…
Descriptors: Web Based Instruction, Chinese, Grammar, Sentence Structure
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Ahmadi, Alireza; Sahragard, Rahman; Babaie Shalmani, Hamed – Computer Assisted Language Learning, 2017
The present study aimed to examine whether agent-based instruction would privilege English as a Foreign Language (EFL) learners any better than mainstream approaches (e.g. analogical reasoning, guessing from context, image formation, semantic analysis, etc.) when it comes to the teaching of English idioms. It also sought to explore whether…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Figurative Language
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Lin, Feng; Chan, Carol K. K. – International Journal of Science Education, 2018
This study examined the role of computer-supported knowledge-building discourse and epistemic reflection in promoting elementary-school students' scientific epistemology and science learning. The participants were 39 Grade 5 students who were collectively pursuing ideas and inquiry for knowledge advance using Knowledge Forum (KF) while studying a…
Descriptors: Elementary School Students, Elementary School Science, Computer Assisted Instruction, Educational Technology
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Lee, Hansol; Warschauer, Mark; Lee, Jang Ho – Language Learning & Technology, 2017
The present study investigates the effects of two different vocabulary learning conditions in digital reading environments equipped with electronic textual glossing. The first condition presents the concordance lines of a target lexical item, thereby making learners infer its meaning by reading the referenced sentences. The second condition…
Descriptors: Indexes, Second Language Learning, Vocabulary Development, English (Second Language)
Morris, Kimberly Jane – ProQuest LLC, 2017
The study abroad (SA) context is often assumed to foster pragmatic development in a second language (L2), yet previous scholarship confirms that pragmatic norms are culturally-shaped and often remain imperceptible to uninstructed SA students (Bataller, 2010; Cohen & Shively, 2007; Shively, 2010). Because pragmatics is not traditionally taught…
Descriptors: Foreign Countries, Study Abroad, Task Analysis, Spanish
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Foster, Aroutis; Shah, Mamta – Journal of Research on Technology in Education, 2015
This article elucidates the process of game-based learning in classrooms through the use of the Play Curricular activity Reflection Discussion (PCaRD) model. A mixed-methods study was conducted at a high school to implement three games with the PCaRD model in a year-long elective course. Data sources included interviews and observations for…
Descriptors: Web 2.0 Technologies, Educational Games, Educational Technology, Computer Assisted Instruction
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Salleh, Tuan Salwani; Zakaria, Effandi – Turkish Online Journal of Educational Technology - TOJET, 2016
The objective of this research is to investigate the effectiveness of a learning strategy using Maple in integral calculus. This research was conducted using a quasi-experimental nonequivalent control group design. One hundred engineering technology students at a technical university were chosen at random. The effectiveness of the learning…
Descriptors: Foreign Countries, Learning Strategies, Calculus, Engineering Education
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