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Showing all 12 results Save | Export
Maher, Pamela A. – ProQuest LLC, 2017
Technology in college classrooms has gone from being an enhancement to the learning experience to being something expected by both instructors and students. This design-based research investigation takes technology one step further, putting the tools used to teach directly in the hands of students. The study examined the affordances and…
Descriptors: Teaching Methods, Astronomy, Science Instruction, Introductory Courses
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Underwood, Joshua; Luckin, Rosemary; Winters, Niall – Research-publishing.net, 2014
This study aims to inform the design of mobile apps for vocabulary learning. Learning vocabulary involves developing, connecting, and sustaining various types of knowledge and skills. Learners do not typically acquire these all at once, but rather over the course of distinct episodes of activity. Yet, little is known about learning experience…
Descriptors: Telecommunications, Handheld Devices, Vocabulary Development, Skill Development
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D'Souza, Clare; Singaraju, Stephen; Halimi, Tariq; Sillivan Mort, Gillian – Education & Training, 2016
Purpose: The purpose of this paper is to identify themes on international experiences that impact culture and how these findings will intervene in understanding cross-cultural training programs. Thereby an attempt is made to: evaluate cross-cultural insensitivity influences on cross-cultural shock and willingness to adapt, identify cultural…
Descriptors: Cultural Awareness, Acculturation, Cross Cultural Training, Diaries
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Denbel, Dejene Girma – Journal of Education and Practice, 2015
Students learning experiences were investigated in geometry lesson when using Dynamic Geometry Software (DGS) tool in geometry learning in 25 Ethiopian secondary students. The research data were drawn from the used worksheets, classroom observations, results of pre- and post-test, a questionnaire and interview responses. I used GeoGebra as a DGS…
Descriptors: Foreign Countries, Learning Experience, Geometry, Computer Software
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Whiteside, Aimee L. – Online Learning, 2015
This study explores the level of "social presence" or connectedness, in two iterations of a 13-month, graduate-level certificate program designed to help K-12 school leaders integrate technology in their districts. Vygotsky's Social Development Theory serves as the theoretical lens for this programmatic research. The methods include a…
Descriptors: Online Courses, Blended Learning, Graduate Study, Social Development
Spear Ellinwood, Karen Courtenay – ProQuest LLC, 2011
This study explores the web-navigation practices of adult learners in higher education and re-conceptualizes the concept of the organizing circumstance of self-managed learning, originated by Spear and Mocker (1984). The theoretical framework draws on funds of knowledge theory from a cultural historical perspective and elaborates a Vygotskian…
Descriptors: Adult Learning, Adult Students, Learning Experience, Internet
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Winter, Jennie; Cotton, Debby; Gavin, Joan; Yorke, Jon D. – ALT-J: Research in Learning Technology, 2010
This paper reports the findings of a small-scale study that documented the use of information technology for learning by a small group of postgraduate students. Our findings support current knowledge about characteristics displayed by effective e-learners, but also highlight a less researched but potentially important issue in developing…
Descriptors: Electronic Learning, Graduate Students, Learning Activities, Information Technology
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Yuen, Allan H. K.; Deng, Liping; Fox, Robert – Interactive Technology and Smart Education, 2009
Purpose: The purpose of this paper is to compare the use of WebCT in support of online and blended learning in the Faculty of Architecture of a Hong Kong university. Design/methodology/approach: Paper questionnaires are used to collect students' experiences, perceptions and attitudes towards the online course they have undertaken. Focus group…
Descriptors: Electronic Learning, Focus Groups, Online Courses, Interviews
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Hastie, Peter A.; Casey, Ashley; Tarter, Anne-Marie – Technology, Pedagogy and Education, 2010
This paper reports on the incorporation of wiki technology within physical education. Boys from two classes at a school in the United Kingdom were divided into small teams and given the task of creating a new game in a same genre as football, hockey, netball or rugby. Each team had a wiki on which were recorded all the plans and developments of…
Descriptors: Physical Education, Foreign Countries, Physical Education Teachers, Learning Experience
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Smith, David; Keep, Rosslyn – Educational Research, 1986
Children aged 6 to 14 years in 10 schools in southern England were interviewed to determine the criteria that children use to evaluate educational and other software. Data suggest that the children were mature and sophisticated in their judgments. Their evaluative criteria derived from the standards of mass consumer electronics (home computer…
Descriptors: Children, Computer Software, Educational Games, Elementary Education
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Montgomery, Anita; Barber, Clifton; McKee, Patrick – International Journal of Aging and Human Development, 2002
There is growing agreement that wisdom is multidimensional. But are the dimensions imputed to wisdom by recent theories congruent with major attributes of wisdom as lived by aging adults? Significant data exist on the attributes that various populations, including elderly populations, "associate" with wisdom. But there is little data available on…
Descriptors: Phenomenology, Older Adults, Aging (Individuals), Interviews
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Virvou, Maria; Katsionis, George; Manos, Konstantinos – Educational Technology & Society, 2005
Computer games are very popular among children and adolescents. In this respect, they could be exploited by educational software designers to render educational software more attractive and motivating. However, it remains to be explored what the educational scope of educational software games is. In this paper, we explore several issues concerning…
Descriptors: Educational Games, Computer Simulation, Intelligent Tutoring Systems, Computer Software