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de Groot-Reuvekamp, Marjan; Ros, Anje; van Boxtel, Carla; Oort, Frans – Education 3-13, 2017
This study focuses on the development of the understanding of historical time of pupils in primary school. We present a developmental model with three stages: "emergent," "initial" and "continued" understanding of historical time. Based on this model, we constructed an instrument to measure how pupils aged 6-12…
Descriptors: Elementary School Students, Instructional Program Divisions, Gender Differences, Age Differences
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Dalland, Cecilie P.; Klette, Kirsti – Scandinavian Journal of Educational Research, 2014
This article explores how individualized teaching methods, such as the use of work plans, create new student strategies in Norwegian lower secondary classrooms. Work plans, which are frequently set up as instructional tools in Norwegian classrooms, outline different types of tasks and requirements that the students are supposed to do during a…
Descriptors: Foreign Countries, Secondary School Students, Learning Strategies, Classroom Techniques
Justice, Lenora Jean – ProQuest LLC, 2012
The purpose of this study was to create a valid and reliable instrument to measure teacher perceived barriers to the adoption of games and simulations in instruction. Previous research, interviews with educators, a focus group, an expert review, and a think aloud protocol were used to design a survey instrument. After finalization, the survey was…
Descriptors: Barriers, Games, Simulation, Test Validity
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Tsai, Fu-Hsing; Yu, Kuang-Chao; Hsiao, Hsien-Sheng – Educational Technology & Society, 2012
This study developed an educational online game, Super Delivery, targeting knowledge about saving electricity, and conducted case studies of eight sixth-grade students using this game to explore the factors influencing the effectiveness of students' knowledge acquisition in digital game-based learning (DGBL). This study followed Miles and…
Descriptors: Foreign Countries, Educational Games, Computer Games, Outcomes of Education
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Kay, Robin – Canadian Journal of Learning and Technology, 2007
A comprehensive, formal comparison of resources used to learn computer software has yet to be researched. Understanding the relative strengths and weakness of resources would provide useful guidance to teachers and students. The purpose of the current study was to explore the effectiveness of seven key resources: human assistance, the manual, the…
Descriptors: Foreign Countries, Adults, Computer Software, Resources