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Sapounidis, Theodosios; Stamovlasis, Dimitrios; Demetriadis, Stavros – IEEE Transactions on Education, 2019
Contribution: Prior studies on tangible versus graphical user interfaces have reported controversial findings concerning children's preferences. This paper shows that their preference profiles in the domain of introductory programming are associated with gender and age for both interfaces. Background: The relevant literature mainly consists of…
Descriptors: Preferences, Profiles, Robotics, Introductory Courses

Rowe, Glenn; Thorburn, Gareth – British Journal of Educational Technology, 2000
Describes a tutorial tool which allows the execution of a C program to be graphically displayed. VINCE (Visual Instruction for Novices in a C Environment) is written in Java, allowing it to be used on the Web. Students can enter their own C code, or select from a menu of pre-written tutorials, each illustrating a particular aspect of programming.…
Descriptors: Authoring Aids (Programming), Computer Graphics, Computer Software, Introductory Courses
Skolnick, Michael M.; Spooner, David L. – 1995
Modern computing systems exploit graphical user interfaces for interaction with users; as a result, introductory computer science courses must begin to teach the principles underlying such interfaces. This paper presents an approach to graphical user interface (GUI) implementation that is simple enough for beginning students to understand, yet…
Descriptors: Computer Games, Computer Graphics, Computer Interfaces, Computer Science Education
Laleuf, Jean R.; Spalter, Anne Morgan – 2001
An important category of SMET digital library content will be highly interactive, explorable microworlds for teaching science, mathematics, and engineering concepts. Such environments have proved to be extraordinarily time-consuming and difficult to produce, while threatening the goals of widespread creation and use. One proposed solution for…
Descriptors: Computer Graphics, Computer Software Development, Educational Environment, Educational Technology

Karsten, Rex; Kaparthi, Shashidhar – Computers & Education, 1998
Describes how World Wide Web delivered visual explanations of programming constructs have been used to supplement conventional instructional methods and materials traditionally employed introductory programming courses. Explanations are constructed using inexpensive commercial software that supports the use of animation, graphics, color, and…
Descriptors: Animation, Color, Computer Graphics, Computer Science Education