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Ayalew, Mentewab; Hylton, Derrick; Sistrunk, Jeticia; Melton, James; Johnson, Kiandra; Voit, Eberhard – PRIMUS, 2022
The integration of biology with mathematics and computer science mandates the training of students capable of comfortably navigating among these fields. We address this formidable pedagogical challenge with the creation of transdisciplinary modules that guide students toward solving realistic problems with methods from different disciplines.…
Descriptors: Biology, Science Instruction, Mathematics Instruction, Interdisciplinary Approach
Ramos, Vinicius F. C.; Cechinel, Cristian; Magé, Larissa; Lemos, Robson – Informatics in Education, 2021
Teaching introductory computer programming and choosing the proper tools and programming languages are challenging tasks. Most of the existing tools are not fully integrated into systems to support the teaching-learning processes. The present paper describes the usability evaluation of the Virtual Programming Lab module for Moodle (VPL-Moodle)…
Descriptors: Student Satisfaction, Teacher Attitudes, Usability, Computer Interfaces
Packard, Becky Wai-Ling; Solyst, Jaemarie; Pai, Anisha; Yu, Lu – Journal of College Science Teaching, 2020
While research has demonstrated the links between active learning and student success, lecture remains a dominant instructional method within introductory STEM courses. In this project, we used the strategy of enlisting peer mentors to develop and facilitate active learning modules within introductory computer science. First, we describe the…
Descriptors: Active Learning, Learning Modules, Student Developed Materials, Self Efficacy
Adoption of Open Educational Resources (OER) Textbook for an Introductory Information Systems Course
Wang, Shouhong; Wang, Hai – Open Learning, 2017
Open educational resources (OER) can make educational resources widely available to all students and educators for free; however, OER are still untried in many academic programmes in higher education. This article reports a case of adoption of an open access textbook for an introductory information systems course and discusses the process and…
Descriptors: Educational Resources, Open Source Technology, Textbooks, Introductory Courses
Hundley, Jacqueline Holliday – ProQuest LLC, 2012
Although the two-year curriculum guide includes coverage of all eight software engineering core topics, the computer science courses taught in Alabama community colleges limit student exposure to the programming, or coding, phase of the software development lifecycle and offer little experience in requirements analysis, design, testing, and…
Descriptors: Community Colleges, College Curriculum, Computer Science Education, Computer Software
Sung, K.; Hillyard, C.; Angotti, R. L.; Panitz, M. W.; Goldstein, D. S.; Nordlinger, J. – IEEE Transactions on Education, 2011
Despite the proven success of using computer video games as a context for teaching introductory programming (CS1/2) courses, barriers including the lack of adoptable materials, required background expertise (in graphics/games), and institutional acceptance still prevent interested faculty members from experimenting with this approach. Game-themed…
Descriptors: Computers, Video Games, Introductory Courses, Programming
Pierre, J. W.; Tuffner, F. K.; Anderson, J. R.; Whitman, D. L.; Ula, A. H. M. S.; Kubichek, R. F.; Wright, C. H. G.; Barrett, S. F.; Cupal, J. J.; Hamann, J. C. – IEEE Transactions on Education, 2009
This paper describes a one-credit laboratory course for freshmen majoring in electrical and computer engineering (ECE). The course is motivational in nature and exposes the students to a wide range of areas of electrical and computer engineering. The authors believe it is important to give freshmen a broad perspective of what ECE is all about, and…
Descriptors: Introductory Courses, Problem Based Learning, Computer Science, Engineering

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