Publication Date
In 2025 | 1 |
Since 2024 | 3 |
Since 2021 (last 5 years) | 4 |
Since 2016 (last 10 years) | 4 |
Since 2006 (last 20 years) | 8 |
Descriptor
Introductory Courses | 8 |
Logical Thinking | 8 |
Computer Science Education | 7 |
Programming | 6 |
Teaching Methods | 5 |
College Students | 3 |
Computer Software | 3 |
Problem Solving | 3 |
Programming Languages | 3 |
Student Attitudes | 3 |
Academic Achievement | 2 |
More ▼ |
Source
Information Systems Education… | 2 |
Education and Information… | 1 |
European Journal of Education | 1 |
IEEE Transactions on Education | 1 |
Informatics in Education | 1 |
International Association for… | 1 |
Journal of Information… | 1 |
Author
Dan Bouhnik | 1 |
Felice, Laura | 1 |
Ferrante, Enzo | 1 |
Foster, D. L. | 1 |
Govender, Irene | 1 |
Hoskey, Arthur | 1 |
Joyce Vogel | 1 |
Judith Galezer | 1 |
Manuel B. Garcia | 1 |
Mauco, María Virginia | 1 |
Maurino, Paula San Millan | 1 |
More ▼ |
Publication Type
Journal Articles | 7 |
Reports - Descriptive | 3 |
Reports - Research | 3 |
Collected Works - Proceedings | 1 |
Reports - Evaluative | 1 |
Education Level
Higher Education | 7 |
Postsecondary Education | 7 |
Elementary Secondary Education | 1 |
Audience
Location
Asia | 1 |
Australia | 1 |
Brazil | 1 |
Connecticut | 1 |
Denmark | 1 |
Egypt | 1 |
Estonia | 1 |
Florida | 1 |
Germany | 1 |
Greece | 1 |
Hawaii | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Judith Galezer; Smadar Szekely – Informatics in Education, 2024
Spark, one of the products offered by MyQ (formerly Plethora), is a game-based platform meticulously designed to introduce students to the foundational concepts of computer science. By navigating through logical challenges, users delve into topics like abstraction, loops, and graph patterns. Setting itself apart from its counterparts, Spark boasts…
Descriptors: Learning Management Systems, Game Based Learning, Computer Science Education, Teaching Methods
Joyce Vogel; Dan Bouhnik – European Journal of Education, 2024
Introduction to Computer Science is traditionally the first course that all computer science and software engineering majors take. The course introduces many problem-solving techniques which can be challenging for many freshman students. In order to mitigate some of the issues of this course, we, at the Higher Education Institute, introduced a new…
Descriptors: Computer Science Education, Introductory Courses, Awards, Problem Based Learning
Manuel B. Garcia – Education and Information Technologies, 2025
The global shortage of skilled programmers remains a persistent challenge. High dropout rates in introductory programming courses pose a significant obstacle to graduation. Previous studies highlighted learning difficulties in programming students, but their specific weaknesses remained unclear. This gap exists due to the predominant focus on the…
Descriptors: Programming, Introductory Courses, Computer Science Education, Mastery Learning
Govender, Irene – Journal of Information Technology Education: Innovations in Practice, 2021
Aim/Purpose: This study seeks to understand the various ways information systems (IS) students experience introductory programming to inform IS educators on effective pedagogical approaches to teaching programming. Background: Many students who choose to major in information systems (IS), enter university with little or no experience of learning…
Descriptors: Programming, Information Science Education, Diaries, Student Attitudes
Mauco, María Virginia; Ferrante, Enzo; Felice, Laura – Information Systems Education Journal, 2014
Basic courses on logic are common in most computer science curricula. Students often have difficulties in handling formalisms and getting familiar with them. Educational software helps to motivate and improve the teaching-learning processes. Therefore, incorporating these kinds of tools becomes important, because they contribute to gaining…
Descriptors: Computer Software, Computer Uses in Education, Logical Thinking, Introductory Courses
Hoskey, Arthur; Maurino, Paula San Millan – Information Systems Education Journal, 2011
Numerous studies document high drop-out and failure rates for students in computer programming classes. Studies show that even when some students pass programming classes, they still do not know how to program. Many factors have been considered to explain this problem including gender, age, prior programming experience, major, math background,…
Descriptors: College Students, Computer Science Education, Programming, Programming Languages
Foster, D. L. – IEEE Transactions on Education, 2012
For a basic foundation in computer engineering, universities traditionally teach synchronous sequential circuit design, using discrete gates or field programmable gate arrays, and a microcomputers course that includes basic I/O processing. These courses, though critical, expose students to only a small subset of tools. At co-op schools like…
Descriptors: Engineering Education, Computer Science Education, Programming, Computer Assisted Design
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers