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Showing 1 to 15 of 63 results Save | Export
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Zhang, Yingbin; Pinto, Juan D.; Fan, Aysa Xuemo; Paquette, Luc – Journal of Educational Data Mining, 2023
The second CSEDM data challenge aimed at finding innovative methods to use students' programming traces to model their learning. The main challenge of this task is how to decide which past problems are relevant for predicting performance on a future problem. This paper proposes a set of weighting schemes to address this challenge. Specifically,…
Descriptors: Problem Solving, Introductory Courses, Computer Science Education, Programming
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Barbosa Rocha, Hemilis Joyse; Cabral De Azevedo Restelli Tedesco, Patrícia; De Barros Costa, Evandro – Informatics in Education, 2023
In programming problem solving activities, sometimes, students need feedback to progress in the course, being positively affected by the received feedback. This paper presents an overview of the state of the art and practice of the feedback approaches on introductory programming. To this end, we have carried out a systematic literature mapping to…
Descriptors: Classification, Computer Science Education, Feedback (Response), Problem Solving
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Judith Galezer; Smadar Szekely – Informatics in Education, 2024
Spark, one of the products offered by MyQ (formerly Plethora), is a game-based platform meticulously designed to introduce students to the foundational concepts of computer science. By navigating through logical challenges, users delve into topics like abstraction, loops, and graph patterns. Setting itself apart from its counterparts, Spark boasts…
Descriptors: Learning Management Systems, Game Based Learning, Computer Science Education, Teaching Methods
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Menon, Pratibha – Information Systems Education Journal, 2023
Instruction in an introductory programming course is typically designed to introduce new concepts and to review and integrate the more recent concepts with what was previously learned in the course. Therefore, most exam questions in an introductory programming course require students to write lines of code that contain syntactic elements…
Descriptors: Introductory Courses, Programming Languages, Computer Science Education, Correlation
Villamor, Maureen M. – Research and Practice in Technology Enhanced Learning, 2020
High attrition and dropout rates are common in introductory programming courses. One of the reasons students drop out is loss of motivation due to the lack of feedback and proper assessment of their progress. Hence, a process-oriented approach is needed in assessing programming progress, which entails examining and measuring students' compilation…
Descriptors: Novices, Problem Solving, Computer Science Education, Introductory Courses
Fernando J. Rodriguez – ProQuest LLC, 2021
In computer science education, introductory computer programming courses tend to be the most challenging for novices, with higher dropout rates than other computer science courses. Recruitment and retention of students in computer science fields is an important area of focus in computer science education research, and previous research has…
Descriptors: Computer Science Education, Introductory Courses, Programming, Cooperative Learning
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Bush, Eliot C.; Adolph, Stephen C.; Donaldson-Matasci, Matina C.; Hur, Jae; Schulz, Danae – Journal of College Science Teaching, 2021
This paper describes an introductory biology course for undergraduates that heavily incorporates quantitative problem solving in activities and homework assignments. The course is broken up into a series of units, each organized around a motivating biological question or theme. Homework assignments address the theme or question, and typically…
Descriptors: Biology, Science Instruction, Teaching Methods, Problem Solving
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Menon, Pratibha – Information Systems Education Journal, 2021
Learning how to become a self-regulated learner could benefit students in introductory undergraduate courses, such as computer programming. This study explores the perceived value of instructional and skill-building activities and students' self-efficacy to learn and apply programming skills in an introductory computer programming course. The…
Descriptors: Student Attitudes, Independent Study, Introductory Courses, Programming
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Mark Frydenberg; William VanderClock – Information Systems Education Journal, 2024
This paper reflects on the process of designing and implementing an update to the "Introduction to Information Technology" course at Bentley University, a business university in New England. Driven by a university-wide curriculum reform initiative and following best practices from digital literacy frameworks and IS model curricula, the…
Descriptors: Computer Science Education, Educational Change, Curriculum Development, Pilot Projects
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Menon, Pratibha – Journal of Information Systems Education, 2023
This paper introduces a teaching process to develop students' problem-solving and programming efficacy in an introductory computer programming course. The proposed teaching practice provides step-by-step guidelines on using worked-out examples of code to demonstrate the applications of programming concepts. These coding demonstrations explicitly…
Descriptors: Introductory Courses, Programming, Computer Science Education, Feedback (Response)
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Haglund, Pontus; Strömbäck, Filip; Mannila, Linda – Informatics in Education, 2021
Controlling complexity through the use of abstractions is a critical part of problem solving in programming. Thus, becoming proficient with procedural and data abstraction through the use of user-defined functions is important. Properly using functions for abstraction involves a number of other core concepts, such as parameter passing, scope and…
Descriptors: Computer Science Education, Programming, Programming Languages, Problem Solving
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Miller, Craig S.; Settle, Amber – ACM Transactions on Computing Education, 2019
We investigate conditions in which novices make some reference errors when programming. We asked students from introductory programming courses to perform a simple code-writing task that required constructing references to objects and their attributes. By experimentally manipulating the nature of the attributes in the tasks, from identifying…
Descriptors: Error Patterns, Novices, Programming, Introductory Courses
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Lakshminarayanan, Srinivasan; Rao, N. J. – Cogent Education, 2021
CS1 courses are designed in Indian Institutions as a lecture course of three to four credits and one credit lab course. The issues related to curriculum design, instruction design, and students' learning manifest themselves as issues in the lab programs. This situation presents the lab instructor with an opportunity to understand and address the…
Descriptors: Computer Science Education, Teaching Methods, Programming, Programming Languages
Mohammed Alzaid – ProQuest LLC, 2022
Distributed self-assessments and reflections empower learners to take the lead on their knowledge gaining evaluation. Both provide essential elements for practice and self-regulation in learning settings. Nowadays, many sources for practice opportunities are made available to the learners, especially in the Computer Science (CS) and programming…
Descriptors: Learning Analytics, Self Evaluation (Individuals), Programming, Problem Solving
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Margulieux, Lauren E.; Morrison, Briana B.; Decker, Adrienne – International Journal of STEM Education, 2020
Background: Programming a computer is an increasingly valuable skill, but dropout and failure rates in introductory programming courses are regularly as high as 50%. Like many fields, programming requires students to learn complex problem-solving procedures from instructors who tend to have tacit knowledge about low-level procedures that they have…
Descriptors: Programming, Computer Science Education, Introductory Courses, Withdrawal (Education)
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