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Gurung, Regan A. R.; Mai, Theresa; Nelson, Matthew; Pruitt, Sydney – Teaching of Psychology, 2022
Background: Instructors and students are on a continuing quest to identify predictors of learning. Objective: This study examines the associations between self-reported exam score and study techniques among students in two courses, Introductory Psychology and Computer Science. Method: We used an online survey to measure the extent students (N =…
Descriptors: Predictor Variables, Study Skills, Thinking Skills, Metacognition
Zhan, Zehui; He, Guoqing; Li, Tingting; He, Luyao; Xiang, Siyu – Journal of Computer Assisted Learning, 2022
Background: Group size is one of the important factors that affect collaborative learning, however, there is no consensus in the literature on how many students should the groups be composed of during the problem-solving process. Objectives: This study investigated the effect of group size in a K-12 introductory Artificial Intelligence course by…
Descriptors: Cognitive Ability, High School Students, Cooperative Learning, Artificial Intelligence
McMaster, Kirby; Rague, Brian; Sambasivam, Samuel; Wolthuis, Stuart L. – Information Systems Education Journal, 2019
In this research study, we performed a "content analysis" of selected introductory programming textbooks for three languages to examine which software development concepts are emphasized in these books. Our goal was to determine which concepts are considered to be most representative of software development based on the topics emphasized…
Descriptors: Introductory Courses, Programming, Programming Languages, Computer Science Education
A Systematic Literature Review on Teaching and Learning Introductory Programming in Higher Education
Medeiros, Rodrigo Pessoa; Ramalho, Geber Lisboa; Falcão, Taciana Pontual – IEEE Transactions on Education, 2019
Contribution: This paper adds to the results of previous systematic literature reviews by addressing a more contemporary context of introductory programming. It proposes a categorization of introductory programming challenges, and highlights key issues for a research roadmap on introductory programming learning and teaching in higher education.…
Descriptors: Introductory Courses, Programming, Computer Science Education, Higher Education
Gutiérrez-Cárdenas, Juan – Journal of Information Systems Education, 2020
In the current literature, there is limited evidence of the effects of teaching programming languages using two different paradigms concurrently. In this paper, we present our experience in using a multiparadigm and multiprogramming approach for an Introduction to Programming course. The multiparadigm element consisted of teaching the imperative…
Descriptors: Information Systems, Programming, Computer Science Education, Introductory Courses
Shin, Yoonhee; Song, Donggil – Journal of Educational Computing Research, 2022
This study explores the effect of self-regulated learning support on learners' cognitive load and problem-solving performance, considering cases from well-structured to ill-structured tasks in a computer programing course. Sixty-seven undergraduate students in a computer programing fundamentals course were randomly assigned into one of two groups:…
Descriptors: Cognitive Ability, Computer Science Education, Programming, Problem Solving
Riese, Emma; Stenbom, Stefan – IEEE Transactions on Education, 2023
Contribution: This study evaluates the generalizability of previously identified perceptions among engineering students of assessments in introductory programming (CS1). The students' perceptions of their instructors' and teaching assistants' (TAs) roles in these assessments are also studied, and differences based on prior programming experience,…
Descriptors: Student Attitudes, Educational Experience, Computer Science Education, Student Evaluation
Pattanaphanchai, Jarutas – Journal of University Teaching and Learning Practice, 2019
Computer programming is a difficult subject for most novice programming students which leads to a high rate of dropout or failure. Flipped classrooms have been increasingly used to teach programming students to practice their programming skills in the class based on their knowledge acquired from outside the classroom. This study investigated…
Descriptors: Foreign Countries, College Students, Academic Achievement, Blended Learning
Stone, Jeffrey A.; Cruz, Laura – Teaching & Learning Inquiry, 2021
Higher education has embraced integrative learning as a means of enabling students to tackle so-called "wicked" problems, i.e. problems that are sufficiently complex, contested, and ambiguous that conventional, disciplinary specific approaches are inadequate to address. However, challenges remain in defining integrative learning…
Descriptors: Introductory Courses, Computer Science Education, Interdisciplinary Approach, Integrated Activities
Sbaraglia, Marco; Lodi, Michael; Martini, Simone – Informatics in Education, 2021
Introductory programming courses (CS1) are difficult for novices. Inspired by "Problem solving followed by instruction" and "Productive Failure" approaches, we define an original "necessity-driven" learning design. Students are put in an apparently well-known situation, but this time they miss an essential ingredient…
Descriptors: Programming, Introductory Courses, Computer Science Education, Programming Languages
Ramos, Vinicius F. C.; Cechinel, Cristian; Magé, Larissa; Lemos, Robson – Informatics in Education, 2021
Teaching introductory computer programming and choosing the proper tools and programming languages are challenging tasks. Most of the existing tools are not fully integrated into systems to support the teaching-learning processes. The present paper describes the usability evaluation of the Virtual Programming Lab module for Moodle (VPL-Moodle)…
Descriptors: Student Satisfaction, Teacher Attitudes, Usability, Computer Interfaces
Carlson, Charles; Peterson, Garrett; Day, Dwight – IEEE Transactions on Education, 2020
Contribution: Portable learning instrumentation has become common in university classrooms and laboratories, but few publications assess the effects of these technologies on student retention. This paper addresses this under-researched connection between the use of portable learning technologies, incorporated into an Introduction to Computer…
Descriptors: Active Learning, Educational Technology, Technology Uses in Education, Learner Engagement
Fonseca, Samuel C.; Pereira, Filipe Dwan; Oliveira, Elaine H. T.; Oliveira, David B. F.; Carvalho, Leandro S. G.; Cristea, Alexandra I. – International Educational Data Mining Society, 2020
As programming must be learned by doing, introductory programming course learners need to solve many problems, e.g., on systems such as 'Online Judges'. However, as such courses are often compulsory for non-Computer Science (nonCS) undergraduates, this may cause difficulties to learners that do not have the typical intrinsic motivation for…
Descriptors: Programming, Introductory Courses, Computer Science Education, Automation
Yue, Kwok-Bun; Chandrasekar, Karthika; Gullapalli, Hema – Information Systems Education Journal, 2019
Bitcoin is the first major decentralized cryptocurrency with wide acceptance. A core technological innovation of Bitcoin is blockchain, a secure and pseudonymous general ledger that stores every Bitcoin transaction. Blockchain has received enormous attention from both the commercial and academic worlds, and it is generally recognized as the…
Descriptors: Monetary Systems, Information Storage, Databases, Technological Advancement
Kim, Ji Yeon – ProQuest LLC, 2019
With the high influx of computer science enrollment in universities in the last decade, there is increasing value and wide-reaching effects in improving pedagogy in the field. This improvement is especially useful in introductory computer science courses (CS1). Student experience in the first programming course is known to heavily influence…
Descriptors: College Students, Computer Science Education, Introductory Courses, Programming

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