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Chen, Beyin; Hwang, Gwo-Haur; Lin, Tze-Shiun – British Journal of Educational Technology, 2020
Past research has pointed out that a good grouping strategy can improve the learning effectiveness of collaborative learning. However, the grouping strategy adopted in most past research is static grouping. This results in some disadvantages. Therefore, this study developed an item bank-based collaborative practice system and proposed a dynamic…
Descriptors: Grouping (Instructional Purposes), Cooperative Learning, Item Banks, Undergraduate Students
Hwang, Gwo-Haur; Chen, Beyin; Chen, Ru-Shan; Wu, Ting-Ting; Lai, Yu-Ling – Interactive Learning Environments, 2019
Competitive game-based learning has been widely discussed in terms of its positive and negative impacts on learners' learning effectiveness and learning behavior. Although different types of games require different kinds of knowledge to accomplish the task via competition, few studies have considered that knowledge types, such as procedural…
Descriptors: Student Behavior, Adoption (Ideas), Competition, Game Based Learning
Lin, Li-Hui – Educational Gerontology, 2015
The purpose of this study is to explore the social outcomes of older adult learning in Taiwan. In light of our society's aging population structure, the task of establishing evaluation framework and indicators for the social outcomes of learning (SOL) as applied to older adults is urgent. In order to construct evaluation indicators for older adult…
Descriptors: Adult Learning, Older Adults, Educational Benefits, Social Indicators
Liao, Wen-Wei; Ho, Rong-Guey – Turkish Online Journal of Educational Technology - TOJET, 2011
One of the major weaknesses of the item exposure rates of figural items in Intelligence Quotient (IQ) tests lies in its inaccuracies. In this study, a new approach is proposed and a useful test tool known as the Virtual Item Bank (VIB) is introduced. The VIB combine Automatic Item Generation theory and image processing theory with the concepts of…
Descriptors: Intelligence Quotient, Intelligence Tests, Computer Assisted Testing, Adaptive Testing
Yen, Yung-Chin; Ho, Rong-Guey; Laio, Wen-Wei; Chen, Li-Ju; Kuo, Ching-Chin – Applied Psychological Measurement, 2012
In a selected response test, aberrant responses such as careless errors and lucky guesses might cause error in ability estimation because these responses do not actually reflect the knowledge that examinees possess. In a computerized adaptive test (CAT), these aberrant responses could further cause serious estimation error due to dynamic item…
Descriptors: Computer Assisted Testing, Adaptive Testing, Test Items, Response Style (Tests)
Su, C. Y.; Wang, T. I. – Computers & Education, 2010
The rapid advance of information and communication technologies (ICT) has important impacts on teaching and learning, as well as on the educational assessment. Teachers may create assessments utilizing some developed assessment software or test authoring tools. However, problems could occur, such as neglecting key concepts in the curriculum or…
Descriptors: Test Items, Educational Assessment, Course Content, Foreign Countries