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Fathi Ihmeideh – Journal of Education in Muslim Societies, 2023
Children are growing up in a media-rich digital environment where they are immersed in new technologies in unprecedented ways. Digital games are one of these technologies, and young children play a wide range of digital games. Research studies suggest that digital games support children's learning and development. The paper aims to assess digital…
Descriptors: Kindergarten, Grade 1, Grade 2, Grade 3
Valeria Aloizou; Stavey Linardatou; Michael Boloudakis; Symeon Retalis – British Journal of Educational Technology, 2025
Incorporating immersive technologies in education has become increasingly popular due to their ability to facilitate active learning and engage students in the acquisition of concepts and skills. One form of immersive technology includes educational games that incorporate movement interaction, allowing children to engage with in-game elements by…
Descriptors: Kindergarten, Core Curriculum, Classroom Environment, Movement Education
Taylor, Meaghan Elizabeth; Boyer, Wanda – Early Childhood Education Journal, 2020
With a heavy increase in academic expectations and standards to be learned in the early years, educators are facing the challenge of integrating important academic standards into developmentally appropriate learning experiences for children in kindergarten. To meet this challenge, there is a need to become familiar with the role of play in the…
Descriptors: Play, Developmentally Appropriate Practices, Teaching Methods, Social Development
Puerling, Brian – Redleaf Press, 2018
Technology is moving faster than teachers and children can keep up with. "Teaching in the Digital Age" guides teachers of preschool and kindergarten aged children toward integrating technology across the curriculum so it can have an authentic, meaningful, and developmentally appropriate impact on children's exploration and learning. Full…
Descriptors: Early Childhood Education, Preschool Teachers, Young Children, Kindergarten
Lu, Ya-Huei; Ottenbreit-Leftwich, Anne T.; Ding, Ai-Chu; Glazewski, Krista – Computers in the Schools, 2017
Although many elementary schools have adopted one-to-one programs, we still lack information on how teachers integrate iPads or other tablets into their daily instruction, especially in early childhood settings. The purpose of this case study was to present how four experienced iPad-using early childhood teachers integrated one-to-one iPads into…
Descriptors: Telecommunications, Educational Technology, Handheld Devices, Technology Uses in Education
Cviko, Amina; McKenney, Susan; Voogt, Joke – Educational Technology Research and Development, 2012
PictoPal is the name of a technology-rich curriculum with a focus on emergent literacy of Dutch kindergarteners. A case study design was used to examine teacher technology integration within PictoPal along with their perceptions about teaching/learning, technology and technology-based innovations. Observations were undertaken on pupils' engagement…
Descriptors: Foreign Countries, Developmentally Appropriate Practices, Educational Technology, Kindergarten
Tsong, Chau Kien; Chong, Toh Seong; Samsudin, Zarina – Turkish Online Journal of Educational Technology - TOJET, 2012
Multimedia augmented with tangible objects is an area that has not been explored. Current multimedia systems lack the natural elements that allow young children to learn tangibly and intuitively. In view of this, we propose a research to merge tangible objects with multimedia for preschoolers, and propose to term it as "tangible…
Descriptors: Foreign Countries, Multimedia Instruction, Case Studies, Observation

Leung, Wai Man – Childhood Education, 2003
Describes the enthusiastic support of parents and early childhood educators for including computer activities in programs for young children in Hong Kong. Describes the current status of computer environments in Hong Kong kindergartens, noting the lack of curriculum guidelines for integrating computers into classrooms, the lack of resources to…
Descriptors: Computer Uses in Education, Developmentally Appropriate Practices, Educational Technology, Foreign Countries
Ward, Christina D. – Dimensions, 1990
Discusses possibilities of the use of microcomputers and developmentally appropriate computer software with young children in the preschool/kindergarten setting. These possibilities include the enhancement of playful socialization, active play, writing processes and language development, shared problem solving, creative expression, and play and…
Descriptors: Computer Software, Computer Uses in Education, Creative Expression, Developmentally Appropriate Practices