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Verma, Vipin; Craig, Scotty D.; Levy, Roy; Bansal, Ajay; Amresh, Ashish – Journal of Educational Computing Research, 2022
Detection and responding to a player's affect are important for serious games. A method for this purpose was tested within Chem-o-crypt, a game that teaches chemical equation balancing. The game automatically detects boredom, flow, and frustration using the Affdex SDK from Affectiva. The sensed affective state is then used to adapt the game play…
Descriptors: Psychological Patterns, Game Based Learning, Media Adaptation, Learner Engagement
Jung, Jaewon; Shin, Yoonhee; Zumbach, Joerg – Interactive Learning Environments, 2021
This study investigated the effects of pre-training types on the cognitive load, collaborative knowledge construction and level of learning in a computer-supported collaborative learning environment. Pre-training was provided to help learners optimise their cognitive load, build accurate shared-knowledge and achieve successful deep learning. The…
Descriptors: Cognitive Processes, Difficulty Level, Knowledge Level, Cooperative Learning
Ghadirian, Hajar; Ayub, Ahmad Fauzi Mohd; Silong, Abu Daud; Bakar, Kamariah Binti Abu; Hosseinzadeh, Maryam – International Education Studies, 2016
It is commonly discussed that a key challenge for online collaboration is to promote group awareness. Although this challenge has gained intensified consideration by scholars, scarce attempt has been devoted into development of a reasonable hypothetical comprehension of what group awareness really is and how it can be studied empirically. This…
Descriptors: Cooperative Learning, Computer Assisted Instruction, Educational Technology, Knowledge Level
Asay, Loretta Johnson – ProQuest LLC, 2013
Analogies are ubiquitous during instruction in science classrooms, yet research about the effectiveness of using analogies has produced mixed results. An aspect seldom studied is a model of instruction when using analogies. The few existing models for instruction with analogies have not often been examined quantitatively. The Teaching With…
Descriptors: Science Education, Logical Thinking, Concept Mapping, Science Instruction
Kopp, Veronika; Stark, Robin; Heitzmann, Nicole; Fischer, Martin R. – Evaluation & Research in Education, 2009
To foster medical students' diagnostic knowledge a case-based worked example approach was implemented in the context of a computer-based learning environment. Thirty medical students were randomly assigned to the condition "with erroneous examples", and 31 students learned with correct examples. Diagnostic knowledge was operationalised…
Descriptors: Medical Students, Computer Assisted Instruction, Multiple Choice Tests, Independent Study
The Impact of Learner's Prior Knowledge on Their Use of Chemistry Computer Simulations: A Case Study
Liu, Han-Chin; Andre, Thomas; Greenbowe, Thomas – Journal of Science Education and Technology, 2008
It is complicated to design a computer simulation that adapts to students with different characteristics. This study documented cases that show how college students' prior chemistry knowledge level affected their interaction with peers and their approach to solving problems with the use of computer simulations that were designed to learn…
Descriptors: Science Instruction, Individual Differences, Knowledge Level, Prior Learning
Despotakis, Theofanis C.; Palaigeorgiou, George E.; Tsoukalas, Ioannis A. – Educational Technology & Society, 2007
Animated demonstrations are increasingly used for presenting the functionality of various computer applications. Nevertheless, our understanding of whether and how students integrate this technology into their learning strategies remains limited. Although, several studies have examined animated demonstrations' learning efficiency, this study aims…
Descriptors: Student Attitudes, Learning Strategies, Computer Uses in Education, Animation
Ludovic Le Bigot; Jean-François Rouet – Journal of Literacy Research, 2007
This study investigated the impact of prior knowledge, writing task, and hypertext format on university students' comprehension of multisource hypertext. Fifty-two students categorized as having high or low prior knowledge studied hypertext consisting of seven component texts on the topic of social influence. Some students were given a summary…
Descriptors: Comprehension, Prior Learning, Writing Assignments, Hypermedia
Mitchell, Timothy J. F.; Chen, Sherry Y.; Macredie, Robert D. – Journal of Computer Assisted Learning, 2005
Prior knowledge is often argued to be an important determinant in hypermedia learning, and may be thought of as including two important elements: domain expertise and system expertise. However, there has been a lack of research considering these issues together. In an attempt to address this shortcoming, this paper presents a study that examines…
Descriptors: Prior Learning, Internet, Hypermedia, Courseware
Clarke, Tracey; Ayres, Paul; Sweller, John – Educational Technology Research and Development, 2005
According to cognitive load theory, instruction needs to be designed in a manner that facilitates the acquisition of knowledge in long-term memory while reducing unnecessary demands on working memory. When technology is used to deliver instruction, the sequence in which students learn to use the technology and learn the relevant subject matter may…
Descriptors: Prior Learning, Mathematics, Computer Assisted Instruction, Spreadsheets
Ohlsson, Stellan – 1992
The role of prior knowledge in skill acquisition is to enable the learner to detect and to correct errors. Computational mechanisms that carry out these two functions are implemented in a simulation model which represents prior knowledge in "constraints". The model learns symbolic skills in mathematics and science by noticing and…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Simulation, Feedback
Schroeder, Eileen E. – 1994
Maps or graphical browsers of structural knowledge allow the user of a hypertext system to navigate from node to node through the structure as they portray the links between concepts spatially. This study examined the results of using two different graphical browsers that provide different amounts of information about the structure of the…
Descriptors: Academic Achievement, Cognitive Processes, Computer Assisted Instruction, Concept Mapping

Lee, Seong-Soo; Lee, Y. H. K. – Journal of Educational Psychology, 1991
The assumption that learners are the best judges of learning needs in computer-assisted instruction was tested by assigning 55 eleventh graders to learner-control or program-control conditions. Results indicate that efficiency of the learner-control strategy cannot be taken for granted and emphasize the importance of prior knowledge. (SLD)
Descriptors: Autoinstructional Aids, Chemistry, Comparative Analysis, Computer Assisted Instruction
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers