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Sangmin-Michelle Lee – ReCALL, 2023
In recent years, the number of studies investigating the effectiveness of using digital games for incidental second language (L2) vocabulary learning has been rapidly increasing; however, there is still a lack of research identifying the factors that affect incidental L2 vocabulary learning. Hence, the current study examined vocabulary-related…
Descriptors: Second Language Learning, Vocabulary Development, Retention (Psychology), Game Based Learning
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Lee, Hansol; Warschauer, Mark; Lee, Jang Ho – ReCALL, 2019
In this study, we used a data-mining approach to identify hidden groups in a corpus-based second-language (L2) vocabulary experiment. After a vocabulary pre-test, a total of 132 participants performed three online reading tasks (in random orders) equipped with the following glossary types: (1) concordance lines and definitions of target lexical…
Descriptors: Educational Technology, Technology Uses in Education, Second Language Instruction, Second Language Learning
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Fang, Wei-Chieh; Yeh, Hui-Chin; Luo, Bo-Ru; Chen, Nian-Shing – ReCALL, 2021
To address the challenges of limited language proficiency and provide necessary feedback in the implementation of task-based language teaching (TBLT), a mobile-supported TBLT application was developed to provide linguistic and task scaffolding. Sixty-six English as a foreign language (EFL) university learners participated in a three-week…
Descriptors: Task Analysis, Teaching Methods, Second Language Learning, Second Language Instruction
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Çakmak, Fidel; Erçetin, Gülcan – ReCALL, 2018
This study investigates the effects of multimedia glosses on text recall and incidental vocabulary learning in a mobile-assisted L2 listening task. A total of 88 participants with a low level of proficiency in English were randomly assigned to one of four conditions that involved single channel (textual-only, pictorial-only) and dual-channel…
Descriptors: Telecommunications, Handheld Devices, Second Language Learning, Second Language Instruction
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Hu, Si-Min; Vongpumivitch, Viphavee; Chang, Jason S.; Liou, Hsien-Chin – ReCALL, 2014
While researchers have examined the effectiveness of various online gloss types on incidental L2 vocabulary learning, little research on online gloss languages has been conducted. Previous attempts which compared the effects of L1 and L2 glosses have reported mixed results. To fill the gaps, this study examined the effectiveness of Chinese and…
Descriptors: Junior High School Students, English (Second Language), Second Language Learning, Incidental Learning
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Lwo, Laurence; Lin, Michelle Chia-Tzu – ReCALL, 2012
This study aims to explore the impact of different captions on second language (L2) learning in a computer-assisted multimedia context. A quasi-experimental design was adopted, and a total of thirty-two eighth graders selected from a junior high school joined the study. They were systematically assigned into four groups based on their proficiency…
Descriptors: Reading Comprehension, Sentences, Layout (Publications), Grade 8
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Sylven, Liss Kerstin; Sundqvist, Pia – ReCALL, 2012
Today, playing digital games is an important part of many young people's everyday lives. Claims have been made that certain games, in particular massively multiplayer online role-playing games (MMORPGs) provide L2 English learners with a linguistically rich and cognitively challenging virtual environment that may be conducive to L2 learning, as…
Descriptors: Academic Achievement, Virtual Classrooms, Evidence, Achievement Tests