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Whyte, Shona; Edmonds, Amanda; Palasis, Katerina; Gerbier, Emilie – Research-publishing.net, 2022
Language researchers and teachers have long been interested in the timing of learning, and the distributed practice effect, whereby greater inter-session intervals result in longer retention, is well-known (Kim & Webb, 2022). Many L2 studies have focused on the intentional learning of lexis (Edmonds, Gerbier, Palasis, & Whyte, 2021),…
Descriptors: Second Language Learning, Second Language Instruction, Teaching Methods, Learning Processes
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Hagen, Åste M. – Scandinavian Journal of Educational Research, 2018
The aim of the current study is to determine what language activities Norwegian preschool children took part in, and to examine whether these language activities predict children's language comprehension. We tested children (n = 134) with language measures at age 4/5 and age 5/6 and interviewed their teachers (n = 71) about the kinds of language…
Descriptors: Preschool Children, Vocabulary Development, Language Processing, Learning Activities
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Pérez Cañado, María Luisa; Lancaster, Nina Karen – Language, Culture and Curriculum, 2017
This article reports on the outcomes of a longitudinal case study to gauge the impact of content and language integrated learning (CLIL) on two of the least researched language skills: oral comprehension and production. It worked with 24 students in the fourth grade of Compulsory Secondary Education in a public school in Andalusia (southern Spain)…
Descriptors: Longitudinal Studies, Case Studies, Second Language Learning, Course Content
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Alyaz, Yunus; Spaniel-Weise, Dorothea; Gursoy, Esim – Journal of Education and Learning, 2017
The interest in Digital Game-Based Language Learning (DGBLL) has increased considerably in recent years although being a relatively new approach. Despite the interest that DGBLL took, the studies in the context of German as a Foreign Language (FL) are quite limited. Moreover, DGBLL in the Turkish context is not prevalent. Due to this gap in the…
Descriptors: Foreign Countries, Educational Games, Computer Games, Second Language Instruction