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Minjoon Kouh – Journal of College Science Teaching, 2024
An introductory physics course may be run like a video game, where students have an almost unlimited number of attempts to demonstrate their competencies through a sequence of zero-penalty assessments until the end of a semester. Each checkpoint is conducted as a 10-minute, one-on-one oral interview with the instructor, and students are not…
Descriptors: Introductory Courses, Physics, Science Education, Pacing
Schroeder, Noah L.; Chin, Joshua; Craig, Scotty D. – Technology, Knowledge and Learning, 2020
Experimental research around virtual humans acting as pedagogical agents has often taken place in learner-paced learning environments. However, virtual humans are increasingly embedded in educational materials such as instructional videos, where the pacing of the environment can be fundamentally different than a stand-alone learner-controlled…
Descriptors: Instructional Films, Instructional Effectiveness, Learner Controlled Instruction, Video Technology
Garrett, Nathan – British Journal of Educational Technology, 2021
Segmentation reduces learners' cognitive load by inserting system-controlled pauses into instructional animations and video. However, many previous studies focus on conceptual knowledge, and do not allow users control over the pacing of instruction. This two-part experiment attempted to validate segmentation in the context of procedural software…
Descriptors: Cognitive Processes, Difficulty Level, Intervals, Animation
Schroeder, Noah L.; Craig, Scotty D. – Journal of Educational Computing Research, 2017
This study examined the influence of three levels of learner control on learners' perceptions when learning with a pedagogical agent. Pedagogical agents have shown promise for improving learning and connections with learning materials within video-based instruction, and research has shown that agent design choices can influence how agents are…
Descriptors: Learner Controlled Instruction, Student Attitudes, Intelligent Tutoring Systems, Pacing
Riley, Benjamin – Educational Leadership, 2017
Riley asserts that some findings of cognitive science conflict with key principles of personalized learning--that students should control the content of their learning and that they should control the pace of their learning. A personalized approach is in conflict with the cognitive science principle that committing key facts in a discipline to…
Descriptors: Individualized Instruction, Learner Controlled Instruction, Cognitive Processes, Cognitive Science
Doolittle, Peter E.; Bryant, Lauren H.; Chittum, Jessica R. – British Journal of Educational Technology, 2015
The construction of asynchronous learning environments often involves the creation of self-paced multimedia instructional episodes that provide the learner with control over the pacing of instruction (segmentation); however, does the amount of segmentation impact learning? This study explored the effects of the degree of segmentation on recall and…
Descriptors: Multimedia Instruction, Asynchronous Communication, Pacing, Learner Controlled Instruction
Spencer, John – Educational Leadership, 2017
Genius Hour is a time built into the school day or week to enable students to actively create their learning rather than passively consume it. During the time set aside for Genius Hour, students choose what they will learn about, the strategies they will use to learn it, the pace of their work, the materials and resources they will use, and the…
Descriptors: Instructional Design, Learner Controlled Instruction, Learning Strategies, Pacing
de Oliveira Neto, Jose Dutra; Huang, Wenhao David; de Azevedo Melli, Nádia Cristina – Educational Technology Research and Development, 2015
Implementing online technologies alone cannot ensure learning. A verified approach is needed to optimize the pedagogical effect of online learning. Previous studies have suggested that the application of the modality principle in multimedia design improves the efficiency of learning by reducing cognitive load. Nevertheless, this design approach…
Descriptors: Foreign Countries, Electronic Learning, Instructional Design, Multimedia Instruction
Lim, Janine M. – International Review of Research in Open and Distributed Learning, 2016
A course design question for self-paced courses includes whether or not technological measures should be used in course design to force students to follow the sequence intended by the course author. This study examined learner behavior to understand whether the sequence of student assignment submissions in a self-paced distance course is related…
Descriptors: Distance Education, Electronic Learning, Online Courses, Higher Education
Perna, Laura W.; Ruby, Alan; Boruch, Robert F.; Wang, Nicole; Scull, Janie; Ahmad, Seher; Evans, Chad – Educational Researcher, 2014
This paper reports on the progress of users through 16 Coursera courses taught by University of Pennsylvania faculty for the first time between June 2012 and July 2013. Using descriptive analyses, this study advances knowledge by considering two definitions of massive open online course (MOOC) users (registrants and starters), comparing two…
Descriptors: Online Courses, College Students, Sequential Approach, Learner Controlled Instruction
Chen, Chun-Ying – Interactive Learning Environments, 2016
This study investigated the influence of cognitive support for learning computer-based tasks using animated demonstration (AD) on instructional efficiency. Cognitive support included (1) segmentation and learner control introducing interactive devices that allow content sequencing through a navigational menu, and content pacing through stop and…
Descriptors: Foreign Countries, College Freshmen, Computer Assisted Instruction, Multimedia Instruction
Redding, Sam – Center on Innovations in Learning, Temple University, 2014
Personal competencies--cognitive, metacognitive, motivational, and social/emotional--are applied by students in learning (mastery of knowledge and skills). These competencies are both acquired through learning and applied in the learning process. Personalized learning--a promising approach to education made practical by advances in…
Descriptors: Competence, Mastery Learning, Individualized Instruction, Learner Controlled Instruction
Dong, Jian-Jie; Hwang, Wu-Yuin – Educational Technology Research and Development, 2012
This study developed a system using two-phased strategies called "Pause Lecture, Instant Tutor-Tutee Match, and Attention Zone" (PLITAZ). This system was used to help solve learning challenges and to minimize learning progress differences in a software learning class. During a teacher's lecture time, students were encouraged to anonymously express…
Descriptors: Computer Software, Educational Strategies, Tutors, Lecture Method
Hoffler, Tim N.; Schwartz, Ruth N. – Computers & Education, 2011
The effects of self-pacing versus system-pacing were examined in different versions of a computer-based learning environment (static pictures/animations). The role of cognitive style was also considered. While the variables investigated did not have a direct impact on either learning outcome or cognitive load, significant interaction effects were…
Descriptors: Cognitive Style, Pacing, Computer Assisted Instruction, Interaction
Hatsidimitris, George; Kalyuga, Slava – Educational Technology Research and Development, 2013
Learning with instructional animations may overstretch limited working memory resources due to intense processing demands associated with transient information. The authors investigated whether explicit instructional advice coupled with a task-specific learner control mechanism (such as a timeline scrollbar) could facilitate the successful…
Descriptors: Animation, Computer Assisted Instruction, Prior Learning, Learner Controlled Instruction