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Showing 1 to 15 of 17 results Save | Export
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Paul Evans; Maarten Vansteenkiste; Philip Parker; Andrew Kingsford-Smith; Sijing Zhou – Educational Psychology Review, 2024
Although cognitive load theory research has studied factors associated with motivation, these literatures have primarily been developed in isolation from each other. In this contribution, we aimed to advance both fields by examining the effects of instructional strategies on learners' experience of cognitive load, motivation, engagement, and…
Descriptors: Cognitive Processes, Difficulty Level, Learning Motivation, Self Determination
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Gregory, Kenneth J.; Lewin, John – Journal of Geography in Higher Education, 2023
Big ideas, sometimes referred to as key, core, fundamental or threshold concepts, are widely applicable concepts at the heart of disciplines that are or have been central and influential for their fields. Attention here is particularly directed to meta-concepts common to sister disciplines in the sciences. "Learning thresholds",…
Descriptors: Geography Instruction, Teaching Methods, Intellectual Disciplines, Learner Engagement
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Midford, Sarah; James, Sara; Kanjere, Anastasia – Journal of University Teaching and Learning Practice, 2023
This article presents a typology of student mindset on commencing their studies at university. Using the results of a sample of over 400 first-year humanities students enrolled in a generalist degree at a mid-tier metropolitan university, we performed a cluster analysis informed by self-reported student motivation, preparedness and perceived…
Descriptors: College Freshmen, Student Attitudes, World Views, Success
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Troy Meston; Julie Ballangarry; Harry Van Issum; Helen Klieve; Courtney Smith; Tasha Riley – Pedagogy, Culture and Society, 2025
This paper details the 'Deadly Gaming' pilot (DG). DG centred research has been designed to exploit the protective value of Indigenous culture, to nurture translational literacies (e.g., cultural capital, academic confidence, teamwork, problem solving, critical thinking, and 21st century skills) necessary for academic success in an urban…
Descriptors: Indigenous Knowledge, Indigenous Populations, Culturally Relevant Education, Cultural Capital
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Ng, Clarence – Journal of Educational Psychology, 2021
What motivates high school students to persist with challenging mathematics? The current investigation examined this important question using the concept of mathematics self-schema, that is, students' cognitive generalizations of their selves in learning mathematics. Mathematics self-schemas are important sources of motivation. It was hypothesized…
Descriptors: Foreign Countries, High School Students, Learning Motivation, Academic Persistence
Han, Cindy Di; Seah, Wee Tiong – Mathematics Education Research Group of Australasia, 2019
625 primary and secondary students from schools in Melbourne and Geelong completed the WIFI Questionnaire to nominate what they valued in their mathematics learning. A content analysis of students' responses to an open-ended question about what they valued most resulted in a list of 64 unique values. A new, fourth category of values in mathematics…
Descriptors: Student Attitudes, Foreign Countries, Elementary School Students, Secondary School Students
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Kariippanon, Katharina E.; Cliff, Dylan P.; Lancaster, Sarah L.; Okely, Anthony D.; Parrish, Anne-Maree – Learning Environments Research, 2018
In recognition of the evolving learning needs of twenty-first century school students, changes to teaching practices and the incorporation of technology are increasingly accompanied by modifications to the built classroom environment. Typically rows of desk and chairs are replaced with a range of furniture that can be configured in various ways to…
Descriptors: Classroom Environment, Well Being, Educational Facilities Design, Student Centered Learning
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Geelan, Benjamin; de Salas, Kristy; Lewis, Ian; King, Carolyn; Edwards, Dale; O'Mara, Aidan – Australian Educational Computing, 2015
Gamified learning systems are becoming increasingly common within educational institutions, however there is a lack of understanding on the elements of gamification that influence, either positively or negatively, the learning experiences of students using these systems. This study examines an existing gamified learning tool implemented within an…
Descriptors: Foreign Countries, Educational Games, Undergraduate Study, Undergraduate Students
Spandler, Carl – Journal of Geoscience Education, 2016
Mineralogy is an essential component of Earth Science education, yet many students struggle to obtain adequate comprehension and knowledge of mineralogy during tertiary (postsecondary) degree programs. The use of educational games can be an effective strategy for science teaching as games provide an active learning environment that enhances…
Descriptors: Mineralogy, Science Instruction, Educational Games, Earth Science
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Marcon, Nerissa; Faulkner, Julie – English in Australia, 2016
Digital games are positioned in literacy research as integral to contemporary youth culture and their potential as a learning resource continues to be explored in current literature. This paper examines the use of "Minecraft" as a pedagogical tool to motivate girls' literacy practices within the secondary English classroom. The data…
Descriptors: Foreign Countries, Computer Games, Teaching Methods, Learning Motivation
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Balan, Peter; Clark, Michele; Restall, Gregory – Education & Training, 2015
Purpose: Teaching methods such as Flipped Learning and Team-Based Learning require students to pre-learn course materials before a teaching session, because classroom exercises rely on students using self-gained knowledge. This is the reverse to "traditional" teaching when course materials are presented during a lecture, and students are…
Descriptors: Learning Activities, Introductory Courses, Qualitative Research, Entrepreneurship
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Dryer, Rachel; Henning, Marcus A.; Tyson, Graham A.; Shaw, Rosemary – International Journal of Disability, Development and Education, 2016
This study examined whether: (1) the non-academic constructs of psychological well-being, motivation to learn and quality of life (QOL) explained the variance in the academic achievement of students with disability; and (2) students with a mental health disability (MHD) differed from students with other disability on academic achievement and on…
Descriptors: Foreign Countries, College Students, Disabilities, Academic Achievement
Fleming, Josephine, Ed.; Gibson, Robyn, Ed.; Anderson, Michael, Ed. – Routledge Research in Education, 2015
This book presents ground-breaking research on the ways the Arts fosters motivation and engagement in both academic and non-academic domains. It reports on mixed method, international research that investigated how the Arts make a difference in the lives of young people. Drawing on the findings of a longitudinal quantitative study led by the…
Descriptors: Art Education, Outcomes of Education, Learning Motivation, Learner Engagement
Furlong, Michael J., Ed.; Gilman, Richard, Ed.; Huebner, Scott, Ed. – Routledge, Taylor & Francis Group, 2014
Understanding the factors that encourage young people to become active agents in their own learning is critical. Positive psychology is one lens that can be used to investigate the factors that facilitate a student's sense of agency and active school engagement. In the second edition of this groundbreaking handbook, the editors draw together the…
Descriptors: Positive Attitudes, School Psychology, Individual Characteristics, Academic Achievement
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Ng, Wan – Teaching Science, 2008
With research consistently showing that students can be motivated to learn with ICT, this case study sought to investigate Year 7 students' learning about simple machines in an ICT-enhanced environment where they could self-direct their own learning with minimal intervention from the teacher. The study is focused on how well do students and…
Descriptors: Student Attitudes, Learning Motivation, Science Curriculum, Web Sites
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