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Gao, Fengyan; Izadpanah, Siros – Education and Information Technologies, 2023
Recent developments in EFL) English Foreign Language) have intensified the need for computer games (CGs). However, far too little attention has been paid to this issue. The sample was selected using the two-stage cluster sampling method in this descriptive and correlational study. In the first stage, two institutes for males were randomly selected…
Descriptors: English Language Learners, Computer Games, Computers, Self Efficacy