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Showing 1 to 15 of 31 results Save | Export
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Kamaludeen Samaila; Hosam Al-Samarraie – Journal of Applied Research in Higher Education, 2024
Purpose: The flipped classroom model is an emerging teaching pedagogy in universities, colleges and secondary schools. This model will likely be successful if students prepare and acquire basic knowledge before class hours. Pre-class video lectures are common for students to access knowledge before class hours. However, students often do not watch…
Descriptors: Learner Engagement, Outcomes of Education, Teaching Methods, Flipped Classroom
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Liénardy, Simon; Donnet, Benoit; Leduc, Laurent – Student Success, 2021
This practice report discusses the evolution of a CS1 Course taught at the University of Liège, Belgium. Over the last seven years several teaching activities have been thought to complement traditional theoretical courses and exercise sessions in order to promote students' engagement. The result is aligned with (i) the principles of assessment…
Descriptors: Learner Engagement, Computer Science Education, Introductory Courses, Student Evaluation
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Margaret Ellis; Brett D. Jones; Fei Gu; Hande Fenerci – International Journal for the Scholarship of Teaching and Learning, 2024
We present a case study that demonstrates how instructors can intentionally design a positive motivational climate in online and hybrid courses. We also examine the extent to which students' perceptions of the motivational climate predict their effort and achievement across three different modalities (face-to-face [FTF], online, and hybrid) of the…
Descriptors: Student Motivation, Classroom Environment, Academic Achievement, Electronic Learning
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Hengtao Tang; Miao Dai; Xu Du; Jui-Long Hung; Hao Li – Innovations in Education and Teaching International, 2024
Blended learning has been widely integrated in college-level computer science education. Despite evidence about benefits of blended learning, students' in-class activities remain underexplored. To afford effective blended learning experience, supporting students in both modalities is essential. This study thus took an initial step to fill the gap…
Descriptors: Blended Learning, Computer Science Education, Online Courses, Pretests Posttests
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Fraire, Juan A.; Duran, Juan E. – IEEE Transactions on Education, 2021
Contribution: In a context where hands-on courses are biased toward specific technologies, a novel creativity-provoking instructional approach for networking undergraduate courses is successfully applied following action research principles and active and creative learning techniques. Background: Extensive engineering-oriented networking courses…
Descriptors: Experiential Learning, Creativity, Curriculum Development, Teaching Methods
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Šaric-Grgic, Ines; Grubišic, Ani; Šeric, Ljiljana; Robinson, Timothy J. – International Journal of Distance Education Technologies, 2020
The idea of clustering students according to their online learning behavior has the potential of providing more adaptive scaffolding by the intelligent tutoring system itself or by a human teacher. With the aim of identifying student groups who would benefit from the same intervention in AC-ware Tutor, this research examined online learning…
Descriptors: Learning Analytics, Intelligent Tutoring Systems, Grouping (Instructional Purposes), Undergraduate Students
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Anthonysamy, Lilian; Ah Choo, Koo; Soon Hin, Hew – Malaysian Journal of Learning and Instruction, 2021
Purpose: The rise of digital learning and the prevalence of affordable devices are convenient for young adults who are accustomed to using their digital devices for almost everything such as communication, collaboration, and accessing multiple sources of information for solutions. However, the lack of ability to self-regulate learning processes…
Descriptors: Metacognition, Learning Strategies, Private Colleges, Foreign Countries
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Xu, Zhen; Dawson, Kara; Antonenko, Pavlo; Koh, Do Hyong; Wusylko, Christine – Journal of Online Learning Research, 2022
This convergent mixed method study investigates learner engagement during a blended, transmedia curriculum called CryptoComics, which is designed to teach 3rd-5th graders about cryptology and cybersecurity. Curriculum design is presented through the lens of four engagement facilitators: (1) anchoring the curriculum with a comic book, (2) blending…
Descriptors: Learner Engagement, Elementary School Students, Curriculum Design, Cartoons
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Subramaniam, Suwarna Rani; Muniandy, Balakrishnan – Technology, Knowledge and Learning, 2019
This study investigated the effect of flipped classroom on computer science students' engagement level among pre-university students. Computer science students were observed to be less engaged during the lecture of information system topic. Students fail to answer questions which need them to apply information system concepts into the real world…
Descriptors: Blended Learning, Learner Engagement, Computer Science Education, Lecture Method
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Yang, Shufan; Newman, Robert – IEEE Transactions on Education, 2019
Contribution: An original application of individual rotation to blended learning, which mixes e-learning, discussion groups (seminars), practical laboratory work, and self-motivated tasks called "mini-projects." Background: In examining the changing practices toward students' transferable skills in higher education, current teaching…
Descriptors: Blended Learning, Educational Technology, Technology Uses in Education, Teaching Methods
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Öncü, Semiral; Bichelmeyer, Barbara A. – Participatory Educational Research, 2021
Learners have to engage in academically purposeful instructional endeavors to be successful in school. Latest research indicates that the learners of today are not as interested in educational deeds as they need to be. Educational stakeholders should look for means to address this tendency to have a positive influence on educational results. This…
Descriptors: Instructional Effectiveness, Learner Engagement, Blended Learning, Educational Certificates
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Olelewe, Chijioke Jonathan; Agomuo, Emmanuel E.; Obichukwu, Peter Uzochukwu – Education and Information Technologies, 2019
Achieving learner engagement in the teaching and learning process is paramount towards ensuring knowledge retention in QBASIC programming. This study focuses on effects of b-learning and face-to-face (F2F) on college students' engagement and retention in QBASIC programming. The study adopted quasi-experimental design with non-equivalent group…
Descriptors: College Students, Learner Engagement, Retention (Psychology), Programming
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Yildiz Durak, Hatice – Journal of Computer Assisted Learning, 2018
The aim of this study is to investigate the effect of students' flipped learning readiness (FLR) on engagement, programming self-efficacy, attitude towards programming, and interaction intensity in the information and technology classrooms where programming is taught with the flipped classroom (FC) model. The study group of this research, which is…
Descriptors: Teaching Methods, Middle School Students, Blended Learning, Self Efficacy
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Das, Ashish K.; Nguyen, Quynh T.; Nguyen, An T.; Nomikoudis, Milton; Van, Dung Ha – Issues in Educational Research, 2019
Conventional, teacher-centred classroom activities are prominent in Vietnam where educators are familiar with a one-way flow of information and using limited resources for their practice, whilst a culture of creativity in the classroom is often ignored. Vietnamese educators face a huge challenge, motivating passive learners to be more creative and…
Descriptors: Blended Learning, Teaching Methods, Business Administration Education, Learner Engagement
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Tsai, Chia-Wen – Higher Education Research and Development, 2015
Many education institutions and teachers are recognizing and applying online learning and related educational technologies to help students achieve satisfactory learning performance. Due to the free entertainment on the Internet that may distract students' attention from online courses and with the purpose of developing students' teamwork…
Descriptors: Electronic Learning, Cooperative Learning, Learner Engagement, College Freshmen
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