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Zi-Gang Ge; Qing Li – Education and Information Technologies, 2025
The present study explores the impact of different levels of competition involved in gamified learning on adult e-learners' intrinsic motivation, learning engagement, and language learning performance. One hundred and twenty participants were evenly and randomly assigned to two groups. A gamified learning procedure with a higher level of…
Descriptors: Gamification, Adult Students, Adult Learning, Electronic Learning
Kelly Clarke – ProQuest LLC, 2024
This applied dissertation was designed to determine if cooperative learning strategies increased student engagement in a virtual elementary classroom. The purposes of this study were (a) to determine whether the implementation of cooperative learning strategies increased student engagement and (b) to explore student perceptions of engagement. In…
Descriptors: Learner Engagement, Electronic Learning, Cooperative Learning, Student Attitudes
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Shutao Wang; Junwei Bao; Yanli Liu; Demei Zhang – Innovations in Education and Teaching International, 2024
Although online learning has been widely used in higher education, its impact on students' academic performance has not been well described. This study surveyed 2963 college students, and used structural equation modelling to determine the impact of college students' online learning engagement on academic performance. The serial mediating effect…
Descriptors: Electronic Learning, Learner Engagement, Academic Achievement, Inquiry
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Henrikson, Robin; Baliram, Nalline – International Journal of Educational Technology in Higher Education, 2023
Maximizing student engagement and learning in online courses is critical. The purpose of this study was to determine the nature of how and why graduate-level online students chose learning strategies and how it impacted their perceived levels of engagement. The researchers offered students four strategies for learning content. Qualitative and…
Descriptors: Graduate Students, Private Colleges, College Students, Learning Strategies
James Findlay – ProQuest LLC, 2024
The Internet is poised to open access to higher education for students no matter where they live. However, many students still live in places where barriers keep them from getting and staying connected to online coursework. These barriers include power outages, high internet data costs, and lack of computers or smartphones. BYU-Pathway Worldwide's…
Descriptors: Electronic Learning, Access to Education, Barriers, Access to Computers
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Lanqin Zheng; Yunchao Fan; Zichen Huang; Lei Gao – Journal of Computer Assisted Learning, 2024
Background: Online collaborative learning has been widely adopted in the field of education. However, learners often find it difficult to engage in collaboratively building knowledge and jointly regulating online collaborative learning. Objectives: The study compared the impacts of the three learning approaches on collaborative knowledge building,…
Descriptors: Cooperative Learning, Electronic Learning, College Students, Learning Strategies
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Feltrero, Roberto; Hernando, Saeta; Ionescu, Adina – American Journal of Distance Education, 2023
Digital interactive games are more than tools for entertainment and can be used as learning and training environments. This approach is giving rise to what is known as serious games. "YouVerify!" European project has developed a serious game called "BotBusters" to help young people cultivate the know-how to identify manipulated…
Descriptors: Electronic Learning, Learning Strategies, Media Literacy, Learner Engagement
Kim Frost – ProQuest LLC, 2024
Student demand for online learning is at an all-time high, making the identification of practical strategies for supporting student success in online learning more vital than ever. Positive emotion has been shown to promote self-regulated learning (SRL) and engagement, both evidenced predictors of student success. However, little is known about…
Descriptors: Play, Online Courses, Student Attitudes, Learner Engagement
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Bakhsh, Khuda; Hafeez, Muhammad; Shahzad, Shumaila; Naureen, Bushra; Faisal Farid, Muhammad – Journal of Education and e-Learning Research, 2022
Digital game-based learning strategy is now widely used in various fields such as education, marketing and advertising. This learning strategy has attracted great attention from scholars and practitioners in recent years due to its effectiveness in various educational fields. As more research studies favored the constructive impact of games on the…
Descriptors: Game Based Learning, Electronic Learning, Educational Games, Learning Strategies
Brittany D. Anthony – ProQuest LLC, 2023
This qualitative study will explore how MSW faculty describe a community in online courses and what strategies they use in fostering a sense of community within courses from an online Master of Social Work program at the University of South Florida. There is an imperative need to ensure online courses provide a sense of community to support…
Descriptors: Sense of Community, Electronic Learning, Online Courses, Interpersonal Relationship
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Sami Heikkinen; Tudor Cristea; Mohammed Saqr; Jonna Malmberg; Ad Kleingeld; Chris Snijders; Uwe Matzat; Matti Tedre – Smart Learning Environments, 2024
This study investigates the relationship between students' self-efficacy beliefs, goal-setting, and learning tactics in an online business course. Using sequence analysis and process mining techniques, we analyzed log data from 209 students to identify distinct learning tactics and their association with self-efficacy beliefs, inferred from…
Descriptors: College Students, Business Administration Education, Self Efficacy, Goal Orientation
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Kumar, Ranjan – Higher Education, Skills and Work-based Learning, 2022
Purpose: The purpose of this study is to investigate the effects of perceived quality and perceived value on learner motivation and engagement in executive education e-learning programs. Design/methodology/approach: The structural model comprising four constructs--perceived quality (PQ), perceived value (PV), self-regulated learning (SRL) and…
Descriptors: Educational Quality, Student Motivation, Learner Engagement, Electronic Learning
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Shuzhou Lin; Wei Wei – Cogent Education, 2024
The benefits of using social annotations to promote collaborative learning experiences have been investigated in the context of digital reading and listening, while its implications in multimedia learning contexts remain unclear. To investigate the influence of social annotations on multimedia language learning, we invited 16 African participants…
Descriptors: Foreign Countries, Foreign Students, Second Language Learning, Chinese
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Davy Tsz Kit Ng; Chee Wei Tan; Jac Ka Lok Leung – British Journal of Educational Technology, 2024
In recent years, AI technologies have been developed to promote students' self-regulated learning (SRL) and proactive learning in digital learning environments. This paper discusses a comparative study between generative AI-based (SRLbot) and rule-based AI chatbots (Nemobot) in a 3-week science learning experience with 74 Secondary 4 students in…
Descriptors: Student Empowerment, Learning Strategies, Self Management, Science Education
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Ayadi, M. Femi; Onodipe, Grace – Journal of Economic Education, 2023
Incorporating writing into an economics course is a beneficial goal of economic educators. The potential benefits of using writing to enhance learning among economics students have been emphasized in the literature. Writing to Learn (WTL) is an act of using writing activities to help students think through key concepts presented in a course. The…
Descriptors: Learning Strategies, Learner Engagement, Peer Teaching, Economics Education
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