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Jian-Wen Fang; Li-Yuan He; Gwo-Jen Hwang; Xiu-Wei Zhu; Chu-Nu Bian; Qing-Ke Fu – Interactive Learning Environments, 2023
STEM (Science, Technology, Engineering, and Mathematics) education is attracting increasing attention, but how to improve students' STEM learning achievement is still a big challenge. In the process of learning, students actively set learning goals, organize learning content, set learning standards, and independently adapt learning strategies and…
Descriptors: Students, STEM Education, Self Management, Concept Mapping
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Jun Peng; Meng Sun; Bei Yuan; Cher Ping Lim; Jeroen J. G. van Merriënboer; Minhong Wang – Education and Information Technologies, 2024
Project-based learning (PjBL) has been increasingly promoted and extended to online environments to enhance the quality of higher education. However, PjBL involves complex processes requiring higher-order thinking skills, which may pose challenges to many students especially in online settings with little prompt support from teachers. The problem…
Descriptors: College Students, Thinking Skills, Cognitive Processes, Active Learning
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Meng, Xiangju; Hu, Zhenfang – Quality Assurance in Education: An International Perspective, 2023
Purpose: This paper aims to use a quantitative approach to explore the role of online learning behavior in students' academic performance during the COVID-19 pandemic. Specifically, the authors probe its mediating effect in the relationship between student motivation (extrinsic and intrinsic) and academic performance in a blended learning context.…
Descriptors: Foreign Countries, Electronic Learning, Distance Education, COVID-19
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Ya Xiao; Khe Foon Timothy Hew – British Journal of Educational Technology, 2024
Gamification has often been used to stimulate learner engagement via intangible rewards, such as virtual points and virtual badges, rather than material goods or benefits. However, not all learners value such intangible rewards; some express their desire to redeem intangible rewards for utilitarian resources or benefits. Although tangible rewards…
Descriptors: Students, Motivation, Rewards, Electronic Learning
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Wassana Na Sulong; Kanyakorn Sermsook; Oraya Sooknit; Wittaya Worapun – Journal of Education and Learning, 2023
The aim of this study was to investigate the effects of project-based learning on the learning achievement and satisfaction of undergraduate learners in General Psychology. The study included 30 undergraduate students enrolled in a general psychology class. The research utilized a project-based learning management plan, a learning achievement…
Descriptors: Undergraduate Students, Psychology, Courses, Active Learning
Stephenie Wright – ProQuest LLC, 2021
Active learning is critical to the development of lifelong learners. This study employed a mixed-methods approach to determine the extent to which teachers incorporate rigor and engagement in their classrooms. Both of these elements are required to create active learning environments for students. This evaluation study investigated the knowledge,…
Descriptors: Learner Engagement, Educational Quality, Difficulty Level, Academic Standards
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Vladislav H. Grozev; Matthew J. Easterbrook; Donna C. Jessop – European Journal of Psychology of Education, 2024
Previous research indicates that discipline identification -- the level of integration of one's discipline of study into the self-concept -- is associated with deep approaches to learning and academic self-efficacy. However, it is not known whether these relationships would hold in the context of learning during the COVID-19 pandemic. The present…
Descriptors: Foreign Countries, College Students, COVID-19, Pandemics
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Alamer, Abdullah; Al Khateeb, Ahmed; Jeno, Lucas M. – Journal of Computer Assisted Learning, 2023
Background: Mobile-assisted language learning (MALL) has long been advocated to promote students' language study outcomes. However, little is known about how using instant messaging applications (an example of MALL) affect student motivation, language anxiety, and actual achievement. Objectives: To help close this gap, we have conducted a…
Descriptors: Foreign Countries, College Students, Synchronous Communication, Handheld Devices
Feng, Mingyu; Huang, Chunwei; Collins, Kelly – WestEd, 2023
As a promising tool for improving math education and closing the achievement gap, the use of educational technology has dramatically expanded in K-12 education in recent years, accelerated by the COVID-19 pandemic. ASSISTments was one of the few digital learning programs recommended for use in response to the COVID-19 pandemic (Sahni et al.,…
Descriptors: Middle Schools, Mathematics Instruction, Learning, Time Perspective
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Chen-Chen Liu; Dan Wang; Gwo-Jen Hwang; Yun-Fang Tu; Ning-Yu Li; Youmei Wang – Interactive Learning Environments, 2024
Information literacy is an essential twenty-first-century skill for students. Most students face difficulty in discerning online information while searching, evaluating, and utilizing it effectively. Appropriate information evaluating framework, such as RADAR (relevance, authority, date, appearance, and reason for writing), has been recommended to…
Descriptors: Gamification, Educational Environment, Skill Development, Information Literacy
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Cao, Guangming; Tian, Qingfeng – Journal of Research on Technology in Education, 2022
While there is evidence to indicate that social media use (SMU) has various effects on student learning and academic performance, relevant studies are still scarce while the findings are notably inconsistent. This study seeks to answer one key question: what are the mechanisms through which SMU affects student learning and academic performance?…
Descriptors: Social Media, Mass Media Use, Mass Media Effects, Academic Achievement
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Lidija Ivanovic; Nemanja Lukic; Boza Miljkovic – Journal of Educational Research, 2024
The emergency of switching to an online learning model due to the COVID pandemic impacted the educational process in of schools world wide. We conducted an anonymous survey at the elite high schools in Serbia whose students won 45 medals at international Olympiads in mathematics, physics, and computer sciences in the last 4-year period…
Descriptors: Foreign Countries, High School Students, Academically Gifted, Pandemics
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Jowett, Sophia; Warburton, Victoria E.; Beaumont, Lee C.; Felton, Luke – British Journal of Educational Psychology, 2023
Background: The Teacher-Student relationship (TSR) is instrumental for young children and adolescents' socio-emotional development and wellbeing as well as academic engagement and progress. Aims: The primary aim of this study was to test the psychometric properties, including reliability and factorial, convergent, and predictive validity, of the…
Descriptors: Foreign Countries, Secondary School Students, Physical Education Teachers, Mathematics Teachers
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Marlee Mercer; Duygu Biricik Gulseren – Studies in Higher Education, 2024
A plethora of research emphasizes the importance of performance feedback as an adaptive way to improve the outcomes of undergraduate students. However, research on negative performance feedback (i.e. communicating the results of a critical assessment related to student performance) and the potential unintended negative consequences remains…
Descriptors: Undergraduate Students, Feedback (Response), Negative Attitudes, Academic Achievement
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Dang, Mandy Yan; Zhang, Yulei Gavin – Journal of Information Technology Education: Research, 2021
Aim/Purpose: The aim of this study is to address the research questions on: (1) what factors can significantly influence student learning in remote classes during the COVID-19 pandemic? and (2) what are the gender differences, if any, in this context? To do this, the authors developed a research model from the switching costs (defined as the time…
Descriptors: Gender Differences, COVID-19, Pandemics, Distance Education
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