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Merve Arik; Mustafa Sami Topçu – International Journal of Technology and Design Education, 2024
This study examined the effects of the engineering design-based activities developed in the context of aircraft engineering on the engineering design process (EDP) skills of students. Through the notebooks that the students provided during the implementation process, their EDP skills for each engineering design phase (identification of the…
Descriptors: Design, Learning Activities, Engineering Education, Aviation Technology
Rahmat Aziz; Agus Maimun; Abdul Hamid; Masturin; Alfiana Yuli Efiyanti – Journal of Education and Learning (EduLearn), 2025
Students' creativity is a fundamental goal in education. The school has a strategic role in developing students' creativity. This study elaborates on classroom activities to develop students' creativity. The study used a mixed-method sequential explanatory design. Quantitative data were obtained from six hundred junior and senior high school…
Descriptors: Creativity, Learning Activities, Skill Development, Junior High School Students
Ünal Çakiroglu; Volkan Selçuk – Education and Information Technologies, 2025
In recent years, when computational thinking (CT) has become increasingly important, utilizing machine learning (ML) techniques provides a revolutionary method for comprehending and improving cognitive skills for young students. However, few studies deepen the process of learning ML and CT. This exploratory study aims to investigate the impact of…
Descriptors: Thinking Skills, Computation, Grade 5, Secondary School Students
Nataša Nikolic; Radovan Antonijevic – International Journal of Science and Mathematics Education, 2024
Problem-solving is, by nature, a creative process which, by teaching through the implementation of research and discovery activities, allows students to create their knowledge, revise it and link it to broader systems. The aim of the research was to describe and analyse the process of solving biological problems through activities that are…
Descriptors: Problem Solving, Biology, Academic Achievement, Learning Activities
Ilkem Ozdinc; Gaye Defne Ceyhan – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2024
Gamified-integrated STEM is a technique that combines integrated STEM stages with gamification elements and can engage individuals in climate change communication. This paper presents a gamified-integrated STEM activity focused on global climate change. The activity includes gamified-integrated STEM instructional stages implemented in 6 lesson…
Descriptors: Gamification, STEM Education, Learning Activities, Climate
Zeynep Gül Dertli; Bahadir Yildiz – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2025
Engineering design practices in STEM education focus on reflecting the discipline-specific work of engineers in a manner that is suitable for the student level and course learning objectives. Using an engineering design context also facilitates student identification of global problems and feasible solutions to address such problems. In this…
Descriptors: STEM Education, Middle Schools, Engineering Education, Design
Umar; Anik Ghufron; Wuri Wuryandani – Journal of Education and Learning (EduLearn), 2025
This study aims to measure the development of Islamic education modules integrated with "Maja Labo Dahu" culture that can improve the character of elementary school students. Module development was conducted at State Elementary School 45 Pane, Bima City, using the Borg and Gall model development research (R&D) method. The results of…
Descriptors: Islam, Religious Education, Values Education, Student Attitudes
Amanda Provost; Nicole Panorkou – Mathematics Teacher: Learning and Teaching PK-12, 2024
Recent solar eclipses provide relevant real-world contexts for learning about the scientific phenomena of the lunar phases. News coverage of the phenomenon may have raised questions such as, "Why does the Moon look different at different times, and sometimes as if it is not there?," and "What patterns can be found in the lunar…
Descriptors: Grade 6, Simulation, Astronomy, Learning Activities
Güler Nalbantoglu, Fulden; Çakiroglu, Jale; Yilmaz Tüzün, Özgül – Journal of Inquiry Based Activities, 2023
The aim of this study is to present the implementation steps of an engineering design process-based activity. The activity was implemented with 6th-grade students; 21 students were involved. Various visuals were used to attract the students' attention during the introduction of the activity, and discussions were held about engineers and…
Descriptors: Middle School Students, Engineering Education, Design, Learning Activities
Huang, Joey; Parker, Miranda C. – Computer Science Education, 2023
Background and Context: Computational thinking (CT) is a critical part of computing education in middle school. The existing practices of collaboration and collaborative design activities at this education level pairs well with CT practices, but this interaction has previously been under-explored in the existing literature. Objective: In this…
Descriptors: Computation, Thinking Skills, Cooperative Learning, Skill Development
Sahrudin, Asep; Budiarto, Mega Teguh; Manuharawati – International Journal of Educational Methodology, 2022
This study aims to describe the abstraction of epistemic action, which includes recognition, building-with and construction in junior high school students with low spatial ability in constructing cube nets. The research method used in this study is an exploratory qualitative method with the primary data in the form of interviews with two junior…
Descriptors: Middle School Students, Spatial Ability, Recognition (Psychology), Learning Activities
Carina Büscher – International Journal of Science and Mathematics Education, 2025
Computational thinking (CT) is becoming increasingly important as a learning content. Subject-integrated approaches aim to develop CT within other subjects like mathematics. The question is how exactly CT can be integrated and learned in mathematics classrooms. In a case study involving 12 sixth-grade learners, CT activities were explored that…
Descriptors: Mathematics Instruction, Thinking Skills, Teaching Methods, Computer Science Education
Joe Garofalo; Kimberly Corum; James Rutter – Technology and Engineering Teacher, 2022
In conjunction with local middle schools, the Make to Learn Lab in the School of Education and Human Development at the University of Virginia offered a two-week Summer Engineering Academy for students who completed an introductory engineering course during the previous school year. In that course, students worked with circuits and advanced…
Descriptors: Musical Instruments, Middle School Students, Summer Programs, STEM Education
Beth Krone; Patricia Enciso – Journal of Adolescent & Adult Literacy, 2025
In this article, we describe a year-long superhero storytelling project we facilitated with youth in a midwestern middle school. In this project, students read "Miles Morales: The Ultimate Spiderman," designed superhero stories set in their community, and presented artistic representations of their stories to their families and peers. We…
Descriptors: Story Telling, Imagination, Media Literacy, Social Networks
Anthony Fernandes; Ksenija Simic-Muller; Travis Weiland – Mathematics Teacher Educator, 2025
Racism impacts the lives of students who identify as Black, Indigenous, or People of Color (BIPOC) in a myriad of ways. It is important that future teachers go beyond individual acts of racism to understand how racism operates as a system. To this end, we designed and implemented a statistical investigation with 13 preservice teachers using real…
Descriptors: Preservice Teachers, Racism, Statistical Data, Statistics Education