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Showing 1 to 15 of 21 results Save | Export
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Flandin, Simon, Ed.; Vidal-Gomel, Christine, Ed.; Becerril Ortega, Raquel, Ed. – Professional and Practice-based Learning, 2022
This book offers various ways in which analyzing professional experience and activity in simulation training makes it possible to describe practice-based learning affordances and processes. Research has been conducted in various simulation programs in the domains of healthcare, victim rescue and population protection, involving healthcare workers,…
Descriptors: Simulation, Experiential Learning, Learning Activities, Allied Health Occupations Education
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Kohnke, Lucas – SpringerBriefs in Education, 2023
This book provides strategies, tools, and best practices for incorporating microlearning in English language teaching. It aims to help teachers create and deliver microlearning mechanisms that are optimized for mobile learning. This book also draws on relevant literature and the author's first-hand experience designing microlearning activities for…
Descriptors: Educational Technology, English (Second Language), Second Language Instruction, Artificial Intelligence
Mansfield, Caroline F., Ed. – Springer, 2020
This open access book follows the development of the Building Resilience in Teacher Education (BRiTE) project across Australia and internationally. Drawing on the success of this project and the related research collaborations that have since emerged, it highlights the importance of cultivating resilience at various stages of teachers' careers.…
Descriptors: Resilience (Psychology), Teacher Education Programs, Case Studies, Learning Activities
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Isaias, Pedro, Ed.; Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed. – Cognition and Exploratory Learning in the Digital Age, 2020
This volume provides a comprehensive and contemporary depiction of the swift evolution of learning technologies and the innovations that derive from their deployment in school education. It comprises cases studies, research focused on emergent technologies and experiments with existing tools in a wide range of scenarios. The studies included in…
Descriptors: Educational Technology, Educational Innovation, Computer Uses in Education, STEM Education
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Chang, Maiga, Ed.; Popescu, Elvira, Ed.; Kinshuk, Ed.; Chen, Nian-Shing, Ed.; Jemni, Mohamed, Ed.; Huang, Ronghuai, Ed.; Spector, J. Michael, Ed.; Sampson, Demetrios G., Ed. – Lecture Notes in Educational Technology, 2019
This book focuses on the interplay between pedagogy and technology, and their fusion for the advancement of smart learning environments. It discusses various components of this interplay, including learning and assessment paradigms, social factors and policies, emerging technologies, innovative application of mature technologies, transformation of…
Descriptors: Educational Technology, Technology Uses in Education, Teaching Methods, Second Language Learning
McCall, Jeremiah – Routledge, Taylor & Francis Group, 2011
Despite the growing number of books designed to radically reconsider the educational value of video games as powerful learning tools, there are very few practical guidelines conveniently available for prospective history and social studies teachers who actually want to use these teaching and learning tools in their classes. As the games and…
Descriptors: Educational Strategies, Video Games, Educational Games, Computer Simulation
Moore, Joi L., Ed.; Benson, Angela D., Ed. – InTech, 2012
This book, written by authors representing 12 countries and five continents, is a collection of international perspectives on distance learning and distance learning implementations in higher education. The perspectives are presented in the form of practical case studies of distance learning implementations, research studies on teaching and…
Descriptors: Foreign Countries, Distance Education, Instructional Design, Educational Technology
Dixon, John; Stratta, Leslie – 1984
The focus of this booklet is on the use of simulations in secondary school writing classes. After guiding the teacher through five key questions that need to be addressed in the planning and carrying through of each simulation, the booklet presents four simulations. Varying from simple to complex demands, the booklet's simulations include the…
Descriptors: Learning Activities, Relevance (Education), Role Playing, Secondary Education
Ruben, Brent D.; Budd, Richard W. – 1975
This book provides a basic, interdisciplinary framework for thinking about human communication, and contains a collection of carefully selected and ordered experience-based learning activities designed to clarify the communication process. The 24 chapters cover aspects of communication in a number of disciplines, including anthropology, art,…
Descriptors: Communication (Thought Transfer), Game Theory, Group Dynamics, Higher Education
Birt, David; Nichol, Jon – 1975
The purpose of this book is to introduce elementary and secondary history teachers to simulation as a teaching aid. The authors provide a rationale for using simulations, present examples of classroom games, and explain how to develop games from historical materials. Chapters one and two point out that simulations provide students with motivation,…
Descriptors: Curriculum Development, Educational Media, Educational Objectives, Elementary Secondary Education
Churchill, E. Richard; Churchill, Linda R. – 1973
This collection of class activities is intended to serve as supplementary material for regular social studies texts to enrich social studies learning in grades 6-12. Sixty individual activities are listed alphabetically within four major categories of games, puzzle-quizzes, writing projects, and physical activities. Each activity is defined with…
Descriptors: Class Activities, Enrichment Activities, Games, Instructional Innovation
LaConte, Ronald T. – 1975
An introduction to the study of the future for secondary social studies and English classes is presented in this teaching guide. The primary purpose is to help students understand the nature of change in modern society, identify impending changes, order their priorities, and clarify their values. Built around key concepts, problems, and issues…
Descriptors: Curriculum Development, Educational Resources, English, Futures (of Society)
Troyka, Lynn Quitman; Nudelman, Jerrold – 1975
Six simulation games for English instruction in the classroom are offered in this book, the aim of which is to encourage communication. In simulation games, rules are structured to correspond to those that are an integral part of a real situation, with supporting documentation replicating actual materials pertinent to the situation. The contents…
Descriptors: Class Activities, Communication (Thought Transfer), Educational Games, English Instruction
Cousins, Jack – 1976
Use of simulation games to develop insights relative to the U.S. political system is discussed. The games involve processes of nomination and election of senators and presidents, campaigning, and legislative decision making. First, selected dimensions of simulation game utilization are reviewed. There is agreement that outcomes of simulation games…
Descriptors: Class Activities, Educational Games, Educational Media, Elementary Secondary Education
Muldoon, James P., Jr., Ed. – 1992
This publication is designed to help students prepare for participation in Model United Nations activities. A Model U.N. conference simulates the activities of a United Nations body, usually the Security Council or the General Assembly and its committees. Participants assume the roles of representatives of Member States to the United Nations…
Descriptors: Developed Nations, Developing Nations, Foreign Countries, Foreign Culture
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