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Solomon, Gwen – Electronic Learning, 1986
Review of software designed to help students find and use reference materials covers use of databases and word processing programs to record and organize notes for student research papers and online databases to acquire research materials. Learning activities for teaching how to use these resources include program for computer dictionary. (MBR)
Descriptors: Computer Software, Databases, Dictionaries, Elementary Secondary Education
Peer reviewedGibbs, William – Mathematics in School, 1990
Activities which may be used to investigate a variety of woven patterns are presented. Pattern predicting and analysis of different patterns are discussed. A Basic computer program for the weaving code is given. (CW)
Descriptors: Elementary Secondary Education, Junior High Schools, Learning Activities, Mathematics Education
Peer reviewedKost, Franklin – Journal of Computers in Mathematics and Science Teaching, 1990
Described is a learning activity which incorporates computer programing and the teaching of arrays. Using the newspaper as a source for ideas for programing assignments and classroom examples is emphasized. (KR)
Descriptors: Computer Assisted Instruction, Computer Software, Instructional Materials, Learning Activities
Peer reviewedWatson, James; Watson, Nancy – Science and Children, 1987
Provides specific directions and guidelines for the computer program "YOU Program ME." Explains how this introductory hands-on activity can teach the concept of programming and can introduce the BASIC language. Background information and student activity sheets are included. (ML)
Descriptors: Computer Assisted Instruction, Elementary Education, Elementary School Science, Learning Activities
Peer reviewedSorkin, Sylvia J. – Mathematics and Computer Education, 1991
Presented is a way to provide students with a review and an appreciation of the versatility of pointers in data structures by improvising with binary trees. Examples are described using the Pascal programing language. (KR)
Descriptors: Algorithms, College Mathematics, Computer Science Education, Computer Software
Peer reviewedGrandgenett, Neal – Journal of Computers in Mathematics and Science Teaching, 1991
Described is a research-based instructional technique for teaching analogical reasoning by the use of guided LOGO programing activities. An example worksheet is provided illustrating the use of the Sternberg's four-step analogical reasoning technique (encode, infer, map, and apply) with LOGO programs. (Author/MDH)
Descriptors: Analogy, Computer Assisted Instruction, Critical Thinking, Learning Activities
Peer reviewedParris, Richard – College Mathematics Journal, 1991
This article, which is organized around a single, well-known algorithm for root extraction, presents a way of incorporating dynamical systems into the teaching of mathematics. Included are sample exercises using complex numbers and the computer where students have the opportunity to do some analysis on this algorithm. (KR)
Descriptors: Algorithms, Chaos Theory, College Mathematics, Equations (Mathematics)
Peer reviewedLopez, Antonio M., Jr. – Mathematics and Computer Education, 1991
The programing language PROLOG is compared to LOGO in terms of its ability to handle mathematical ideas. This is demonstrated by using PROLOG in solving a geometric theorem and two lemmas. The listings of the computer programs used to solve the problems are included. (KR)
Descriptors: College Mathematics, Computer Assisted Instruction, Computer Software, Geometric Concepts
Eckert, Paul; And Others – 1989
The objective of this presentation is to focus on the use of a hand-held graphics calculator. The specific machine referred to in this monograph is the Casio fx-7000G, chosen because of its low cost, its large viewing screen, its versatility, and its simple operation. Sections include: (1) "Basic Operations with the Casio fx-7000G"; (2) "Graphical…
Descriptors: Algorithms, Computation, Computer Uses in Education, Educational Technology
Peer reviewedNoone, E. T., Jr. – Arithmetic Teacher, 1991
Presented is an activity in which probability and percents are taught using a basketball computer simulation. Computer programs that replicate the free-throw accuracy of college and professional stars and allow students to compete with those stars are included. (KR)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Elementary Education
Peer reviewedTuovinen, Juhani E.; Hill, Douglas M. – School Science and Mathematics, 1992
Offers LOGO as an environment that facilitates the development of cognitive strategies useful in problem solving. Presents LOGO activities requiring students to combine preprogramed procedures to produce worksheet patterns. Using this approach promotes using LOGO as a vehicle for problem solving and results in a more positive attitude toward LOGO.…
Descriptors: Cognitive Development, Cognitive Processes, Cognitive Style, Computer Assisted Instruction
Peer reviewedNievergelt, Yves – College Mathematics Journal, 1991
Presented are exercises that demonstrate the application of standard concepts in the design of algorithms for plotting certain fractals. The exercises can be used in any course that explains the concepts of bounded or unbounded planar sets and may serve as an application in a course on complex analysis. (KR)
Descriptors: Chaos Theory, College Mathematics, Fractals, Graphing Calculators
Peer reviewedGordon, Sheldon P.; Gordon, Florence S. – Mathematics Teacher, 1990
Considered are several mathematical models that can be used to study different waiting situations. Problems involving waiting at a red light, bank, restaurant, and supermarket are discussed. A computer program which may be used with these problems is provided. (CW)
Descriptors: Computer Simulation, Computer Uses in Education, Creative Thinking, Enrichment Activities
Peer reviewedClason, Robert G. – Journal of Computers in Mathematics and Science Teaching, 1990
Described is a method for drawing periodic tile patterns using LOGO. Squares, triangles, hexagons, shape filling, and random tile laying are included. These activities incorporate problem solving, programing methods, and the geometry of angles and polygons. (KR)
Descriptors: Computer Assisted Instruction, Computer Software, Geometry, Junior High Schools
Peer reviewedOwens, John E. – Journal of Computers in Mathematics and Science Teaching, 1990
This article describes a way in which the computer can be used by students in exploring patterns and solving problems associated with number theory. BASIC programs are described, along with classroom questions and procedures that aid in implementation. (Author/KR)
Descriptors: Cognitive Development, Computer Assisted Instruction, Computer Software, Instructional Materials
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