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Fan, Min; Antle, Alissa N.; Warren, Jillian L. – Journal of Educational Computing Research, 2020
In this article, we present a systematic review of literature on augmented reality (AR) supported for early language learning. We analyzed a total of 53 papers from 2010 to 2019 using qualitative analysis with complementary descriptive quantitative analysis. Our findings revealed three main AR learning activities: word spelling games, word…
Descriptors: Computer Simulation, Language Acquisition, Educational Research, Spelling
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Marshall, Neil; Buteau, Chantal – International Journal for Technology in Mathematics Education, 2014
As part of their undergraduate mathematics curriculum, students at Brock University learn to create and use computer-based tools with dynamic, visual interfaces, called Exploratory Objects, developed for the purpose of conducting pure or applied mathematical investigations. A student's Development Process Model of creating and using an Exploratory…
Descriptors: Mathematics Education, Mathematics Curriculum, Undergraduate Students, Investigations
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Schuncke, George M.; Hoffman, Stevie – Social Studies, 1980
Considers how elementary school classroom teachers can employ exploration methods (gathering, evaluation, and synthesis of data related to a specific topic) to help students develop readiness for intellectually complex problem solving. (Author/DB)
Descriptors: Discovery Learning, Educational Objectives, Elementary Education, Learning Activities
Levin, James A. – 1981
Computers in non-school settings, educational computer games, and education without schools are the primary topics covered in this three-section paper. The first section describes the use of personal computers in two different, non-school environments: the home and computer clubs. A "diary study" by Yaakov Kareev is summarized, in which…
Descriptors: Clubs, Computer Software, Discovery Learning, Educational Games
Sood, Krishan – 1996
Children develop investigative skills, a spirit of inquiry, and an understanding of science within an educational context of first-hand experience and purposeful play. This article explores the issue of quality in science instruction for young children, placing it within the larger framework of quality in early childhood education. The article…
Descriptors: Active Learning, Constructivism (Learning), Discovery Learning, Early Childhood Education
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Hill, A. David – OAH Magazine of History, 1993
Describes the background and development of the Geographic Inquiry into Global Issues (GIGI) project. Maintains that the secondary school lessons are designed to teach citizenship and critical thinking skills. Emphasizes that the pedagogical approach is founded on the inquiry approach. (CFR)
Descriptors: Citizenship Education, Critical Thinking, Discovery Learning, Geographic Concepts
Lems, Kristin – 1995
The Whole Language (WL) approach is sweeping across classrooms in the United States, bringing with it motivating and innovative ways to teach language arts skills to primary school children. With its emphasis on individual discovery, language as a social activity, and diverse "literacy events," the approach employs many techniques that are used in…
Descriptors: Change Agents, Decoding (Reading), Discovery Learning, English (Second Language)
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Roth, Wolff-Michael – School Science and Mathematics, 1992
Provides a rationale for a learning environment in science classrooms that integrates science, mathematics, and technology while solving authentic problems. Describes activities that can be used in such an environment and presents data regarding students' attitudes toward the described activities. (MDH)
Descriptors: Calculators, Computer Assisted Instruction, Computers, Discovery Learning