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Johnathan Balzotti; Jamin Rowan; Mat Duerden – Experiential Learning and Teaching in Higher Education, 2025
This essay reevaluates the role of reflection in experiential learning programs, contrasting traditional solitary ref lection methods with contemporary approaches that integrate collaboration and multimodal expression. These new approaches highlight a shift toward more flexible and interactive methods, reflecting the influence of new technologies…
Descriptors: Foreign Countries, Transformative Learning, Reflection, College Students
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Adele H. T. Kam; Irfan N. Umar – Journal of Computing in Higher Education, 2024
Research in gamified learning is still needed to expound how gamification may be employed to realistically yield positive effects on learning motivation. It is essential to evaluate whether gamification can foster autonomous forms of motivation, such as intrinsic motivation, which has been related to learning persistence and performance quality,…
Descriptors: Gamification, Learning Activities, Learning Motivation, Game Based Learning
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A. Qvortrup; E. Lykkegaard – Scandinavian Journal of Educational Research, 2024
In this conceptual article, we propose a new approach to investigating changeable factors in teaching. Using a constructivist approach as a conceptual framework, we argue for investigating changeable factors recognizing their malleability and suggest studying teaching as a set of natural experiments. Methodologically, we propose an abductive…
Descriptors: Teaching Methods, Constructivism (Learning), Play, Educational Environment
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Tietjen, Phil; Ozkan Bekiroglu, Saliha; Choi, Koun; Rook, Michael M.; McDonald, Scott P. – Pedagogy, Culture and Society, 2023
Institutions are increasingly redesigning academic learning spaces with the aim of enhancing learning outcomes. Existing research into this phenomenon has shown promise regarding how these new spaces are being designed and used; however, there has been much less effort towards developing a language for analysing the emergent learning activity…
Descriptors: Learning Activities, Proximity, Educational Environment, Learning Experience
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Brown, J. Allen – Journal of Education for Business, 2023
This study explores the creation of an experiential learning exercise (ELE) to simulate a generic operations management scenario. Through the case study, students are provided the opportunity to gain tacit understanding of learning curves by doing tasks and observing tasks. The students' tacit understanding is captured through learning rates. The…
Descriptors: Experiential Learning, Business Administration Education, Business Administration, Learning Activities
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Timothy G. Harrison; Michael T. Davies-Coleman; Alison C. Rivett; M. Anwar H. Khan; Joyce D. Sewry; Magdalena Wajrak; Nicholas M. Barker; Jonny Furze; Sophie D. Franklin; Linda Sellou; Naomi K. R. Shallcross; Dudley E. Shallcross – Journal of Chemical Education, 2024
Climate change is of great concern to all age groups but in particular to children. "Simple" climate models have been in place for a long time and can be used effectively with post-16 students. For younger children, modifications are required, and we describe in this paper the development and use of two such models. The first (the Granny…
Descriptors: Foreign Countries, Climate, Models, Elementary Secondary Education
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Álvaro Nolla; Ángela Ibiricu; Angélica Benito – International Journal for Technology in Mathematics Education, 2024
In this paper we present a collaborative 3D modeling and printing experience within a Project Based Learning (PBL) activity, carried out with two different groups of participants: pre-service teachers at the Universidad Autónoma de Madrid (Spain), and school students of Primary and Secondary level taking part in an extra-curricular activity.…
Descriptors: Cooperative Learning, Printing, Computer Peripherals, Educational Technology
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Stewart, Nicole K.; Smith, Richard – Communication Teacher, 2023
Courses: Communication Theory, Information Society, Digital Cultures. Objectives: Students will demonstrate an ability to use mobile technologies, understand gaming cultures, and explore how everyday gaming connects to mobile issues.
Descriptors: Video Games, Electronic Learning, Distance Education, Game Based Learning
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Stefan Kucharczyk; Kenneth Pettersen; Jennifer Rowsell – Qualitative Research Journal, 2025
Purpose: This short article takes the play and passion of children's literacy as its focal point. Rather than orienting reading and writing around what should be taught or how children should respond and understand written text, in this short reflective essay we aim to explore the play and passion inherent in children's literacy practices. We do…
Descriptors: Play, Literacy, Early Childhood Education, Family Environment
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Rozita Tsoni; Georgia Garani; Vassilios S. Verykios – Interactive Learning Environments, 2024
New challenges in education demand effective solutions. Although Learning Analytics (LA), Educational Data Mining (EDM) and the use of Big Data are often presented as a panacea, there is a lot of ground to be covered in order for the EDM to answer the real questions of educators. An important step toward this goal is to implement holistic…
Descriptors: Data Use, Distance Education, Learning Analytics, Educational Research
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Amelie D. Smucker; Sarah M. Nuss – William & Mary Educational Review, 2023
As K-12 educators work toward targeted, small group instruction together with college and career readiness skills, many implement collaborative learning experiences within their classrooms. Collaborative learning can help students develop deeper understandings of content while building critical life-long skills, and using a design for learning…
Descriptors: Cooperative Learning, College Readiness, Career Readiness, Small Group Instruction
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Marcella dos Santos Abreu; Cláudia Hilsdorf Rocha – Critical Inquiry in Language Studies, 2024
This article revisits the "jongo" activity 'Pisei na Pedra' (2014) integrated into the "Nossa Casinha" guide (Martins & Sala, 2022) for teaching Portuguese to migrant children. "Jongo" is seen as an Afro-Brazilian form of expression, encompassing chants, drumming, collective dance, and spirituality (Rufino, 2014,…
Descriptors: Portuguese, Transformative Learning, Second Language Learning, Second Language Instruction
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Ibrahim Halil Topal – The EUROCALL Review, 2024
Vocabulary is an essential component in language learning. In addition to its relationship with other language skills, such as pronunciation (form), reading (meaning), and grammar (use), vocabulary is required for language proficiency. In parallel, language learners must be equipped with specific amounts of vocabulary to comprehend texts of…
Descriptors: Vocabulary Development, Educational Technology, Technology Uses in Education, Computer Oriented Programs
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Juup Stelma; Achilleas Kostoulas – TESOL Journal, 2024
This article revisits complex dynamic systems theory (CDST) and provides a new synthesis that, the authors argue, may empower language teachers. The particular focus is on the interplay between change and stability in complex dynamic systems, including language teaching and learning. The article identifies four key dynamical properties of complex…
Descriptors: Systems Approach, Teacher Empowerment, Language Teachers, Second Language Instruction
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Geoffrey B. Saxe; Amelia M. Farid – International Journal of Research in Undergraduate Mathematics Education, 2023
This article uses a cultural-developmental framework to illuminate the interplay between collective and individual activity in the mathematical reasoning displayed in a university Masters level lesson on fractals. During whole class and small group discussions, eleven students, guided by an instructor, engage in inductive reasoning about the area…
Descriptors: Mathematics Instruction, Learning Activities, Thinking Skills, Language Usage
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