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Xingsu Wu; Chunyang Xu – Education and Information Technologies, 2025
This study, anchored in the empirical domain of student learning experiences, employs the Chaoxing Fanya network teaching platform to delineate a comprehensive model of factors that influence student learning experiences within the framework of blended collaborative learning. Through a rigorous synthesis of extant literature and qualitative…
Descriptors: Learning Experience, Blended Learning, Cooperative Learning, College Students
De-Chih Lee; Ching-Yi Chang – Education and Information Technologies, 2025
During the digital age, self-directed learning has emerged as an effective teaching strategy in designing class activities within the educational sphere, prompting an investigation into its impact on the effectiveness of instruction in the K-12 context. This article presents a meta-analysis aimed at examining the efficacy of self-directed learning…
Descriptors: Elementary School Students, Secondary School Students, Independent Study, Active Learning
Fa Zhang; Yuyan Xia; Yu Wang; Jinglu Liu; Jie Xia; Chin-Chih Chen – Education and Information Technologies, 2025
Open universities can improve learning outcomes and overall satisfaction among adult learners by addressing and enhancing online learning motivation. By applying latent profile analysis (N = 494) and adult learner interviews (n = 16), this mixed methods study aimed to better understand adult learners' motivation profiles in online learning…
Descriptors: Adult Students, Adult Learning, Electronic Learning, Learning Motivation
Emine Cabi – Education and Information Technologies, 2025
Learning Management System (LMS) can track student interactions with digital learning resources during an online learning activity. Learners with different goals, motivations and preferences may exhibit different behaviours when accessing these materials. These different behaviours may further affect their learning performance. The purpose of this…
Descriptors: Academic Achievement, Electronic Learning, Learning Management Systems, Student Behavior
Christopher C. Y. Yang; Jiun-Yu Wu; Hiroaki Ogata – Education and Information Technologies, 2025
Blended learning (BL) combines traditional classroom activities with online learning resources, enabling students to obtain higher academic performance through well-defined interactive learning strategies. However, lacking the capacity to self-regulate their learning, many students might fail to comprehensively study the learning materials after…
Descriptors: Blended Learning, Educational Technology, Learning Analytics, Self Management
Anne Wally Ryan; Line Kolås; Anders Grov Nilsen; Aslaug Grov Almås – Education and Information Technologies, 2024
Within the higher education sector, the principle of student-active and research-based education are established in strategy documents and action plans, but at the same time there is an ongoing debate about what is meant by research-based learning and how it can be applied in practical teaching contexts. The aim of this empirical study is to…
Descriptors: Literature Reviews, Learning Activities, Research Training, Cooperative Learning
Chia-Ju Lin; Hsin-Yu Lee; Wei-Sheng Wang; Yueh-Min Huang; Ting-Ting Wu – Education and Information Technologies, 2025
In STEM hands-on learning activities, collaboration with group members can be a significant motivator for students' engagement. This research is based on the 6E Learning by DeSIGN™ model and explores the impact of incorporating reflective strategies on students' learning performance, motivation, and participation in collaborative STEM learning…
Descriptors: STEM Education, Reflection, Assistive Technology, Recognition (Psychology)
Linyuan Wang; Arjen de Vetten; Wilfried Admiraal; Roeland van der Rijst – Education and Information Technologies, 2025
In this study, we investigated the relationship between perceived learner control and student engagement in a blended course. Data were collected from 110 s-year bachelor students through weekly questionnaires to gather information about how they perceived their learner control and engagement in various study activities, including reading…
Descriptors: Undergraduate Students, Blended Learning, Teaching Methods, Student Empowerment
Mikkel Godsk; Karen Louise Møller – Education and Information Technologies, 2025
There is a widespread agenda of improving teaching and learning in higher education by engaging students with educational technology. Based on a large-scale literature review, the article presents 61 specific, research-based recommendations for realising the engagement potential of eight types of educational technologies in higher education. These…
Descriptors: College Students, Learner Engagement, Technology Uses in Education, Educational Technology
Fu, Eugene Yujun; Ngai, Grace; Leong, Hong Va; Chan, Stephen C. F.; Shek, Daniel T. L. – Education and Information Technologies, 2023
As a high-impact educational practice, service-learning has demonstrated success in positively influencing students' overall development, and much work has been done on investigating student learning outcomes from service-learning. A particular direction is to model students' learning outcomes in the context of their learning experience, i.e., the…
Descriptors: Service Learning, Prediction, Outcomes of Education, Artificial Intelligence
Wei Chen; Lijia Lin; Weiguo Pang – Education and Information Technologies, 2025
A video lesson with generative learning activities has the potential to improve learning by engaging learners. However, existing literature regarding designing and implementing an interactive video lesson is insufficient. In the present study, we aimed to investigate: a) whether the use of the summarizing strategy would benefit learning via video…
Descriptors: Learning Processes, Video Technology, Learning Activities, Writing Skills
Malik, Khalid Mahmood; Zhu, Meina – Education and Information Technologies, 2023
The need for computer science (CS) education, especially computer network education, is increasing. However, the challenges of teaching students with diverse backgrounds and engaging them in hands-on activities to apply theories into practices exist in CS education. The study addressed the challenges by using project-based learning (PBL) and…
Descriptors: Student Projects, Active Learning, Experiential Learning, Computer Science Education
Li Zhao; Suqi Li; Yu-Sheng Su – Education and Information Technologies, 2024
Microlearning, as an informal learning approach, has gained increasing popularity in both the training industry and professional studies disciplines over the last several years. However, despite the rising interest in microlearning, how to design microlearning activities and what microcontent is reasonable for microlearning activities have rarely…
Descriptors: Learning Activities, Electronic Learning, Learning Modules, Reading Assignments
Adil Boughida; Mohamed Nadjib Kouahla; Yacine Lafifi – Education and Information Technologies, 2024
In e-learning environments, most adaptive systems do not consider the learner's emotional state when recommending activities for learning difficulties, blockages, or demotivation. In this paper, we propose a new approach of emotion-based adaptation in e-learning environments. The system will allow recommendation resources/activities to motivate…
Descriptors: Psychological Patterns, Electronic Learning, Educational Environment, Models
Qi Zhou; Wannapon Suraworachet; Mutlu Cukurova – Education and Information Technologies, 2024
Collaboration is argued to be an important skill, not only in schools and higher education contexts but also in the workspace and other aspects of life. However, simply asking students to work together as a group on a task does not guarantee success in collaboration. Effective collaborative learning requires meaningful interactions among…
Descriptors: Learning Analytics, Cooperative Learning, Nonverbal Communication, Speech Communication