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Hammer, Jessica; Davidson, Drew – Educational Technology, 2017
Culture can be understood as systems that produce and reproduce meaning, or as stable sets of meanings within a community. The authors illustrate how educational games produce and reproduce meaning, both related to the content being addressed and about the educational process itself. Educational games also rely on shared meanings and norms, which…
Descriptors: Educational Games, Alignment (Education), Cultural Education, Values Education
Wardlow, Liane; Harm, Eian – Educational Technology, 2015
Collaborative learning provides students with vital opportunities to create and build knowledge. Existing technologies can facilitate collaborative learning. However, barriers exist to enacting collaborative practices related to the coverage of material for assessments and classroom management concerns, among others. Teachers can overcome these…
Descriptors: Barriers, Cooperative Learning, Classroom Techniques, Appropriate Technology
Duffy, Thomas M.; Raymer, Pamela L. – Educational Technology, 2010
This article focuses on the practical issues in implementing instructional approaches based on constructivist views of learning. The authors do not view this as a procedural guide, but rather believe that the design of these inquiry based learning (IBL) approaches must be guided by the view of learning represented in constructivist frameworks.…
Descriptors: Constructivism (Learning), Inquiry, Active Learning, Teaching Methods
Looi, Chee-Kit; Chen, Wenli; Patton, Charles M. – Educational Technology, 2010
The authors discuss the notion of Rapid Collaborative Knowledge Building (RCKB) in classroom settings. RCKB seeks to harness the collective intelligence of groups to learn faster, envision new possibilities, and to reveal latent knowledge in a dynamic live setting. It is characterized by the notion of rapid cycles of knowledge building activities…
Descriptors: Learning Activities, Educational Technology, Teaching Methods, Group Dynamics
Hathaway, Dawn; Norton, Priscilla – Educational Technology, 2013
Despite the central role that well organized and structured course content plays in engaging online learners with content, the authors point to the absence of guidelines for organizing content in ways that meet course learning goals. Recognizing the need for a design solution and, perhaps, the need for a new design model, "design…
Descriptors: Instructional Design, Online Courses, Educational Technology, Course Content
Chen, Wenli; Seow, Peter; So, Hyo-Jeong; Toh, Yancy; Looi, Chee-Kit – Educational Technology, 2010
The use of mobile technology can help extend children's learning spaces and enrich the learning experiences in their everyday lives where they move from one context to another, switching locations, social groups, technologies, and topics. When students have ubiquitous access to mobile devices with full connectivity, the in-situ use of the mobile…
Descriptors: Electronic Learning, Handheld Devices, Educational Media, Educational Technology
Recker, Mimi M.; Yuan, Min; Ye, Lei – Educational Technology, 2013
The widespread availability of high-quality Web-based tools and content offers new promise and potential for supporting teachers as creators of instructional activities. When coupled with a participatory Web culture and infrastructure, teachers can share their creations as well as leverage from the best that their peers have to offer to support a…
Descriptors: Instructional Materials, Material Development, Teacher Collaboration, Communities of Practice
Harley, Shaun – Educational Technology, 1993
Discussion of situated learning focuses on classroom instruction. Topics addressed include individual uniqueness; a knowledge community, including the process of knowledge acquisition; situated instruction, including the role of the teacher; authentic activity, including teacher-student interaction; and implications for educational technology. (26…
Descriptors: Educational Technology, Experiential Learning, Individual Differences, Learning Activities
Streibel, Michael J. – Educational Technology, 1993
Discussion of the socially situated and constrained nature of educational computing focuses on situated critical pedagogy and computer education. Four areas are highlighted in an examination of teaching/learning situations: (1) praxis, i.e., a relationship between action and reflection; (2) situated critical pedagogy; (3) interpretive processes;…
Descriptors: Computer Assisted Instruction, Computer Science Education, Evaluation Methods, Experiential Learning
Steinaker, Norman; Bell, M. Robert – Educational Technology, 1975
Descriptors: Classification, Learning Activities, Learning Experience, Models
Tripp, Steven D. – Educational Technology, 1993
Discusses situated learning and instruction. Topics discussed include situated cognition theories; prescriptions for instructional design; adapting instructional design to situated learning; evaluating situated learning; situated cognition and the role of the teacher; different types of problem-solving activities; and the work of the Cognition and…
Descriptors: Educational Theories, Evaluation Methods, Experiential Learning, Higher Education
Duchastel, Philippe C. – Educational Technology, 1983
Presents a scheme for comparing the text-learning outcomes derivable from study of either text or a summary of the text and considers some practical study strategies students might adopt when summaries are available and when they are not. The value of summaries in instructional situations is discussed. (MBR)
Descriptors: Intermode Differences, Learning Activities, Learning Processes, Learning Strategies
Ott, Mary D. – Educational Technology, 1975
Article presents an observation instrument for observing learning center instruction and the results of such observations in an audio-tutorial physics course at Cornell University. (Author)
Descriptors: Audio Equipment, Learning Activities, Learning Laboratories, Tutorial Programs
Educational Technology, 1993
Reviews theories of anchored instruction and addresses issues related to learning, transfer, and assessment. Highlights include video-based macrocontexts; videodisc anchors versus computer-based simulations; cooperative learning; transfer outside the classroom; authenticity; visual anchors versus verbal anchors; situated cognition; and using…
Descriptors: Computer Assisted Instruction, Computer Simulation, Cooperative Learning, Distance Education
Morgan, Robert M. – Educational Technology, 1973
A look at how developing countries, specifically Korea, are beginning to look to educational technology as a partial solution to their educational problems. (Author)
Descriptors: Developing Nations, Educational Development, Educational Technology, Learning Activities