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Troussas, Christos; Giannakas, Filippos; Sgouropoulou, Cleo; Voyiatzis, Ioannis – Interactive Learning Environments, 2023
Computer-Supported Collaborative Learning is a promising innovation that ameliorates tutoring through modern technologies. However, the way of recommending collaborative activities to learners, by taking into account their learning needs and preferences, is an important issue of increasing interest. In this context, this paper presents a framework…
Descriptors: Computer Assisted Instruction, Cognitive Style, Cooperative Learning, Models
Chang-Tik, Chan; Goh, Joseph N. – Interactive Learning Environments, 2023
The purpose of the present study is to attain a better understanding of Collaborative Learning in Informal Spaces (CLIS) by addressing the nature of learning activities that will trigger socio-cognitive conflicts and the kind of socio-emotional challenges experienced in CLIS. To this end, research was conducted over four weeks where tasks were…
Descriptors: Cooperative Learning, Informal Education, College Students, Foreign Countries
Lazar Živojinovic; Danijela Stojanovic; Aleksandra Labus; Zorica Bogdanovic; Marijana Despotovic-Zrakic – Interactive Learning Environments, 2024
This research proposes a methodological approach to using the social network Instagram® as a tool for collaborative e-learning activities in higher education. Collaborative e-learning activities are conducted on Instagram® through challenges and quizzes. The main aim of these activities is to encourage students' creativity, motivation for…
Descriptors: Social Media, Cooperative Learning, Social Networks, Learning Activities
Christian Moro; Kathy Ann Mills; Charlotte Phelps – Interactive Learning Environments, 2024
Tertiary institutions are migrating away from didactic and teacher-centred approaches, and instead, pivoting to lesson designs that encourage hands-on learning and student engagement. However, this practice is often "try and see", with few frameworks providing evidence-based approaches for practical application that demonstrates how…
Descriptors: Active Learning, Learning Activities, Higher Education, Cooperative Learning
Kim, Mi Song – Interactive Learning Environments, 2021
Collaboration is often emphasized as one of the key twenty-first century competencies to promote scientific literacies through many representational modes. However, collaborative interactions have been often characterized as a coordinated, synchronous, and symmetrical activity in terms of the same level of knowledge with little attention paid…
Descriptors: Cooperative Learning, Astronomy, Foreign Countries, Scientific Literacy
Changhao Liang; Rwitajit Majumdar; Yuta Nakamizo; Brendan Flanagan; Hiroaki Ogata – Interactive Learning Environments, 2024
In-class group work activities are found to promote the interpersonal skills of learners. To support the teachers in facilitating such activities, we designed a learning analytics-enhanced technology framework, Group Learning Orchestration Based on Evidence (GLOBE) using data-driven approaches. In this study, we implemented the algorithmic group…
Descriptors: Algorithms, Group Dynamics, Group Activities, Learning Analytics
Liang, Hsin-Yi; Hsu, Tien-Yu; Hwang, Gwo-Jen; Chang, Shao-Chen; Chu, Hui-Chun – Interactive Learning Environments, 2023
In the past decades, collaborative game-based learning has been used to facilitate students' learning in authentic learning contexts. Although several previous studies have reported the potential of this approach for students' learning performance and motivation, unequal participation could negatively influence the learning effectiveness of…
Descriptors: Museums, Science Education, Critical Thinking, Competency Based Education
Kartoglu, Ümit; Vesper, James L.; Reeves, Thomas C. – Interactive Learning Environments, 2017
The World Health Organization converted an award-winning experiential learning course that takes place on a bus traveling down the "cold chain" for time- and temperature-sensitive pharmaceutical products in Turkey to an online interactive learning environment through design-based research. Similarities and differences in the objectives…
Descriptors: Foreign Countries, Experiential Learning, Interaction, Pharmaceutical Education
Kopp, Birgitta; Hasenbein, Melanie; Mandl, Heinz – Interactive Learning Environments, 2014
This article analyzes the collaborative problem solving activities and learning outcomes of five groups that worked on two different complex cases in a virtual professional training course. In this asynchronous virtual learning environment, all knowledge management content was delivered virtually and collaboration took place through forums. To…
Descriptors: Case Method (Teaching Technique), Cooperative Learning, Problem Based Learning, Problem Solving
Huang, Chenn-Jung; Chang, Shun-Chih; Chen, Heng-Ming; Tseng, Jhe-Hao; Chien, Sheng-Yuan – Interactive Learning Environments, 2016
Structured argumentation support environments have been built and used in scientific discourse in the literature. However, to the best our knowledge, there is no research work in the literature examining whether student's knowledge has grown during learning activities with asynchronous argumentation. In this work, an intelligent computer-supported…
Descriptors: Learning Activities, Cooperative Learning, Natural Sciences, Science Education
De Smet, Cindy; Schellens, Tammy; De Wever, Bram; Brandt-Pomares, Pascale; Valcke, Martin – Interactive Learning Environments, 2016
Learning paths have the potential to play an important role in the way educators serve their learners. Empirical research about learning paths is scarce, particularly in a secondary education setting. The present quasi-experimental study took place in the context of a biology course involving 360 secondary school students. A 2 × 2 factorial…
Descriptors: Integrated Learning Systems, Program Design, Program Implementation, Secondary Education
Devlin, Alison M.; Lally, Vic; Sclater, Madeleine; Parussel, Karla – Interactive Learning Environments, 2015
This paper presents the findings from one of the first empirical research studies which has investigated the impact of Inter-Life; a novel three-dimensional immersive virtual learning environment, on learning and development of social and educational life transition skills in a group of looked after and accommodated children. Drawing on social…
Descriptors: Daily Living Skills, Virtual Classrooms, Skill Development, Child Development
Mendenhall, Anne; Johnson, Tristan E. – Interactive Learning Environments, 2010
A social annotation model learning system (SAM-LS) was created using multiple instructional strategies thereby supporting the student in improving in critical thinking, critical writing and related literacy. There are four mechanisms in which the SAM-LS methodology is believed to improve learning and performance. These mechanisms include providing…
Descriptors: Educational Strategies, Reading Comprehension, Learning Activities, Critical Thinking

Riel, Margaret – Interactive Learning Environments, 1990
Discusses the use of computer-mediated communication (CMC) in education and summarizes three studies that demonstrated the positive effect of electronic networking on elementary and secondary students' reading and writing skills and their interest in meaningful educational activities. Highlights include knowledge construction; collaborative…
Descriptors: Comparative Analysis, Computer Assisted Instruction, Computer Networks, Cooperative Learning

Harasim, Linda – Interactive Learning Environments, 1993
Explores the use of a cyberspace technology, i.e., computer conferencing, to support collaborative learning in courses at two Canadian universities. Instructional design for online learning is examined, including course design, learning tasks, group size, and course requirements; problems are identified; and improvements are suggested, including…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Foreign Countries, Futures (of Society)