Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 3 |
| Since 2017 (last 10 years) | 4 |
| Since 2007 (last 20 years) | 4 |
Descriptor
Source
| Interactive Learning… | 4 |
Author
| Bado, Niamboue | 1 |
| Chen, Jyun-chen | 1 |
| Chen, Shing-lung | 1 |
| Chen, Wen-Nong | 1 |
| Di Zou | 1 |
| Gary Cheng | 1 |
| Hsiao, Hsien-sheng | 1 |
| Lin, Chien-Yu | 1 |
| Liu, Yeu-Ting | 1 |
| Ruofei Zhang | 1 |
Publication Type
| Journal Articles | 4 |
| Reports - Research | 4 |
| Information Analyses | 2 |
Education Level
| Preschool Education | 1 |
Audience
Location
| Taiwan | 1 |
Laws, Policies, & Programs
Assessments and Surveys
| Peabody Developmental Motor… | 1 |
What Works Clearinghouse Rating
Bado, Niamboue – Interactive Learning Environments, 2022
The present study sought to elicit insights into pedagogical practices pertaining to the integration of digital games into teaching and learning. A review of peer-reviewed journal articles published in English over the past 10 years uncovered common pedagogical themes that were categorized into a pre-game, game, and post-game taxonomy. The…
Descriptors: Game Based Learning, Educational Games, Learning Activities, Classroom Techniques
Chen, Shing-lung; Liu, Yeu-Ting – Interactive Learning Environments, 2023
In the language learning literature, games often deal with foreign language vocabulary, but rarely with learning sentences, and barely with conversations. This study set out to examine the effects of game-based learning on foreign language learners' learning of sentences and discourse-level forms in the following settings: "learning with game…
Descriptors: Second Language Learning, Game Based Learning, Educational Games, Learning Motivation
Ruofei Zhang; Di Zou; Gary Cheng – Interactive Learning Environments, 2024
The chatbot has been increasingly applied and investigated in education, along with many review studies from different aspects. However, few reviews have been conducted on chatbot-assisted learning from the pedagogical and implementational aspects, which may provide implications for future application and investigation of educational chatbots. To…
Descriptors: Artificial Intelligence, Synchronous Communication, Computer Software, Teaching Methods
Hsiao, Hsien-sheng; Chen, Jyun-chen; Lin, Chien-Yu; Chen, Wen-Nong – Interactive Learning Environments, 2018
This study developed a gesture-based learning approach to build a virtual interactive learning environment for preschoolers by combining a gesture-based computing device and a game-based learning model. Using sequential analysis, this study investigated how this approach influenced children's learning performance, motor skills, and motion…
Descriptors: Nonverbal Communication, Preschool Children, Kindergarten, Psychomotor Skills

Peer reviewed
Direct link
