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Dockterman, David A. – Educational Technology, 2002
Describes "Placemark," an online tool for creating and managing Web pages within a school or district Web site. Topics include interviews with teachers to determine their needs, which centered around creating instructional materials and activities; online newsletters for parents; feedback to test the interface; formative evaluation; and…
Descriptors: Computer Interfaces, Computer Software Development, Feedback, Formative Evaluation
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Drier, Hollylynne Stohl – TechTrends, 2001
The design of "Probability Explorer" was inspired by: lack of research-based elementary probability software; constructivist principles for designing computer microworlds; and research on children's probabilistic reasoning. Discussion includes the inspirational and theoretical basis for design; conceptualizing the "Probability Explorer"…
Descriptors: Children, Computer Assisted Instruction, Computer Simulation, Computer Software Development
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Swigger, Kathleen M.; Brazile, Robert; Lopez, Victor; Livingston, Alan – Computers & Education, 1997
Describes the development of special software and course materials that is designed to teach a variety of educational objectives by giving students access to a range of information and educational services available through the World Wide Web. Focuses on collaborative activities that support student/teacher and student/student interactions.…
Descriptors: Access to Information, Computer Assisted Instruction, Computer Software Development, Courseware
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Ludwig, Jessica; Green, Lauren – 1998
This paper describes the development, design, and implementation of an educational multimedia program. The program, "Jungle Quest," combined HyperStudio and word study in a game for classroom use. Methods for word study provide a carefully sequenced teaching of phonics, vocabulary, and spelling following children's natural stages of…
Descriptors: Active Learning, Computer Assisted Instruction, Computer Games, Computer Software Development
Brown, Abbie; Miller, Darcy – 2002
This paper presents results of a year-long project involving K-12 teachers working with student software designers to create "learning objects"--small, computer-based tools (known as "widgets") for concepts identified by the teachers as "difficult to learn." This educational software development project was…
Descriptors: Computer Assisted Instruction, Computer Software Development, Educational Technology, Elementary Secondary Education
Handler, Marianne G.; Dana, Ann S. – 1998
This book provides a framework for offering students ways to share information with a real audience and is intended to assist teachers in operating hypermedia software and in using instructional strategies and learning environments that provide opportunities for student collaboration. The curriculum ideas presented in this book have been developed…
Descriptors: Active Learning, Computer Software Development, Computer Uses in Education, Cooperative Learning