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Reid, Robert K. – American Biology Teacher, 1994
Describes a computer-generated exercise that combines creative-thinking skills with practice activities in spelling and recalling vocabulary. A sample word game is included. (ZWH)
Descriptors: Biology, Class Activities, Computer Uses in Education, Creative Thinking
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Gordon, Sheldon P.; Gordon, Florence S. – Mathematics Teacher, 1990
Considered are several mathematical models that can be used to study different waiting situations. Problems involving waiting at a red light, bank, restaurant, and supermarket are discussed. A computer program which may be used with these problems is provided. (CW)
Descriptors: Computer Simulation, Computer Uses in Education, Creative Thinking, Enrichment Activities
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McLeay, Heather; Abas, Jan – Mathematics in School, 1991
Described are some classroom experiences teaching the concept of symmetry by having students create frieze patterns using the computer software "mosaic." Examples produced by 14-year-old students are presented, and student thinking in developing the friezes is discussed. (MDH)
Descriptors: Computer Assisted Instruction, Computer Uses in Education, Creative Thinking, Creativity