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Unal, Aslihan; Unal, Zafer – Journal of Computers in Mathematics and Science Teaching, 2016
The CCSS is a set of standards released by the National Governors Association in 2010 and was adopted by 43 states (Common Core, 2015). The standards describe what students should know and be able to do in each subject in each grade. They are designed to be academically rigorous, while attainable for students and practical for teachers to teach.…
Descriptors: Lesson Plans, Educational Strategies, Courseware, Inservice Teacher Education
Chin, Kai-Yi; Hong, Zeng-Wei; Huang, Yueh-Min; Shen, Wei-Wei; Lin, Jim-Min – Interactive Learning Environments, 2016
The addition of animated pedagogical agents (APAs) in computer-assisted learning (CAL) systems could successfully enhance students' learning motivation and engagement in learning activities. Conventionally, the APA incorporated multimedia materials are constructed through the cooperation of teachers and software programmers. However, the thinking…
Descriptors: Foreign Countries, Courseware, Animation, Learning Motivation
Koh, Joyce Hwee Ling – Australasian Journal of Educational Technology, 2017
E-learning quality depends on sound pedagogical integration between the content resources and lesson activities within an e-learning system. This study proposes that a meaningful learning with technology framework can be used to guide the design and integration of content resources with e-learning activities in ways that promote learning…
Descriptors: Graduate Students, Electronic Learning, Alignment (Education), Educational Quality
Recker, Mimi M.; Yuan, Min; Ye, Lei – Educational Technology, 2013
The widespread availability of high-quality Web-based tools and content offers new promise and potential for supporting teachers as creators of instructional activities. When coupled with a participatory Web culture and infrastructure, teachers can share their creations as well as leverage from the best that their peers have to offer to support a…
Descriptors: Instructional Materials, Material Development, Teacher Collaboration, Communities of Practice
Teng, Khor Ean; Hung, Chung Sheng – Open Praxis, 2013
This paper describes the framework for the development of OER-based learning materials "TCC121/05 Programming Fundamentals with Java" for ODL learners in Wawasan Open University (WOU) using three main development phases mainly: creation, evaluation and production phases. The proposed framework has further been tested on ODL learners to…
Descriptors: Programming Languages, Programming, Instructional Materials, Material Development
Owen, Susanne; Ryan, Greg; Woulfe, Jim; McKauge, Leigh; Stupans, Ieva – Australasian Journal of Educational Technology, 2011
Academics preparing students for experiential placements within professional programs require considerable curriculum planning and pedagogical expertise. Communities of practice involving workshops and online processes provide opportunities for collaborative work in developing quality curriculum materials and also in supporting widespread…
Descriptors: Communities of Practice, Curriculum Development, Pharmacy, Experiential Learning
Widmer, Connie Carroll – 1984
This paper discusses the types of computer software that are most effective in a classroom. Detailed descriptions are given of: (1) drill and practice programs; (2) tutorials; (3) simulations; and (4) games and problem-solving software. The effectiveness of each is discussed as well as the characteristics of a good program of its genre. An example…
Descriptors: Computer Assisted Instruction, Courseware, Educational Games, Elementary Secondary Education
Brusilovsky, Peter; Nijhavan, Hemanta – 2002
This paper suggests that a way to the new generation of powerful E-learning systems starts on the crossroads of two emerging fields: courseware re-use and adaptive educational systems. The paper presents the KnowledgeTree, a framework for adaptive E-learning based on distributed re-usable learning activities currently under development. The goal…
Descriptors: Computer Assisted Instruction, Courseware, Distance Education, Educational Media

Mundrake, George A.; Brown, Betty J. – Journal of Education for Business, 1988
The authors discuss considerations for integrating microcomputer software into the classroom at the postsecondary level. They describe a design paradigm that may help avoid the trap of "technology for technology's sake." (CH)
Descriptors: Computer Assisted Instruction, Courseware, Higher Education, Instructional Materials
Butler, Greg – Writing Notebook: Creative Word Processing in the Classroom, 1990
Describes how to create "cloze" lessons from student writing using FrEdWriter computer software. (SR)
Descriptors: Cloze Procedure, Computer Assisted Instruction, Courseware, Elementary Secondary Education

Chan, Tom S.; Ahern, Terence C. – Journal of Educational Computing Research, 1999
Investigates the effect of activity content, its presentation, and the interactions between the two on flow experience (intrinsic motivation) in instructional activity. Results suggest that activity content has major influences on motivation; hypermedia presentations can add to motivation if used appropriately, or they can be distracting if too…
Descriptors: Computer System Design, Courseware, Hypermedia, Instructional Design
Alberta Dept. of Education, Edmonton. Curriculum Branch. – 1990
The purpose of this guide is to assist teachers in planning and organizing for the use of computers as part of their everyday mathematics curriculum. Mathematics was chosen as the subject area to demonstrate how students can be taught problem-solving skills and strategies with the computer. However, this computer integration guide provides…
Descriptors: Classroom Environment, Classroom Techniques, Computer Assisted Instruction, Computer Software Evaluation
Pitts, Ilse M.; And Others – 1985
CHOICE Tool School is an Apple computer software program designed to reinforce job and role information presented to primary-aged migrant students in the Basic Job and Role activity folders and workbooks. Learners must decide if randomly displayed tools are or are not used by the worker selected for the game theme. Learners may choose the level of…
Descriptors: Career Education, Computer Assisted Instruction, Courseware, Educational Objectives
Iowa State Dept. of Agriculture and Land Stewardship, Des Moines. – 1987
Prepared for elementary and secondary teachers, this guide provides an annotated list of 72 instructional materials for teaching about farming and the products of Iowa farms. Entries, listed under the organization that provides the materials, state type of instructional material, major topics addressed, grades for which materials are appropriate,…
Descriptors: Agricultural Production, Audiovisual Aids, Career Awareness, Courseware

Mulcahy, Robert – TechTrends, 2001
PLATO Learning, Inc., a developer of computer-based instruction, recently released "Math Problem Solving." This product was designed to teach strategies for solving math problems, and consists of 19 problem-solving activities, ranging from basic math to algebra. Each activity includes tools to help find a solution and rule-based coaching to…
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Computer Software Development, Courseware
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