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Henry, Paul David – International Association for Development of the Information Society, 2014
As part of an evolutionary approach to extending and enhancing the online learning experience for adult students in the LMS-based online college courses that I teach, I have been introducing learning activities that use social media and mobile devices. However, realizing that student adoption of mobile devices with data plans such as smartphones…
Descriptors: Electronic Learning, Handheld Devices, Mass Media Use, Online Courses
Recker, Mimi M.; Yuan, Min; Ye, Lei – Educational Technology, 2013
The widespread availability of high-quality Web-based tools and content offers new promise and potential for supporting teachers as creators of instructional activities. When coupled with a participatory Web culture and infrastructure, teachers can share their creations as well as leverage from the best that their peers have to offer to support a…
Descriptors: Instructional Materials, Material Development, Teacher Collaboration, Communities of Practice
Teng, Khor Ean; Hung, Chung Sheng – Open Praxis, 2013
This paper describes the framework for the development of OER-based learning materials "TCC121/05 Programming Fundamentals with Java" for ODL learners in Wawasan Open University (WOU) using three main development phases mainly: creation, evaluation and production phases. The proposed framework has further been tested on ODL learners to…
Descriptors: Programming Languages, Programming, Instructional Materials, Material Development
Owen, Susanne; Ryan, Greg; Woulfe, Jim; McKauge, Leigh; Stupans, Ieva – Australasian Journal of Educational Technology, 2011
Academics preparing students for experiential placements within professional programs require considerable curriculum planning and pedagogical expertise. Communities of practice involving workshops and online processes provide opportunities for collaborative work in developing quality curriculum materials and also in supporting widespread…
Descriptors: Communities of Practice, Curriculum Development, Pharmacy, Experiential Learning

Chan, Tom S.; Ahern, Terence C. – Journal of Educational Computing Research, 1999
Investigates the effect of activity content, its presentation, and the interactions between the two on flow experience (intrinsic motivation) in instructional activity. Results suggest that activity content has major influences on motivation; hypermedia presentations can add to motivation if used appropriately, or they can be distracting if too…
Descriptors: Computer System Design, Courseware, Hypermedia, Instructional Design

Swigger, Kathleen M.; Brazile, Robert; Lopez, Victor; Livingston, Alan – Computers & Education, 1997
Describes the development of special software and course materials that is designed to teach a variety of educational objectives by giving students access to a range of information and educational services available through the World Wide Web. Focuses on collaborative activities that support student/teacher and student/student interactions.…
Descriptors: Access to Information, Computer Assisted Instruction, Computer Software Development, Courseware
Wedekind, Joachim; Lechner, Martin; Tergan, Sigmar-Olaf – 1998
This paper presents an approach for developing flexible Hypermedia Learning Environments (HMLE) and applies this theoretical framework to the creation of a layered model of a hypermedia system, called HyperDisc, developed at the German Institute for Research on Distance Education. The first section introduces HMLE and suggests that existing…
Descriptors: Computer Assisted Instruction, Courseware, Design Preferences, Distance Education
Foshay, John D. – 1999
The purpose of this fastback is to provide a primer on developing project-based multimedia instruction. The first section discusses reasons for using multimedia, including advantages to be gained instructionally from teachers using multimedia and--from the standpoint of active learning--from students using multimedia. How authoring programs work…
Descriptors: Active Learning, Authoring Aids (Programming), Class Activities, Computer Assisted Instruction
Fritze, Paul; Ip, Albert – 1998
The Learning Engines (LE) model, developed at the University of Melbourne (Australia), supports the integration of rich learning activities into the World Wide Web. The model is concerned with the practical design, educational value, and reusability of software components. The model is focused on the academic teacher who is in the best position to…
Descriptors: Computer Assisted Instruction, Computer Interfaces, Computer Mediated Communication, Courseware
Texas State Technical Inst., Sweetwater. – 1984
This instructional guide is designed to teach vocational and technical instructors how to modify existing programs and develop new programs to apply computer graphics to selected vocational and technical programs. Addressed in the individual units of the guide are the following topics: vocational program modification (course modification for…
Descriptors: Behavioral Objectives, Classroom Techniques, Computer Assisted Instruction, Computer Graphics