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Sohail Ahmed Soomro; Halar Haleem; Bertrand Schneider; Georgi V. Georgiev – IEEE Transactions on Learning Technologies, 2025
This study presents a monocular approach for capturing students' prototyping activities and interactions in digital-fabrication-based makerspaces. The proposed method uses images from a single camera and applies object reidentification, tracking, and depth estimation algorithms to track and uniquely label participants in the space, extracting both…
Descriptors: Learning Activities, Shared Resources and Services, Manufacturing, Photography
Johnathan Balzotti; Jamin Rowan; Mat Duerden – Experiential Learning and Teaching in Higher Education, 2025
This essay reevaluates the role of reflection in experiential learning programs, contrasting traditional solitary ref lection methods with contemporary approaches that integrate collaboration and multimodal expression. These new approaches highlight a shift toward more flexible and interactive methods, reflecting the influence of new technologies…
Descriptors: Foreign Countries, Transformative Learning, Reflection, College Students
Dewi Puspitasari; Sri Wuli Fitriati; Widhiyanto; Katharina Rustipa – Educational Process: International Journal, 2025
Background/purpose: The integration of moral values into EFL teaching has been an important issue in Indonesia as multimodal literacy practices can be employed to foster both language learning and moral development among young learners. This study investigated how multimodal learning can be used to promote moral values alongside language skills…
Descriptors: Moral Values, Moral Development, English (Second Language), Second Language Instruction
Corazzo, James; Gharib, Layla – Design and Technology Education, 2021
This study aims to improve understanding of the design studio as a setting where formal and informal pedagogies intersect. We argue that the informal dimension of learning has an essential but under-acknowledged role in contributing to the development of design students. Our research focuses on students' everyday routines and their associated…
Descriptors: Design, Informal Education, Teaching Methods, Learning Activities
Hanif, Sofi; Wijaya, Agus Fany Chandra; Winarno, Nanang – Journal of Science Learning, 2019
In some school, teacher-centered is commonly found in the learning process. The learning process itself is still in the form of direct transfer of knowledge from teacher to students. Actually, students will learn better if they are engaged in a meaningful learning activity. STEM project-based learning is one of the alternative teaching strategies…
Descriptors: Creativity, STEM Education, Active Learning, Student Projects
Boyle, Julie – Physics Education, 2019
This paper presents exemplification of the ways in which teachers can incorporate the ideology of maker education into STEAM club activities. The intention is to showcase how science teachers can infuse making into their pedagogy and inject more creativity into the learning process, yet still link it to existing science curricula, more…
Descriptors: Secondary School Science, Science Instruction, STEM Education, Art Education
Zergout, Imane; Ajana, Souad; Adam, Catherine; Bakkali, Soumia – International Journal of Higher Education, 2020
Nowadays, the concept of innovation is omnipresent in most political discourses as well as in technological, socio-economic and scientific development plans. Innovation is essential for solving complex problems in new ways, which can lead countries to development and prosperity. The realisation of an innovation is not the result of a random act,…
Descriptors: Engineering Education, Interdisciplinary Approach, Student Projects, Active Learning
Jacquay, Greg – ProQuest LLC, 2019
A qualitative phenomenological study examining the learning activities that take place at a college radio station. The research objective is to understand the social practices that make possible or hinder the construction of learning experiences at KCSS, the campus radio station at California State University, Stanislaus. Document analysis,…
Descriptors: Higher Education, Radio, Learning Activities, Social Influences
Novotny, Kristin – Online Submission, 2019
This article considers the epistemological consequences of interdisciplinary, collaborative pedagogy through the lens of a practitioner whose goal is to theorize and contextualize her practice. The author traces connections between interdisciplinary pedagogy and the idea of Making or makerspaces. Giving in-depth examples of interdisciplinary,…
Descriptors: Interdisciplinary Approach, Epistemology, Active Learning, Student Projects
Bonnardel, Nathalie; Didier, John – Journal of Cognitive Education and Psychology, 2016
One of the challenges in today's society is to satisfy the growing need for creativity and innovation, especially in design contexts, where designers have to come up with products that are both new and adapted to their users. Although designers' professional experience is crucial, we consider that their creative skills can be nurtured in design…
Descriptors: Creativity, Innovation, Design, Student Projects
Huang, Tien-Chi; Lin, Weijane; Yueh, Hsiu-Ping – International Journal of Science and Mathematics Education, 2019
Environmental education is intended to increase public awareness and knowledge about environmental issues and enhance individuals' problem-solving and decision-making skills by tackling problems in the real world. "Maker education," on the contrary, mostly relies on "problem-based" and "project-based learning"…
Descriptors: Environmental Education, Creative Thinking, Creativity, Problem Solving
Novotny, Kristin – Journal of Interdisciplinary Studies in Education, 2019
This article considers the epistemological consequences of interdisciplinary, collaborative pedagogy through the lens of a practitioner whose goal is to theorize and contextualize her practice. The author traces connections between interdisciplinary pedagogy and the idea of Making or makerspaces. Giving in-depth examples of interdisciplinary,…
Descriptors: Design, Interdisciplinary Approach, Teaching Methods, Cooperative Learning
Lou, Shi-Jer; Chou, Yung-Chieh; Shih, Ru-Chu; Chung, Chih-Chao – EURASIA Journal of Mathematics, Science & Technology Education, 2017
This study mainly aimed to explore the effects of project-based learning (PBL) integrated into science, technology, engineering and mathematics (STEM) activities and to analyze the creativity displayed by junior high school students while performing these activities. With a quasi-experimental design, 60 ninth-grade students from a junior high…
Descriptors: STEM Education, Student Projects, Teaching Methods, Junior High School Students
DeSchryver, Michael D.; Yadav, Aman – Journal of Technology and Teacher Education, 2015
For too long, creativity in schools has been almost solely associated with art, music, and writing classes. Now, creative thinking skills are increasingly emphasized across the disciplines. At the same time, technological progress has brought about calls for the integration of new literacies and computational thinking to prepare students as…
Descriptors: Creativity, Scaffolding (Teaching Technique), Technology Uses in Education, Teaching Methods
Barnes, Nicole C.; Urbankowski, Daniel – Middle School Journal (J3), 2014
As young adolescents, middle grades students experience a wide variety of changes related to their cognitive capabilities, social and emotional well-being, and use of self-regulation strategies. Authentic performance tasks challenge students to apply their knowledge and skills to realistic problems to create products or performances--consistent…
Descriptors: Middle Schools, Early Adolescents, Adolescent Development, Learning Activities
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