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Anna Trifonova; Mariela Destéfano; Mario Barajas – Digital Education Review, 2024
This article proposes a comprehensive AI curriculum tailored for young learners aged 11 to 14, emphasizing a humanistic approach. We review other AI curricula proposals for children and young people and underline that they focus primarily on AI's technological benefits and on learning coding and logic. Our curriculum explores human cognition that…
Descriptors: Artificial Intelligence, Cognitive Processes, Children, Constructivism (Learning)
Nadia Shahira Amiruddin; Romarzila Omar; Uzzairah Nabila Ahmad Tazli; Norazilawati Abdullah – Journal of Education and Learning (EduLearn), 2025
This study focuses on designing a project-based learning module for early science education for home-based learning. The module comprises four dimensions: plants, planets, magnets and robotics, and weather. Using a quantitative approach and the design and development research (DDR) method, 15 early childhood education (ECE) experts were surveyed…
Descriptors: Delphi Technique, Active Learning, Student Projects, Science Education
Ana Rita Domingues; Gamze Yakar-Pritchard; Muhammad Usman Mazhar; Francesco Luke Siena; Richard Bull – Higher Education Quarterly, 2025
Knowledge exchange in higher education is an emerging area delivered in multiple ways, including university-business collaboration, combining academic knowledge and business needs. Knowledge exchange can act as a vehicle for embedding sustainability in the curriculum and help address significant challenges we face as a society. Student knowledge…
Descriptors: Student Projects, Active Learning, Sustainability, Business Schools
Jordan Allison; Abu Alam; Luke Gassmann; Gareth Nelson; Kamal Zidan – Journal of Further and Higher Education, 2024
This article presents the usage of Integrated Course Design (ICD) in the design and evaluation of applying agile methodologies within an undergraduate module of study to foster the development of computer science students employability skills. Undergraduate programs of computer science typically follow traditional educational methods which can…
Descriptors: Computer Science Education, Employment Potential, College Graduates, Integrated Curriculum
Lili Yan; Breanne K. Litts; Melissa Tehee; Stuart Baggaley; Jennifer Jenkins – British Journal of Educational Technology, 2025
Although education is framed as a future-oriented enterprise, we often fail to serve the diverse futurities of youth, particularly in formal learning environments. The cultural norms of formal learning environments are rooted in dominant ways of being and knowing and this shapes how learning environments and learning technologies can be designed.…
Descriptors: Student Projects, Cultural Awareness, Multimedia Materials, Design
Huang, Tien-Chi; Lin, Weijane; Yueh, Hsiu-Ping – International Journal of Science and Mathematics Education, 2019
Environmental education is intended to increase public awareness and knowledge about environmental issues and enhance individuals' problem-solving and decision-making skills by tackling problems in the real world. "Maker education," on the contrary, mostly relies on "problem-based" and "project-based learning"…
Descriptors: Environmental Education, Creative Thinking, Creativity, Problem Solving
Parra, Ruben D. – Journal of Effective Teaching in Higher Education, 2019
This paper describes pedagogical efforts implemented to promote significant learning in a computational chemistry course. The taxonomy of significant learning advanced by Fink (2013) is used as a framework to discuss the results. Fink identifies six categories of learning: foundational, application, integration, human dimension, caring, and…
Descriptors: Undergraduate Students, College Science, Chemistry, Computation
Camilleri, Patrick – Informatics in Education, 2017
Notwithstanding the hype surrounding the enthusiasm and rush that characterises the employment of robotics in formal educational contexts, their use is described as nothing less than fragmented. In the circumstances that processes of adoption and application of digital tools are clearly outpacing their accommodation and enactment in formal…
Descriptors: Robotics, Elementary School Curriculum, Active Learning, Student Projects
Titus, David; Harris, Garth; Gulati, Rajesh; Bristow, Dennis – International Journal of Higher Education, 2017
The Capstone Sales course is the final in a sequence of five required courses in a 15 credit Professional Selling program housed in the Marketing Department at St. Cloud State University. The course is heavily focused on experiential learning activities for senior-level sales students. In this paper details of the course design, instructor and…
Descriptors: Sales Occupations, Retailing, Business Administration Education, Experiential Learning
Lacueva, Aurora – Educational Action Research, 2014
In this action research work, I analyze the theory-practice integration in teacher preparation within the context of a science and technology (S&T) education teaching methodology course aimed at future elementary teachers. The course was designed, developed and evaluated taking into account this relationship as one of its axes. The results…
Descriptors: Elementary School Teachers, Elementary School Science, Science Education, Theory Practice Relationship
Bloom, Diane S.; Ehoff, Clemense, Jr. – American Journal of Business Education, 2012
This second paper describes how the Internet was used to modernize a graduate accounting capstone course to enhance student interest and learning, and is an extension of an earlier paper that examined a similar approach with an undergraduate accounting capstone course. Course content was developed from contemporary issues and cases obtained from…
Descriptors: Course Descriptions, Curriculum Design, Internet, Accounting
Rowan, Patricia – Times Educational Supplement (London), 1976
At Greenesfield Remedial Centre, Gateshead, students participated in projects designed to help them understand themselves while developing their talents and learning to cope with life's everyday problems. (Author/RK)
Descriptors: Behavior Problems, Curriculum Design, Discipline Policy, Educational Objectives
Georgia State Dept. of Education, Atlanta. Office of Instructional Services. – 1979
Intended for teachers, the document provides a framework for developing curricula for gifted and talented students in Georgia. Section 1 offers a rationale for the curriculum framework and considers components of curriculum design. It is pointed out that by providing varied and ongoing experiences in the composite world of the learner…
Descriptors: Curriculum Design, Elementary Secondary Education, Gifted, Independent Study
Peer reviewedJames, Cecile Burnett – Social Studies, 1989
Discusses the rationale for cooperative learning and examines the teacher's role in creating groups. Provides examples of cooperative learning experiences in an integrated unit and as applied to computer education. Lists the advantages of using cooperative learning, while noting its pitfalls. Cautions that cooperative learning should be used in…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Curriculum Design, Elementary Secondary Education
Peer reviewedGerber, Jurg; Fritsch, Eric J. – Teaching Sociology, 1993
Describes a college-level student research project on white-collar crime and its relationship to political sociology. Provides suggestions for adapting the activity to other classrooms. Includes recommended resources that can be found in most college libraries. (CFR)
Descriptors: Crime, Curriculum Design, Educational Resources, Higher Education
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