NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 4 results Save | Export
Heinberg, Paul – 1972
Learning systems or creativity games are innovative strategies for teaching a variety of subjects with maximum rewards for teachers and students alike. By definition, learning systems are in opposition to the conventional teaching formula. They are productivity rather than procedurally oriented, and they rely on discovery rather than reception…
Descriptors: Class Activities, Creative Activities, Creative Thinking, Discovery Learning
Peer reviewed Peer reviewed
DiDomenico, Angelo S. – Mathematics Teacher, 1992
Gives an example of an open exploration using trigonometric relationships in which the law of cosines can be deduced from the law of sines. Discusses the characteristics and value of the exploration process. (MDH)
Descriptors: Creative Thinking, Discovery Learning, Discovery Processes, Equations (Mathematics)
Peer reviewed Peer reviewed
Kincaid, Charlene; And Others – Mathematics Teacher, 1994
Presents activities to create designs with different arrangements of square tiles, which gives students an opportunity to make conjectures about perimeter and to make convincing arguments to justify those conjectures. Includes worksheets. (MKR)
Descriptors: Cognitive Style, Creative Thinking, Discovery Learning, Geometric Concepts
Stevenson, Frederick W. – 1992
This book attempts to introduce students to the creative aspects of mathematics through exploratory problems. The introduction presents the criteria for the selection of the problems in the book. Criteria indicate that problems should: be immediately attractive, require data to be generated or gathered, appeal to students from junior high school…
Descriptors: Calculators, Computer Assisted Instruction, Creative Thinking, Creativity